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Document Vehicles (#641)
* start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -1897,7 +1897,7 @@ void func_80090970(Player *player, s8 playerId, s8 arg2) {
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player->unk_0CA &= ~0x0001;
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}
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} else {
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move_f32_towards(&player->pos[1], player->copy_rotation_y + 40.0f, 0.02f);
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move_f32_towards(&player->pos[1], player->oldPos[1] + 40.0f, 0.02f);
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player->unk_0C6 -= 8;
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if (player->unk_0C6 < 9) {
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player->unk_0C6 = 0;
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