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https://github.com/n64decomp/mk64
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Various cleanup (#410)
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+2
-2
@@ -305,7 +305,7 @@ void func_80003040(void) {
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switch (gCurrentCourseId) {
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case COURSE_MARIO_RACEWAY:
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dma_textures(D_0F04F45C, 0x35B, 0x800);
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place_segment_06(d_course_mario_raceway_tree_spawns);
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spawn_foliage(d_course_mario_raceway_tree_spawns);
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break;
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case COURSE_BOWSER_CASTLE:
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find_vtx_and_set_colours(0x7001350, 0x32, 0, 0, 0);
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@@ -331,7 +331,7 @@ void func_80003040(void) {
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dma_textures(D_0F0532F8, 0x400, 0x800);
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dma_textures(D_0F05363C, 0x400, 0x800);
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dma_textures(D_0F053950, 0x400, 0x800);
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place_segment_06(d_course_moo_moo_farm_tree_spawn);
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spawn_foliage(d_course_moo_moo_farm_tree_spawn);
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break;
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case COURSE_SHERBET_LAND:
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find_vtx_and_set_colours(0x7001EB8, -0x4C, 0xFF, 0xFF, 0xFF);
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