Update gitignore & match more actor funcs (#206)

* import random_u16 to sm64

* rand math decomp

* Match func_80298AC0

* Match some actor funcs

* Renames

* update gitignore for .bin textures

* update player struct member 34 to Vec3f

* Named and documented actor destroy funcs
This commit is contained in:
MegaMech
2022-05-19 14:20:39 -06:00
committed by GitHub
parent bcf65f3883
commit 489e897147
23 changed files with 139 additions and 334 deletions
+3 -3
View File
@@ -64,9 +64,9 @@ void spawn_player(Player *player, s8 playerIndex, f32 arg2, f32 arg3, f32 arg4,
player->unk_05C = 1.0f;
player->unk_058 = 0.0f;
player->unk_060 = 0.0f;
player->unk_034 = 0.0f;
player->unk_038 = 0.0f;
player->unk_03C = 0.0f;
player->unk_034[0] = 0.0f;
player->unk_034[1] = 0.0f;
player->unk_034[2] = 0.0f;
player->unk_02E = arg5;
player->unk_030 = 0;
player->unk_0FA = 0;