mirror of
https://github.com/n64decomp/mk64
synced 2026-07-04 20:05:30 -04:00
@@ -2,7 +2,6 @@
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#include <macros.h>
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#include <defines.h>
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#include <mk64.h>
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#include <variables.h>
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#include "player_controller.h"
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#include "code_800029B0.h"
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@@ -18,8 +17,9 @@
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#include "main.h"
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#include "camera.h"
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#include "spawn_players.h"
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#include "code_80057C60.h"
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#include "code_80005FD0.h"
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extern s16 D_801633F8;
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extern s32 D_8018D168;
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s16 gCPUforMario[] = {
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@@ -646,7 +646,8 @@ void func_80028864(Player *player, Camera *camera, s8 arg2, s8 arg3) {
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(gModeSelection == BATTLE) ||
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((player->unk_0CA & 2) != 0) ||
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(player->unk_0CA & 8) ||
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((*((&D_801633F8) + (arg2))) == ((s16) 1U))) {
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//! @todo make a proper match
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((*(D_801633F8 + (arg2))) == ((s16) 1U))) {
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player->effects &= ~0x1000;
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if (((player->effects & 0x80) == 0x80) ||
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((player->effects & 0x40) == 0x40) ||
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