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https://github.com/n64decomp/mk64
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some rename and allow change the course engine (#691)
* some rename and allow change the course engine * fix comment * add more comment * rename and change description
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@@ -9,4 +9,4 @@ run `make model_extract -j` to extract assets in multithreaded. And waits (for m
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you can run `make fast64_blender` to run blender with fast64 enable without downloading it.
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## Organisation
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In Tracks there is all track json and folder (once extracted). In each track folder you can find three folder objects, sections, preview, collision_sections. Objects are all assets who are use for object/actor. Sections are all sections reference in a Gfx list who are use with render_course_segments. And preview are the version of the track who are use in func_8029569C who the complete track or a big part (some are broken). Collision sections are just collision who are use in mk64.
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In Tracks there is all track json and folder (once extracted). In each track folder you can find three folder objects, sections, preview, collision_sections. Objects are all assets who are use for object/actor. Sections are all sections reference in a Gfx list who are use with render_course_segments. And preview are the version of the track who are use in render_course_credits who the complete track or a big part (some are broken). Collision sections are just collision who are use in mk64.
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