Document game state related logic (#244)

* Document game state logic

* More namings
This commit is contained in:
MegaMech
2022-07-15 01:44:33 -06:00
committed by GitHub
parent 7508cd2761
commit 7042a3eab5
63 changed files with 500 additions and 447 deletions
+3 -3
View File
@@ -49,12 +49,12 @@ void func_80281D00(void) {
u16 sp64[46];
func_802A53A4();
func_802A3E3C();
init_rdp();
if (gMenuSelectionFromEndingSequence != 0xFFFF) {
clear_framebuffer(0);
if (D_80287554 >= 4) {
gIsInQuitToMenuTransition = 0;
D_800DC524 = gMenuSelectionFromEndingSequence;
gGamestateNext = gMenuSelectionFromEndingSequence;
}
D_80287554++;
return;
@@ -78,5 +78,5 @@ void func_80281D00(void) {
func_80093F10();
func_80284CC0();
func_80281C40();
func_802A3E3C();
init_rdp();
}