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Controller/Player struct data/bss in C (#37)
* Controller/player structs ok
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+4
-4
@@ -172,11 +172,11 @@ void func_80002A18(void) {
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temp_v0 = *D_800DC4BC;
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for (tmp = 0; tmp < 7; tmp++, temp_v0++){
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temp_v0->unk0 = 0;
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temp_v0->unk2 = 0;
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temp_v0->rawStickX = 0;
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temp_v0->rawStickY = 0;
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temp_v0->buttonPressed = 0;
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temp_v0->unk8 = 0;
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temp_v0->unk4 = 0;
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temp_v0->buttonDepressed = 0;
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temp_v0->button = 0;
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}
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}
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