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https://github.com/n64decomp/mk64
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Controller/Player struct data/bss in C (#37)
* Controller/player structs ok
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@@ -79,10 +79,10 @@ typedef struct {
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/* 0x0098 */ f32 unk_098;
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/* 0x009C */ f32 unk_09C;
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/* 0x00A0 */ f32 unk_0A0;
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/* 0x00A4 */ f32 unk_0A4;
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/* 0x00A8 */ s16 unk_0A8;
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/* 0x00A4 */ f32 posX;
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/* 0x00A8 */ s16 posY;
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/* 0x00AA */ s16 unk_0AA;
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/* 0x00AC */ s16 unk_0AC;
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/* 0x00AC */ s16 posZ;
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/* 0x00AE */ s16 unk_0AE;
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/* 0x00B0 */ s16 unk_0B0;
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/* 0x00B2 */ s16 unk_0B2;
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@@ -171,7 +171,7 @@ typedef struct {
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/* 0x01FC */ f32 unk_1FC;
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/* 0x0200 */ s32 unk_200;
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/* 0x0204 */ s16 unk_204;
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/* 0x0206 */ s16 unk_206;
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/* 0x0206 */ s16 unk_206;
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/* 0x0208 */ f32 unk_208;
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/* 0x020C */ f32 unk_20C;
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/* 0x0210 */ f32 unk_210;
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