diff --git a/item__box_2render_8inc_8c_source.html b/item__box_2render_8inc_8c_source.html
index 39872976c..e91933a6a 100644
--- a/item__box_2render_8inc_8c_source.html
+++ b/item__box_2render_8inc_8c_source.html
@@ -313,11 +313,11 @@ $(function(){initNavTree('item__box_2render_8inc_8c_source.html',''); initResiza
Gfx * gDisplayListHead
Definition main.c:129
f32 gCameraZoom[4]
Definition main.c:119
-
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1123
-
void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
Definition math_util.c:477
+
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1135
+
void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
Definition math_util.c:489
s32 render_set_position(Mat4 arg0, s32 arg1)
Definition math_util.c:47
void add_translate_mat4_vec3f(Mat4 mat, Mat4 dest, Vec3f pos)
Definition math_util.c:181
-
void mtxf_scale(Mat4 mat, f32 coef)
Definition math_util.c:464
+
void mtxf_scale(Mat4 mat, f32 coef)
Definition math_util.c:476
#define G_ON
Definition mbi.h:51
Vec3s rot
Definition camera.h:33
diff --git a/mario__sign_2render_8inc_8c_source.html b/mario__sign_2render_8inc_8c_source.html
index 055112e0e..609030f45 100644
--- a/mario__sign_2render_8inc_8c_source.html
+++ b/mario__sign_2render_8inc_8c_source.html
@@ -145,8 +145,8 @@ $(function(){initNavTree('mario__sign_2render_8inc_8c_source.html',''); initResi
Gfx d_course_mario_raceway_dl_sign[]
Definition course_data.c:3531
void render_actor_mario_sign(Camera *arg0, UNUSED Mat4 arg1, struct Actor *arg2)
Renders the Mario sign actor. Actor used in Mario Raceway.
Definition render.inc.c:13
-
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1123
-
void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
Definition math_util.c:477
+
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1135
+
void mtxf_pos_rotation_xyz(Mat4 out, Vec3f pos, Vec3s orientation)
Definition math_util.c:489
s32 render_set_position(Mat4 arg0, s32 arg1)
Definition math_util.c:47
Definition actor_types.h:120
Vec3s rot
Definition actor_types.h:127
diff --git a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.map b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.map
index 8f00863b0..5529bbb8a 100644
--- a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.map
+++ b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.map
@@ -1,13 +1,13 @@
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
+
@@ -69,7 +69,7 @@
-
+
@@ -100,7 +100,7 @@
-
+
diff --git a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.md5 b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.md5
index 1f557f4ca..2c7072caa 100644
--- a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.md5
+++ b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.md5
@@ -1 +1 @@
-986382746401313f9593368050607ce2
\ No newline at end of file
+c5fd3e7dd3ffed900b6c43d593543520
\ No newline at end of file
diff --git a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.svg b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.svg
index 05f9b2bb1..e91b3c24a 100644
--- a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.svg
+++ b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph.svg
@@ -46,7 +46,7 @@
@@ -58,17 +58,17 @@ var sectionId = 'dynsection-1';
Node1
-
-cosf
+
+cosf
Node2
-
-
-func_802B5564
+
+
+get_projection_matrix
@@ -76,8 +76,8 @@ var sectionId = 'dynsection-1';
Node1->Node2
-
-
+
+
@@ -85,8 +85,8 @@ var sectionId = 'dynsection-1';
Node32
-
-guPerspectiveF
+
+guPerspectiveF
@@ -94,8 +94,8 @@ var sectionId = 'dynsection-1';
Node1->Node32
-
-
+
+
@@ -103,8 +103,8 @@ var sectionId = 'dynsection-1';
Node49
-
-guRotateF
+
+guRotateF
@@ -112,8 +112,8 @@ var sectionId = 'dynsection-1';
Node1->Node49
-
-
+
+
@@ -130,8 +130,8 @@ var sectionId = 'dynsection-1';
Node2->Node3
-
-
+
+
@@ -697,8 +697,8 @@ var sectionId = 'dynsection-1';
Node32->Node33
-
-
+
+
@@ -976,8 +976,8 @@ var sectionId = 'dynsection-1';
Node49->Node50
-
-
+
+
diff --git a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph_org.svg b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph_org.svg
index 50b9eeaad..78b920803 100644
--- a/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph_org.svg
+++ b/math_8h_a0546342e76f932239ccd5f92144a311b_icgraph_org.svg
@@ -4,25 +4,25 @@
-
+
cosf
Node1
-
-cosf
+
+cosf
Node2
-
-
-func_802B5564
+
+
+get_projection_matrix
@@ -30,8 +30,8 @@
Node1->Node2
-
-
+
+
@@ -39,8 +39,8 @@
Node32
-
-guPerspectiveF
+
+guPerspectiveF
@@ -48,8 +48,8 @@
Node1->Node32
-
-
+
+
@@ -57,8 +57,8 @@
Node49
-
-guRotateF
+
+guRotateF
@@ -66,8 +66,8 @@
Node1->Node49
-
-
+
+
@@ -84,8 +84,8 @@
Node2->Node3
-
-
+
+
@@ -651,8 +651,8 @@
Node32->Node33
-
-
+
+
@@ -930,8 +930,8 @@
Node49->Node50
-
-
+
+
diff --git a/math_8h_a312367f3e117fc37059783c301766042_icgraph.map b/math_8h_a312367f3e117fc37059783c301766042_icgraph.map
index 00673dd0e..266531092 100644
--- a/math_8h_a312367f3e117fc37059783c301766042_icgraph.map
+++ b/math_8h_a312367f3e117fc37059783c301766042_icgraph.map
@@ -1,13 +1,13 @@
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
+
@@ -69,7 +69,7 @@
-
+
@@ -100,7 +100,7 @@
-
+
diff --git a/math_8h_a312367f3e117fc37059783c301766042_icgraph.md5 b/math_8h_a312367f3e117fc37059783c301766042_icgraph.md5
index 2554c232e..f2faef996 100644
--- a/math_8h_a312367f3e117fc37059783c301766042_icgraph.md5
+++ b/math_8h_a312367f3e117fc37059783c301766042_icgraph.md5
@@ -1 +1 @@
-4308a1cda2e923ac926c9d500a7fbcb1
\ No newline at end of file
+df553997b420b53dcbcb22f227c0d8cc
\ No newline at end of file
diff --git a/math_8h_a312367f3e117fc37059783c301766042_icgraph.svg b/math_8h_a312367f3e117fc37059783c301766042_icgraph.svg
index 481c609e6..75057112e 100644
--- a/math_8h_a312367f3e117fc37059783c301766042_icgraph.svg
+++ b/math_8h_a312367f3e117fc37059783c301766042_icgraph.svg
@@ -46,7 +46,7 @@
@@ -58,17 +58,17 @@ var sectionId = 'dynsection-2';
Node1
-
-sinf
+
+sinf
Node2
-
-
-func_802B5564
+
+
+get_projection_matrix
@@ -76,8 +76,8 @@ var sectionId = 'dynsection-2';
Node1->Node2
-
-
+
+
@@ -85,8 +85,8 @@ var sectionId = 'dynsection-2';
Node32
-
-guPerspectiveF
+
+guPerspectiveF
@@ -94,8 +94,8 @@ var sectionId = 'dynsection-2';
Node1->Node32
-
-
+
+
@@ -103,8 +103,8 @@ var sectionId = 'dynsection-2';
Node49
-
-guRotateF
+
+guRotateF
@@ -112,8 +112,8 @@ var sectionId = 'dynsection-2';
Node1->Node49
-
-
+
+
@@ -130,8 +130,8 @@ var sectionId = 'dynsection-2';
Node2->Node3
-
-
+
+
@@ -697,8 +697,8 @@ var sectionId = 'dynsection-2';
Node32->Node33
-
-
+
+
@@ -976,8 +976,8 @@ var sectionId = 'dynsection-2';
Node49->Node50
-
-
+
+
diff --git a/math_8h_a312367f3e117fc37059783c301766042_icgraph_org.svg b/math_8h_a312367f3e117fc37059783c301766042_icgraph_org.svg
index 5fedd2146..f2be75592 100644
--- a/math_8h_a312367f3e117fc37059783c301766042_icgraph_org.svg
+++ b/math_8h_a312367f3e117fc37059783c301766042_icgraph_org.svg
@@ -4,25 +4,25 @@
-
+
sinf
Node1
-
-sinf
+
+sinf
Node2
-
-
-func_802B5564
+
+
+get_projection_matrix
@@ -30,8 +30,8 @@
Node1->Node2
-
-
+
+
@@ -39,8 +39,8 @@
Node32
-
-guPerspectiveF
+
+guPerspectiveF
@@ -48,8 +48,8 @@
Node1->Node32
-
-
+
+
@@ -57,8 +57,8 @@
Node49
-
-guRotateF
+
+guRotateF
@@ -66,8 +66,8 @@
Node1->Node49
-
-
+
+
@@ -84,8 +84,8 @@
Node2->Node3
-
-
+
+
@@ -651,8 +651,8 @@
Node32->Node33
-
-
+
+
@@ -930,8 +930,8 @@
Node49->Node50
-
-
+
+
diff --git a/math__util_8c.html b/math__util_8c.html
index 296d8c839..08f26a5c9 100644
--- a/math__util_8c.html
+++ b/math__util_8c.html
@@ -163,8 +163,8 @@ Functions
void mtxf_translate (Mat4 dest, Vec3f b)
-void func_802B5564 (Mat4 arg0, u16 *arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6)
-
+void get_projection_matrix (Mat4 projMat, u16 *arg1, f32 vertFov, f32 aspectRatio, f32 near, f32 far, f32 homogeneousScale)
+
void func_802B5794 (Mat4 mtx, Vec3f from, Vec3f to)
void mtxf_rotate_x (Mat4 mat, s16 angle)
@@ -657,62 +657,6 @@ Here is the call graph for this function: