Place variables from data_0DD0A0 to code_800029B0 (#477)

They match when placed there, although its not immediately clear
 that they truly belong there. But a match is a match.

Also cleaned up a bunch of .h files that had references to the
 newly matched variables.

Signed-off-by: Taggerung <tyler.taggerung@email.com>
This commit is contained in:
Tyler McGavran
2023-10-27 22:00:52 -04:00
committed by GitHub
parent 6e9f0ae130
commit 716b926260
23 changed files with 64 additions and 172 deletions
+1 -1
View File
@@ -3,6 +3,7 @@
#include <memory.h>
#include <defines.h>
#include "code_800029B0.h"
#include "code_8006E9C0.h"
#include "code_80071F00.h"
#include "objects.h"
@@ -463,7 +464,6 @@ block_26:
GLOBAL_ASM("asm/non_matchings/code_8006E9C0/func_8006F008.s")
#endif
extern u16 gIsGamePaused;
extern s8 D_801657E4;
extern bool8 D_801657E6;
extern bool8 D_801657E8;