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Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
* fixed float issue brought over from zeldaret * Import trig_tables.inc.c * Delete game_data_802BA370.s * Import two funcs from sm64 into code_80004740.c
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@@ -4,6 +4,8 @@
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#include <ultra64.h>
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#include <common_structs.h>
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typedef f32 Mat4[4][4];
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enum SpTaskState {
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SPTASK_STATE_NOT_STARTED,
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SPTASK_STATE_RUNNING,
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