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Update gitignore & match more actor funcs (#206)
* import random_u16 to sm64 * rand math decomp * Match func_80298AC0 * Match some actor funcs * Renames * update gitignore for .bin textures * update player struct member 34 to Vec3f * Named and documented actor destroy funcs
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@@ -64,9 +64,9 @@ void spawn_player(Player *player, s8 playerIndex, f32 arg2, f32 arg3, f32 arg4,
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player->unk_05C = 1.0f;
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player->unk_058 = 0.0f;
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player->unk_060 = 0.0f;
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player->unk_034 = 0.0f;
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player->unk_038 = 0.0f;
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player->unk_03C = 0.0f;
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player->unk_034[0] = 0.0f;
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player->unk_034[1] = 0.0f;
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player->unk_034[2] = 0.0f;
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player->unk_02E = arg5;
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player->unk_030 = 0;
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player->unk_0FA = 0;
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