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Match func_80000D3C (renamed) and thread5_game_logic (#35)
* match func_80000D3C + some renames * Improved matching for init_game(). * Match thread5_game_logic * Added osViModeTable and osCreateViManager from libultra
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@@ -52,7 +52,7 @@ void func_80281D00(void) {
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func_802A53A4();
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func_802A3E3C();
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if (D_80287550 != 0xFFFF) {
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func_80000D3C(0);
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clear_framebuffer(0);
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if (D_80287554 >= 4) {
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D_800DC5C0 = 0;
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D_800DC524 = D_80287550;
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