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Document Vehicles (#641)
* start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -263,9 +263,7 @@ typedef struct {
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/* 0x0010 */ s16 currentItemCopy; // Has no effect on what item the players has, It is just a synced copy
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/* 0x0012 */ s16 unk_012;
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/* 0x0014 */ Vec3f pos;
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/* 0x0020 */ f32 copy_rotation_x;
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/* 0x0024 */ f32 copy_rotation_y;
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/* 0x0028 */ f32 copy_rotation_z;
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/* 0x0020 */ Vec3f oldPos;
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/* 0x002C */ Vec3s rotation;
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/* 0x0032 */ char unk_032[0x2];
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/* 0x0034 */ Vec3f velocity;
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