fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
coco875
2024-08-16 23:38:16 +02:00
committed by GitHub
parent eae28fa550
commit 81fe450051
46 changed files with 505 additions and 501 deletions
+20 -18
View File
@@ -153,7 +153,7 @@ UNUSED void func_8004398C(s32 arg0, s32 arg1, u16 arg2, f32 arg3, Vtx *vtx, s32
gSPVertex(gDisplayListHead++, vtx, 4, 0);
gSPDisplayList(gDisplayListHead++, common_rectangle_display);
}
s32 func_80043A54(s32 arg0) {
s32 temp_a1;
s32 phi_v0;
@@ -225,7 +225,7 @@ void load_texture_block_i8_nomirror(u8 *texture, s32 width, s32 height) {
void func_80044924(u8 *texture, s32 width, s32 height) {
// This macro ought to be equivalent to the block of macros below but it doesn't match
// See comment above the `gDPLoadBlock` macro
// gDPLoadTextureBlock_4b(gDisplayListHead++, texture, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
//gDPLoadTextureBlock_4b(gDisplayListHead++, texture, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, texture);
gDPSetTile(gDisplayListHead++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, G_TX_RENDERTILE, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
@@ -252,7 +252,7 @@ void func_80044DA0(u8 *image, s32 width, s32 height) {
// This macro ought to be equivalent to the block of macros below but it doesn't match
// See comment above the `gDPLoadBlock` macro
// gDPLoadTextureBlock_4b(gDisplayListHead++, image, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_I, G_IM_SIZ_16b, 1, image);
gDPSetTile(gDisplayListHead++, G_IM_FMT_I, G_IM_SIZ_16b, 0, G_TX_RENDERTILE, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadSync(gDisplayListHead++);
@@ -268,7 +268,7 @@ void func_80044F34(u8 *image, s32 width, s32 height) {
// This macro ought to be equivalent to the block of macros below but it doesn't match
// See comment above the `gDPLoadBlock` macro
// gDPLoadTextureBlock_4b(gDisplayListHead++, image, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_I, G_IM_SIZ_16b, 1, image);
gDPSetTile(gDisplayListHead++, G_IM_FMT_I, G_IM_SIZ_16b, 0, G_TX_RENDERTILE, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadSync(gDisplayListHead++);
@@ -831,7 +831,7 @@ void func_800485C4(Vec3f arg0, Vec3su arg1, f32 arg2, s32 arg3, u8 *tlut, u8 *te
set_transparency(arg3);
draw_rectangle_texture_overlap(tlut, texture, arg6, arg7, arg8, arg9, argA);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
}
@@ -1683,7 +1683,7 @@ void func_8004C6FC(s16 arg0, s16 arg1, u8 *texture, u32 width, u32 arg4) {
athing += var_s4 * 0;
var_s4 += heigth;
}
gSPDisplayList(gDisplayListHead++, D_0D007EB8);
}
#else
@@ -2074,7 +2074,7 @@ void func_8004DF5C(s32 arg0, s32 arg1, u8 *texture, s32 width, s32 arg4, s32 hei
s32 var_s0 = var_s0 = arg1 - (arg4 / 2);
u8 *img = texture;
s32 i;
for (i = 0; i < arg4 / height; i++) {
rsp_load_texture(img, width, height);
func_8004B97C(arg0 - (width / 2), var_s0, width, height, 1);
@@ -2277,7 +2277,7 @@ void func_8004EB38(s32 playerId) {
}
void func_8004ED40(s32 arg0) {
func_8004A2F4(playerHUD[arg0].speedometerX, playerHUD[arg0].speedometerY, 0U, 1.0f, D_8018D300, D_8018D308, D_8018D310, 0xFF, common_texture_speedometer, D_0D0064B0, 0x40, 0x60, 0x40, 0x30);
func_8004A2F4(playerHUD[arg0].speedometerX, playerHUD[arg0].speedometerY, 0U, 1.0f, D_8018D300, D_8018D308, D_8018D310, 0xFF, common_texture_speedometer, D_0D0064B0, 64, 96, 64, 48);
func_8004A258(D_8018CFEC, D_8018CFF4, D_8016579E, 1.0f, common_texture_speedometer_needle, D_0D005FF0, 0x40, 0x20, 0x40, 0x20);
}
@@ -2531,6 +2531,7 @@ void draw_lap_count(s16 lapX, s16 lapY, s8 lap) {
gDPSetAlphaCompare(gDisplayListHead++, G_AC_THRESHOLD);
load_texture_block_rgba16_mirror((u8*) common_texture_hud_123, 32, 8);
// Display current lap. Ex. 1/3
func_8004BA98(lapX , lapY, 8, 8, lap * 8, 0, 0); // display the digit
func_8004BA98(lapX + 8 , lapY, 8, 8, 24, 0, 0); // display the /
func_8004BA98(lapX + 16, lapY, 8, 8, 16, 0, 0); // display the 3
@@ -3081,6 +3082,7 @@ void func_80052080(void) {
func_80051C60(240 - D_800DC5F0->cameraHeight, D_8018D1F0);
}
void func_800520C0(s32 arg0) {
if (gObjectList[arg0].unk_0D5 == 0) {
D_800E45C0[0].l[0].l.dir[0] = D_800E45C0[1].l[0].l.dir[0] = D_800E45C0[2].l[0].l.dir[0] = D_800E45C0[3].l[0].l.dir[0] = 0;
@@ -3543,7 +3545,7 @@ void func_80053E6C(s32 arg0) {
func_8004B614(0, 0, 0, 0, 0, 0, 0);
D_80183E80[0] = 0;
D_80183E80[1] = 0x8000;
rsp_load_texture(D_8018D4BC, 0x40, 0x20);
rsp_load_texture(D_8018D4BC, 64, 32);
for (var_s1 = 0; var_s1 < D_80165738; var_s1++) {
objectIndex = gObjectParticle3[var_s1];
if ((objectIndex != NULL_OBJECT_ID) && (gObjectList[objectIndex].state >= 2)) {
@@ -3633,7 +3635,7 @@ void render_object_paddle_boat_smoke_particles(s32 cameraId) {
UNUSED s32 pad[2];
Camera *camera;
s32 i;
camera = &camera1[cameraId];
gSPDisplayList(gDisplayListHead++, D_0D007AE0);
@@ -4420,18 +4422,18 @@ UNUSED void func_800573BC(void) {
}
UNUSED void func_800573C4(void) {
}
UNUSED void func_800573CC(void) {
}
UNUSED void func_800573D4(void) {
}
UNUSED void func_800573DC(void) {
}
@@ -4473,7 +4475,7 @@ void debug_print_number(s32 *x, s32 *y, s32 number, u32 numDigits)
debug_wrap_text(x, y);
n = -number;
}
*D_801657B8 = -1;
ptr = D_801657B8;
if (n != 0) {
@@ -4485,7 +4487,7 @@ void debug_print_number(s32 *x, s32 *y, s32 number, u32 numDigits)
} else {
*++ptr = 0;
}
do {
func_800573E4(*x, *y, *ptr--);
debug_wrap_text(x, y);
@@ -4502,7 +4504,7 @@ void func_8005762C(s32 *x, s32 *y, s32 pathCount, u32 numDigits) {
s8 *ptr;
s32 count;
s8 remainder;
debug_wrap_text(x, y);
*D_801657B8 = -1;
ptr = D_801657B8;
@@ -4518,7 +4520,7 @@ void func_8005762C(s32 *x, s32 *y, s32 pathCount, u32 numDigits) {
} else {
*++ptr = 0;
}
do {
func_800573E4(*x, *y, *ptr--);
debug_wrap_text(x, y);