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@@ -37,7 +37,7 @@ typedef struct {
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/* 0x20 */ s32 unk20; // Multi use, hard to tell what for though. Sometimes a random number, sometimes GP points
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/* 0x24 */ f32 unk24; // Multi use, x scaling for some things, rotation multiplier for the question box in some
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// menus, probably some other things
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} MenuItem; // size = 0x28
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} MenuItem; // size = 0x28
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typedef struct {
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/* 0x00 */ MkAnimation* textureSequence;
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