Matched some funcs (#378)

* Matched code
This commit is contained in:
MegaMech
2023-08-22 19:12:51 -06:00
committed by GitHub
parent 6e56638950
commit 6e3f6aee63
83 changed files with 3575 additions and 8593 deletions
+5 -5
View File
@@ -10,7 +10,7 @@
#include "code_8001F980.h"
#include "code_80027D00.h"
#include "code_80071F00.h"
#include "code_802AAA70.h"
#include "collision.h"
#include "variables.h"
#include <actor_types.h>
#include "vehicles.h"
@@ -3095,7 +3095,7 @@ GLOBAL_ASM("asm/non_matchings/code_80005FD0/func_8000D100.s")
s16 func_8000D24C(f32 posX, f32 posY, f32 posZ, s32 *pathIndex) {
UNUSED s32 pad;
UnkActorInner sp24;
Collision sp24;
func_802ADDC8(&sp24, 10.0f, posX, posY, posZ);
return func_8000C0BC(posX, posY, posZ, func_802ABD40(sp24.unk3A), pathIndex);
@@ -3469,7 +3469,7 @@ GLOBAL_ASM("asm/non_matchings/code_80005FD0/func_8000DBAC.s")
#endif
void func_8000DD78(void) {
UnkActorInner *var_s2;
Collision *var_s2;
f32 startingXPos;
f32 startingZPos;
f32 startingYPos;
@@ -3532,7 +3532,7 @@ extern f32 D_80162FB0;
extern f32 D_80162FC0;
extern s16 D_8016347C;
extern s16 D_8016347E;
extern ? D_80164038;
extern Collision D_80164038;
extern u16 D_8016443E;
extern s32 D_8016455C;
extern u16 D_801645CE;
@@ -3558,7 +3558,7 @@ void func_8000DF8C(s32 arg0) {
s32 sp48; /* compiler-managed */
s32 sp44;
Player *var_v0;
UnkActorInner *temp_a0_4;
Collision *temp_a0_4;
f32 temp_f0;
f32 temp_f0_2;
f32 temp_f0_3;