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https://github.com/n64decomp/mk64
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Update and add some header files (#205)
* Update header files for main, memory and math_util * Required updating func_802A82E4 to keep the match Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
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@@ -1,3 +1,6 @@
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#ifndef ACTOR_TYPES_H
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#define ACTOR_TYPES_H
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#include <ultra64.h>
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#include <macros.h>
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#include <common_structs.h>
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@@ -320,3 +323,5 @@ struct BananaActor {
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/* 0x24 */ Vec3f velocity;
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/* 0x30 */ UnkActorInner unk30;
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}; // size = 0x70
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#endif
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@@ -3,13 +3,11 @@
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#include "common_structs.h"
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s32 random_int(u16);
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void mio0decode(u8* arg0, u8* arg1);
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void func_8000F2DC(void);
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void func_8000F628(void);
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void func_8000EEDC(void);
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f32 func_802AE1C0(f32 arg0, f32 arg1, f32 arg2);
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void func_802B6540(f32* arg0, f32 arg1, f32 arg2, f32 arg3, s16 arg4);
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void func_80295BF8(s32 arg0);
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void func_8005D6C0(Player* player);
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