mirror of
https://github.com/n64decomp/mk64
synced 2026-08-17 21:03:10 -04:00
Naming global variables related to menu navigation (#119)
* Naming of global variables related to the game menu and Controller Pak menu
This commit is contained in:
+3
-3
@@ -210,10 +210,10 @@ void func_80291198(void) {
|
||||
gSPDisplayList(gDisplayListHead++, 0x07001140);
|
||||
}
|
||||
|
||||
extern s32 D_800DC530;
|
||||
extern s32 gScreenModeSelection;
|
||||
|
||||
void func_802911C4(void) {
|
||||
if (D_800DC530 == 0) {
|
||||
if (gScreenModeSelection == SCREEN_MODE_1P) {
|
||||
gSPDisplayList(gDisplayListHead++, 0x070008E8);
|
||||
} else {
|
||||
gSPDisplayList(gDisplayListHead++, 0x07002D68);
|
||||
@@ -2306,7 +2306,7 @@ void func_80295D88(void) {
|
||||
switch (temp_t7) {
|
||||
case 0:
|
||||
func_802AF588(0x7001140);
|
||||
if (D_800DC530 == 0) {
|
||||
if (gScreenModeSelection == SCREEN_MODE_1P) {
|
||||
func_802AF588(0x70008E8);
|
||||
} else {
|
||||
func_802AF588(0x7002D68);
|
||||
|
||||
Reference in New Issue
Block a user