Naming global variables related to menu navigation (#119)

* Naming of global variables related to the game menu and Controller Pak menu
This commit is contained in:
ChiefFruitcake
2022-01-01 04:35:37 -05:00
committed by GitHub
parent f250fb6e45
commit 4d9ca02750
53 changed files with 403 additions and 368 deletions
+3 -3
View File
@@ -210,10 +210,10 @@ void func_80291198(void) {
gSPDisplayList(gDisplayListHead++, 0x07001140);
}
extern s32 D_800DC530;
extern s32 gScreenModeSelection;
void func_802911C4(void) {
if (D_800DC530 == 0) {
if (gScreenModeSelection == SCREEN_MODE_1P) {
gSPDisplayList(gDisplayListHead++, 0x070008E8);
} else {
gSPDisplayList(gDisplayListHead++, 0x07002D68);
@@ -2306,7 +2306,7 @@ void func_80295D88(void) {
switch (temp_t7) {
case 0:
func_802AF588(0x7001140);
if (D_800DC530 == 0) {
if (gScreenModeSelection == SCREEN_MODE_1P) {
func_802AF588(0x70008E8);
} else {
func_802AF588(0x7002D68);