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https://github.com/n64decomp/mk64
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extract models with blender (#577)
* start making models extraction with blender * finishing extract model * Update fast64 * extract course * Update fast64 * Update fast64 * simplify import of course_displaylists and course_textures and remplace adress with texture * Update fast64 * change data format and simplify the thread queue * move in a blender folder * remove fast64 * re add fast64 * add model_extract and fast64_blender in makefile * multithread with make file split the models into multiple json and add course segment * Update fast64 * remove old model_extract * remove the error when he don't find blender * start rename around course section * update submodule fast64 * fix compilation issue and add some model to extract * Update fast64 * remove fast64 * re add fast64 * update submodule * fix compilation issue * add other collision gfx and prepare reorganise file * re arrange json * Create README.MD * Update README.MD * Update README.MD * update fast64 --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -336,6 +336,13 @@ enum KART_AI_BEHAVIOURS {
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BEHAVIOUR_MAX_SPEED
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};
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enum DIRECTION {
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NORTH,
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EAST,
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SOUTH,
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WEST
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};
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/**
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* @brief Balloon status
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*/
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