Finish bss (#527)

* Finish importing bss
This commit is contained in:
coco875
2024-01-02 22:53:51 +01:00
committed by GitHub
parent 21a639a480
commit 7c44252daa
59 changed files with 1091 additions and 1781 deletions
+4 -3
View File
@@ -2,7 +2,6 @@
#include <macros.h>
#include <defines.h>
#include <mk64.h>
#include <variables.h>
#include "player_controller.h"
#include "code_800029B0.h"
@@ -18,8 +17,9 @@
#include "main.h"
#include "camera.h"
#include "spawn_players.h"
#include "code_80057C60.h"
#include "code_80005FD0.h"
extern s16 D_801633F8;
extern s32 D_8018D168;
s16 gCPUforMario[] = {
@@ -646,7 +646,8 @@ void func_80028864(Player *player, Camera *camera, s8 arg2, s8 arg3) {
(gModeSelection == BATTLE) ||
((player->unk_0CA & 2) != 0) ||
(player->unk_0CA & 8) ||
((*((&D_801633F8) + (arg2))) == ((s16) 1U))) {
//! @todo make a proper match
((*(D_801633F8 + (arg2))) == ((s16) 1U))) {
player->effects &= ~0x1000;
if (((player->effects & 0x80) == 0x80) ||
((player->effects & 0x40) == 0x40) ||