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Some matches in code_80005FD0 (#501)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
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+4
-4
@@ -40,12 +40,12 @@ typedef struct {
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/* 0x24 */ Vec3f wheel3Pos;
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/* 0x30 */ Vec3f wheel4Pos;
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/* 0x3C */ f32 unk_3C;
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/* 0x40 */ s16 someRot; // seems like an angle of some variety, can't figure out its purpose
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/* 0x40 */ u16 someRot; // seems like an angle of some variety, can't figure out its purpose
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/* 0x42 */ u16 waypointIndex; // probably the waypoint that the bomb circles
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/* 0x44 */ u16 state;
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/* 0x46 */ s16 bounceTimer; // timer? state? height?
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/* 0x48 */ s16 circleTimer; // timer? state? Somehow controls how it circles around
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/* 0x4A */ s16 unk_4A;
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/* 0x46 */ u16 bounceTimer; // timer? state? height?
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/* 0x48 */ u16 circleTimer; // timer? state? Somehow controls how it circles around
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/* 0x4A */ u16 unk_4A;
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/* 0x4C */ s16 unk_4C;
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/* 0x4E */ // s16 compilerPadding;
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/* 0x50 */ f32 yPos; // Y position of the center of the circle
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