mirror of
https://github.com/n64decomp/mk64
synced 2026-07-01 10:58:50 -04:00
Rename wayPoint to waypoint (#448)
* Rename wayPoint to waypoint * other
This commit is contained in:
+33
-41
@@ -3261,61 +3261,61 @@ void func_80030C34(Player *player) {
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}
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void func_80030E00(Player *player) {
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s32 var_v0;
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s32 playerIndex;
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if (player == gPlayerOne) {
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var_v0 = 0;
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playerIndex = 0;
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}
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if (player == gPlayerTwo) {
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var_v0 = 1;
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playerIndex = 1;
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}
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if (player == gPlayerThree) {
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var_v0 = 2;
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playerIndex = 2;
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}
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if (player == gPlayerFour) {
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var_v0 = 3;
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playerIndex = 3;
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}
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if (player == gPlayerFive) {
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var_v0 = 4;
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playerIndex = 4;
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}
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if (player == gPlayerSix) {
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var_v0 = 5;
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playerIndex = 5;
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}
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if (player == gPlayerSeven) {
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var_v0 = 6;
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playerIndex = 6;
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}
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if (player == gPlayerEight) {
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var_v0 = 7;
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playerIndex = 7;
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}
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if (gIsPlayerTripleAButtonCombo[var_v0] == FALSE) {
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if (gPlayerIsThrottleActive[var_v0] == 0) {
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if ((D_80165420[var_v0] < 2) || (D_80165420[var_v0] >= 9)) {
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D_80165440[var_v0] = 0;
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if (gIsPlayerTripleAButtonCombo[playerIndex] == FALSE) {
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if (gPlayerIsThrottleActive[playerIndex] == 0) {
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if ((D_80165420[playerIndex] < 2) || (D_80165420[playerIndex] >= 9)) {
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D_80165440[playerIndex] = 0;
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}
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D_80165420[var_v0] = 0;
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D_80165400[var_v0] = 0;
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D_80165420[playerIndex] = 0;
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D_80165400[playerIndex] = 0;
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}
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gPlayerIsThrottleActive[var_v0] = 1;
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D_80165420[var_v0]++;
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if (D_80165420[var_v0] >= 9) {
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D_80165420[var_v0] = 9;
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gPlayerIsThrottleActive[playerIndex] = 1;
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D_80165420[playerIndex]++;
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if (D_80165420[playerIndex] >= 9) {
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D_80165420[playerIndex] = 9;
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}
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if ((D_80165420[var_v0] >= 2) && (D_80165420[var_v0] < 9)) {
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if (D_80165400[var_v0] == 0) {
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D_80165440[var_v0] += 1;
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if ((D_80165420[playerIndex] >= 2) && (D_80165420[playerIndex] < 9)) {
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if (D_80165400[playerIndex] == 0) {
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D_80165440[playerIndex] += 1;
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}
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D_80165400[var_v0] = 1;
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D_80165400[playerIndex] = 1;
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}
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if (D_80165440[var_v0] == 5) {
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gIsPlayerTripleAButtonCombo[var_v0] = TRUE;
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D_80165480[var_v0] = 0x00000078;
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D_80165440[var_v0] = 0;
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D_80165420[var_v0] = 0;
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if (D_80165440[playerIndex] == 5) {
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gIsPlayerTripleAButtonCombo[playerIndex] = TRUE;
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D_80165480[playerIndex] = 0x00000078;
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D_80165440[playerIndex] = 0;
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D_80165420[playerIndex] = 0;
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}
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} else {
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D_80165480[var_v0]--;
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if (D_80165480[var_v0] <= 0) {
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gIsPlayerTripleAButtonCombo[var_v0] = FALSE;
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D_80165480[playerIndex]--;
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if (D_80165480[playerIndex] <= 0) {
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gIsPlayerTripleAButtonCombo[playerIndex] = FALSE;
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}
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}
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}
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@@ -3893,9 +3893,8 @@ void func_80033AE0(Player *player, struct Controller *controller, s8 arg2) {
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UNUSED s32 pad3;
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s32 var_a0;
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f32 sp44[156] = {0.0, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.5, 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8};
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//f32 sp44[156] = {0.0, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.5, 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.6, 0.6, 0.6, 0.6, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.7, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8, 0.8};
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if (((((player->effects & 2) != 2) && ((((player->unk_0C0 / 182) <= 6) && ((player->unk_0C0 / 182) >= (-6))) || ((controller->button & 0x0010) != 0x0010))) || (((player->unk_094 / 18.0f) * 216.0f) <= 20.0f)) || ((player->effects & 0x8000) == 0x8000))
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if (((((player->effects & 2) != 2) && ((((player->unk_0C0 / 182) <= 6) && ((player->unk_0C0 / 182) >= (-6))) || ((controller->button & R_TRIG) != R_TRIG))) || (((player->unk_094 / 18.0f) * 216.0f) <= 20.0f)) || ((player->effects & 0x8000) == 0x8000))
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{
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func_80036CB4(player);
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}
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@@ -4251,9 +4250,6 @@ void func_80033AE0(Player *player, struct Controller *controller, s8 arg2) {
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player->unk_078 *= 1.7;
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}
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}
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//#else
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//GLOBAL_ASM("asm/non_matchings/player_controller/func_80033AE0.s")
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//#endif
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void func_8003680C(Player *player, s16 arg1) {
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s32 sp304 = 0;
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@@ -4644,7 +4640,7 @@ void func_80037CFC(Player *player, struct Controller *controller, s8 arg2) {
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((player->effects & 8) != 8) &&
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((player->effects & 2) != 2) &&
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((player->effects & 0x10) != 0x10) &&
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(controller->buttonPressed & 0x10)) {
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(controller->buttonPressed & R_TRIG)) {
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func_8002AA50(player);
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if (((player->type & 0x4000) == 0x4000) && ((player->type & PLAYER_INVISIBLE_OR_BOMB) != PLAYER_INVISIBLE_OR_BOMB)) {
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func_800C9060(arg2, 0x19008000);
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@@ -4950,15 +4946,11 @@ void func_80038C6C(Player *player, UNUSED Camera *camera, s8 arg2, s8 arg3) {
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f32 spEC;
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f32 spE8;
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f32 spE4;
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//f32 spE0;
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//f32 spD8;
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f32 posX;
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f32 posY;
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f32 posZ;
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f32 sqrt;
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//f32 sp90;
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//f32 sp8C;
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f32 divOptimize;
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UNUSED s32 pad2[10];
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f32 spA4;
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