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https://github.com/n64decomp/mk64
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@@ -253,7 +253,7 @@ typedef struct {
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/* 0x0006 */ u16 unk_006;
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/* 0x0008 */ s16 lapCount;
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/* 0x000A */ char unk_00A[0x2];
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/* 0x000C */ s32 triggers; // Bitflag.
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/* 0x000C */ s32 triggers; // Bitflag.
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/* 0x0010 */ s16 currentItemCopy; // Has no effect on what item the players has, It is just a synced copy
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/* 0x0012 */ s16 unk_012;
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/* 0x0014 */ Vec3f pos;
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@@ -273,9 +273,10 @@ typedef struct {
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/* 0x0064 */ Vec3f unk_064;
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/* 0x0070 */ f32 boundingBoxSize;
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/* 0x0074 */ f32 unk_074;
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/* 0x0078 */ s16 unk_078; // One source of angular velocity (turning / swerving)
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/* 0x0078 */ s16 unk_078; // One source of angular velocity (turning / swerving)
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/* 0x007A */ s16 unk_07A;
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/* 0x007C */ s32 steerPosition; // Where the kart is steering, related to joystick position. Basically, in [-53 to 53], but shifted 16 bits left
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/* 0x007C */ s32 steerPosition; // Where the kart is steering, related to joystick position. Basically, in [-53 to
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// 53], but shifted 16 bits left
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/* 0x0080 */ f32 boostPower;
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/* 0x0084 */ f32 unk_084;
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/* 0x0088 */ f32 unk_088;
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@@ -328,7 +329,7 @@ typedef struct {
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/* 0x01F8 */ f32 unk_1F8;
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/* 0x01FC */ f32 unk_1FC;
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/* 0x0200 */ u32 steerChangeIncrement; // May be s32. but less casting required if u32
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/* 0x0204 */ s16 driftDuration; // charges up while drifting, primarily protects against driving spinouts
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/* 0x0204 */ s16 driftDuration; // charges up while drifting, primarily protects against driving spinouts
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/* 0x0206 */ s16 unk_206;
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/* 0x0208 */ f32 unk_208;
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/* 0x020C */ f32 unk_20C;
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