Some matches for audio/synthesis (#268)

* Updated the Makefile to make the VERSION_US file
 get used when compiling stuff.

* Updated the abi.h file to match SM64, with some modifications to
 support the currently targeted version (US).

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
This commit is contained in:
Tyler McGavran
2022-11-01 17:37:10 -04:00
committed by GitHub
parent 4647cdcd7e
commit 4e5946257d
9 changed files with 606 additions and 749 deletions
+387 -13
View File
@@ -24,29 +24,52 @@
/*
* Header file for the Audio Binary Interface.
* This is included in the Media Binary Interface file
* mbi.h.
* mbi.h.
*
* This file follows the framework used for graphics.
*
*
*/
/* Audio commands: */
#define A_SPNOOP 0
#define A_ADPCM 1
#define A_CLEARBUFF 2
#define A_RESAMPLE 5
#define A_SETBUFF 8
#define A_DMEMMOVE 10
#define A_LOADADPCM 11
#define A_MIXER 12
#define A_INTERLEAVE 13
#define A_SETLOOP 15
#if !(defined(VERSION_SH) || defined(VERSION_US))
#define A_ENVMIXER 3
#define A_LOADBUFF 4
#define A_RESAMPLE 5
#define A_SAVEBUFF 6
#define A_SEGMENT 7
#define A_SETBUFF 8
#define A_SETVOL 9
#define A_DMEMMOVE 10
#define A_LOADADPCM 11
#define A_MIXER 12
#define A_INTERLEAVE 13
#define A_POLEF 14
#define A_SETLOOP 15
#else
#define A_ADDMIXER 4
#define A_RESAMPLE_ZOH 6
#define A_DMEMMOVE2 16
#define A_DOWNSAMPLE_HALF 17
#define A_ENVSETUP1 18
#define A_ENVMIXER 19
#define A_LOADBUFF 20
#define A_SAVEBUFF 21
#define A_ENVSETUP2 22
#define A_S8DEC 23
#define A_HILOGAIN 24
#define A_UNK_25 25
#define A_DUPLICATE 26
#define A_FILTER 27
#endif
#define ACMD_SIZE 32
/*
@@ -205,7 +228,7 @@ typedef struct {
unsigned int pad2:16;
unsigned int addr;
} Asetloop;
/*
* Generic Acmd Packet
*/
@@ -284,6 +307,8 @@ typedef short ENVMIX_STATE[40];
* address is later used as parameter, the 8 high bits will be an index
* to the segment table and the lower 24 bits are added to the base address
* stored in the segment table for this entry. The result is the physical address.
* With the newer rsp audio code, this segment table is not used. The address is
* used directly instead.
*
* Transfers to/from DRAM are executed using DMA and hence follow these restrictions:
* All DRAM addresses should be aligned by 8 bytes, or they will be
@@ -391,7 +416,7 @@ typedef short ENVMIX_STATE[40];
* First call:
* aSetBuffer(cmd++, 0, 0, output, count)
*
* The count refers to the size of the output.
* The count refers to the size of each input. Hence 2 * count bytes will be written out.
* A left sample will be placed before the right sample.
*
* Note: count will be rounded up to the nearest multiple of 16 bytes.
@@ -472,7 +497,7 @@ typedef short ENVMIX_STATE[40];
* For 1 octave up or downsampling to (roughly) half number of samples, use pitch 0xffff.
* For 1 octave down or upsampling to double as many samples, use pitch 0x4000.
*
* Note: count represents the number of output samples and is rounded up to
* Note: count represents the number of output sample bytes and is rounded up to
* the nearest multiple of 16 bytes.
*
* The state consists of the four following source samples when the algorithm stopped as
@@ -484,7 +509,7 @@ typedef short ENVMIX_STATE[40];
* the four next source samples and then moving the source position zero or more
* samples forward. The first output sample (when A_INIT is given) is always 0.
*
* When "count" samples have been written, the following four source samples
* When "count" bytes have been written, the following four source samples
* are written to the state in DRAM as well as a fractional position.
*/
#define aResample(pkt, f, p, s) \
@@ -597,7 +622,7 @@ typedef short ENVMIX_STATE[40];
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \
_a->words.w1 = (uintptr_t) d; \
_a->words.w1 = (uintptr_t) (d); \
}
// This is a version of aSetVolume which takes a single 32-bit parameter
@@ -617,6 +642,355 @@ typedef short ENVMIX_STATE[40];
_a->words.w1 = (uintptr_t)(tr); \
}
#if defined(VERSION_SH) || defined(VERSION_US)
#undef aLoadBuffer
#undef aSaveBuffer
#undef aMix
#undef aEnvMixer
#undef aInterleave
// New or modified operations in the new audio microcode below
/**
* Decompresses S8 data.
* Possible flags: A_INIT and A_LOOP.
*
* First set up internal data in DMEM:
* aSetLoop(cmd++, physicalAddressOfLoopState) (if A_LOOP is set)
*
* Then before this command, call:
* aSetBuffer(cmd++, 0, in, out, count)
*
* Note: count will be rounded up to the nearest multiple of 32 bytes.
*
* S8 decompression works by expanding s8 bytes into s16 numbers,
* by performing a left shift of 8 steps.
*
* Before the algorithm starts, the previous 16 samples are loaded according to flag:
* A_INIT: all zeros
* A_LOOP: the address set by aSetLoop
* no flags: the DRAM address in the s parameter
* These 16 samples are immediately copied to the destination address.
*
* The result of "count" bytes will be written after these 16 initial samples.
* The last 16 samples written to the destination will also be written to
* the state address in DRAM.
*/
#define aS8Dec(pkt, f, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_S8DEC, 24, 8) | _SHIFTL(f, 16, 8); \
_a->words.w1 = (uintptr_t)(s); \
}
/*
* Mix two tracks by simple clamped addition.
*
* s: DMEM source track 1
* d: DMEM source track 2 and destination
* c: number of bytes to write
*
* Note: count is first rounded down to the nearest multiple of 16 bytes
* and then rounded up to the nearest multiple of 64 bytes.
*/
#define aAddMixer(pkt, s, d, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ADDMIXER, 24, 8) | \
_SHIFTL((c) >> 4, 16, 8) | _SHIFTL(0x7fff, 0, 16)); \
_a->words.w1 = (_SHIFTL(s, 16, 16) | _SHIFTL(d, 0, 16)); \
}
/*
* Loads a buffer from DRAM to DMEM.
*
* s: DRAM source
* d: DMEM destination
* c: number of bytes to copy (rounded down to 16 byte alignment)
*/
#define aLoadBuffer(pkt, s, d, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8) | \
_SHIFTL((c) >> 4, 16, 8) | _SHIFTL(d, 0, 16); \
_a->words.w1 = (uintptr_t)(s); \
}
/*
* Stores a buffer from DMEM to DRAM.
*
* s: DMEM source
* d: DRAM destination
* c: number of bytes to copy (rounded down to 16 byte alignment)
*/
#define aSaveBuffer(pkt, s, d, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8) | \
_SHIFTL((c) >> 4, 16, 8) | _SHIFTL(s, 0, 16); \
_a->words.w1 = (uintptr_t)(d); \
}
/*
* Duplicates 128 bytes of data a number of times.
*
* 128 bytes are read from source DMEM address s.
* Then c identical copies of these bytes are written to DMEM address d.
*/
#define aDuplicate(pkt, s, d, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_DUPLICATE, 24, 8) | \
_SHIFTL(c, 16, 8) | _SHIFTL(s, 0, 16)); \
_a->words.w1 = (_SHIFTL(d, 16, 16) | _SHIFTL(0x80, 0, 16)); \
}
/*
* Copies memory in DMEM, second version.
*
* Copies t * c bytes from address i to address o.
*
* Note: count is first rounded up to the nearest multiple of 32 bytes,
* before the multiplication by t.
*
* Note: This acts as memcpy where 32 bytes are moved at a time, therefore
* if input and output overlap, output address should be less than input address.
*
* Not used in SM64.
*/
#define aDMEMMove2(pkt, t, i, o, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_DMEMMOVE2, 24, 8) | \
_SHIFTL(t, 16, 8) | _SHIFTL(i, 0, 16); \
_a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \
}
/*
* Fast resample.
*
* Before this command, call:
* aSetBuffer(cmd++, 0, in, out, count)
*
* This works like the other resample command but just takes the "nearest" sample,
* instead of a function of the four nearest samples.
*
* Initially the current position is calculated as (in << 16) + startFract.
* For every sample to create, the value is simply taken from the sample
* at address ((position >> 17) << 1). Then the current position is incremented
* by (pitch << 2).
*
* Note: count represents the number of output bytes to create, and is
* rounded up to the nearest multiple of 8 bytes.
*/
#define aResampleZoh(pkt, pitch, startFract) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_RESAMPLE_ZOH, 24, 8) | \
_SHIFTL(pitch, 0, 16)); \
_a->words.w1 = _SHIFTL(startFract, 0, 16); \
}
/*
* Fast downsampling by taking every other sample, discarding others.
*
* Note: nSamples refers to the number of output samples to create, and
* is first rounded up to the nearest multiple of 8.
*/
#define aDownsampleHalf(pkt, nSamples, i, o) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_DOWNSAMPLE_HALF, 24, 8) | \
_SHIFTL(nSamples, 0, 16)); \
_a->words.w1 = _SHIFTL(i, 16, 16) | _SHIFTL(o, 0, 16); \
}
/*
* Mixes audio.
*
* Input and output addresses are taken from the i and o parameters.
* The volume with which the input is changed is taken from the g parameter.
* After the volume of the input samples have been changed, the result
* is added to the output.
*
* Note: count is first rounded down to the nearest multiple of 16 bytes
* and then rounded up to the nearest multiple of 32 bytes.
*/
#define aMix(pkt, g, i, o, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | \
_SHIFTL((c) >> 4, 16, 8) | _SHIFTL(g, 0, 16)); \
_a->words.w1 = _SHIFTL(i, 16, 16) | _SHIFTL(o, 0, 16); \
}
/*
* See aEnvMixer for more info.
*/
#define aEnvSetup1(pkt, initialVolReverb, rampReverb, rampLeft, rampRight) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ENVSETUP1, 24, 8) | \
_SHIFTL(initialVolReverb, 16, 8) | \
_SHIFTL(rampReverb, 0, 16)); \
_a->words.w1 = _SHIFTL(rampLeft, 16, 16) | \
_SHIFTL(rampRight, 0, 16); \
}
/*
* See aEnvMixer for more info.
*/
#define aEnvSetup2(pkt, initialVolLeft, initialVolRight) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_ENVSETUP2, 24, 8); \
_a->words.w1 = _SHIFTL(initialVolLeft, 16, 16) | \
_SHIFTL(initialVolRight, 0, 16); \
}
/*
* Mixes an envelope with mono sound into 4 channels.
*
* To allow for many parameters, a sequence of aEnvSetup1, aEnvSetup2,
* aEnvMixer shall always be called.
*
* The function works in blocks of 8 samples.
* However, nSamples is rounded up to the nearest multiple of 16 samples.
*
* For each sample in a block:
* 1. sampleLeft = in * volLeft * (negLeft ? -1 : 1)
* 2. sampleRight = in * volRight * (negRight ? -1 : 1)
* 3. dryLeft += sampleLeft
* 4. dryRight += sampleRight
* 5. if swapReverb: swap sampleLeft and sampleRight
* 6. wetLeft += sampleLeft * volReverb
* 7. wetRight += sampleRight * volReverb
*
* After each block, all vol variables are added by their corresponding
* ramp value.
*
* Each volume variable is treated as a UQ0.16 number. Make sure
* the ramp additions don't overflow, or wrapping will occur.
* The initialVolReverb parameter is only 8 bits, but will be left
* shifted 8 bits by the rsp.
*/
#define aEnvMixer(pkt, inBuf, nSamples, swapReverb, negLeft, negRight, \
dryLeft, dryRight, wetLeft, wetRight) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ENVMIXER, 24, 8) | \
_SHIFTL((inBuf) >> 4, 16, 8) | \
_SHIFTL(nSamples, 8, 8)) | \
_SHIFTL(swapReverb, 2, 1) | _SHIFTL(negLeft, 1, 1) |\
_SHIFTL(negRight, 0, 1); \
_a->words.w1 = _SHIFTL((dryLeft) >> 4, 24, 8) | \
_SHIFTL((dryRight) >> 4, 16, 8) | \
_SHIFTL((wetLeft) >> 4, 8, 8) | \
_SHIFTL((wetRight) >> 4, 0, 8); \
}
/*
* Interleaves two mono channels into stereo.
*
* The count refers to the size of each input. Hence 2 * count bytes
* will be written out.
*
* A left sample will be placed before the right sample.
* All addresses (output, left, right) are DMEM addresses.
*
* Note: count will be rounded up to the nearest multiple of 8 bytes.
* The previous version of this function rounded up to the nearest
* multiple of 16 bytes.
*/
#define aInterleave(pkt, o, l, r, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8) | \
_SHIFTL((c) >> 4, 16, 8) | _SHIFTL(o, 0, 16); \
_a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \
}
/*
* Linear filter function.
*
* Calculates out[i] = sum all elements in the vector in[i..i-7] * filter[0..7],
* where "*" represents dot multiplication. The input/output contains s16
* samples and filter contains Q1.15 signed fixed point numbers.
* Every result sample is rounded and clamped.
*
* First initiate by calling with the flag f set to 2, countOrBuf contains
* the length in bytes that shall be processed in the next call. The addr
* parameter shall contain the DRAM address to the filter table (16 bytes).
* The count will be rounded up to the nearest multiple of 16 bytes.
*
* The aFilter function shall then be called in direct succession, with flag
* set to either 0 or 1. The countOrBuf parameter shall contain the DMEM
* address for the input/output. The addr parameter shall contain the DRAM
* address for the state, containing the last previous 8 input samples.
* The state is always written to upon exit, but is only read at entry if
* the flag is 0 (otherwise all-zero samples are used instead).
*/
#define aFilter(pkt, f, countOrBuf, addr) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_FILTER, 24, 8) | _SHIFTL((f), 16, 8) | \
_SHIFTL((countOrBuf), 0, 16); \
_a->words.w1 = (uintptr_t)(addr); \
}
/*
* Modifies the volume of samples using a simple UQ4.4 gain multiplier.
*
* Performs the following:
*
* 1. Count c is rounded up to 32 byte alignment
* 2. g is a u8 that contains a UQ4.4 number
* 3. Modify each sample s, so that s = clamp_s16(s * g >> 4)
*/
#define aHiLoGain(pkt, g, buflen, i) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_HILOGAIN, 24, 8) | \
_SHIFTL((g), 16, 8) | _SHIFTL((buflen), 0, 16); \
_a->words.w1 = _SHIFTL((i), 16, 16); \
}
/*
* Performs the following:
*
* 1. Count c is rounded up to 64 byte alignment
* 2. f is added to i
* 3. i and o are from now treated as s16 pointers
* 4. 32 s16 samples are loaded from i to tbl
* 5. for (u32 idx = 0; idx * sizeof(s16) < c; idx++)
* o[idx] = clamp_s16((s32)o[idx] * (s32)tbl[idx % 32]);
*/
#define aUnknown25(pkt, f, c, o, i) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_UNK_25, 24, 8) | \
_SHIFTL((f), 16, 8) | _SHIFTL((c), 0, 16)); \
_a->words.w1 = _SHIFTL((o), 16, 16) | _SHIFTL((i), 0, 16); \
}
#endif
#endif /* _LANGUAGE_C */
#endif /* !_ABI_H_ */