Update and add some header files (#205)

* Update header files for main, memory and math_util

* Required updating func_802A82E4 to keep the match

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
This commit is contained in:
Tyler McGavran
2022-05-20 21:51:56 -04:00
committed by GitHub
parent 489e897147
commit 84cb46c0e5
15 changed files with 536 additions and 440 deletions
+5
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@@ -1,3 +1,6 @@
#ifndef ACTOR_TYPES_H
#define ACTOR_TYPES_H
#include <ultra64.h>
#include <macros.h>
#include <common_structs.h>
@@ -320,3 +323,5 @@ struct BananaActor {
/* 0x24 */ Vec3f velocity;
/* 0x30 */ UnkActorInner unk30;
}; // size = 0x70
#endif
-2
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@@ -3,13 +3,11 @@
#include "common_structs.h"
s32 random_int(u16);
void mio0decode(u8* arg0, u8* arg1);
void func_8000F2DC(void);
void func_8000F628(void);
void func_8000EEDC(void);
f32 func_802AE1C0(f32 arg0, f32 arg1, f32 arg2);
void func_802B6540(f32* arg0, f32 arg1, f32 arg2, f32 arg3, s16 arg4);
void func_80295BF8(s32 arg0);
void func_8005D6C0(Player* player);