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Rename Object Timing Related Code (#673)
* start making models extraction with blender * finishing extract model * Update fast64 * extract course * Update fast64 * Update fast64 * simplify import of course_displaylists and course_textures and remplace adress with texture * Update fast64 * change data format and simplify the thread queue * move in a blender folder * remove fast64 * re add fast64 * add model_extract and fast64_blender in makefile * multithread with make file split the models into multiple json and add course segment * Update fast64 * remove old model_extract * remove the error when he don't find blender * start rename around course section * rename around object * update submodule fast64 * fix compilation issue and add some model to extract * Update fast64 * remove fast64 * re add fast64 * update submodule * fix compilation issue * add other collision gfx and prepare reorganise file * re arrange json * Create README.MD * Update README.MD * Update README.MD * update fast64 * rename to initiate_next_state * Revert "Merge branch '3d-objects' into general-object" This reverts commitf5347b38cc, reversing changes made toa353c4d954. * revert the revert... * revert 3d-models PR * finish some revert * Update code_80005FD0.c * fix code_80091750.c * Update code_80091750.c * rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state * rename to initialize_next_state * rename to object_next_state --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -26,11 +26,11 @@ void func_800722CC(s32, s32);
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void func_800722F8(s32, s32);
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bool func_80072320(s32, s32);
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bool func_80072354(s32, s32);
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void set_object_unk_0CB(s32, s32);
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void set_object_timer_state(s32, s32);
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void init_object(s32, s32);
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void func_80072408(s32);
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void func_80072428(s32);
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void func_80072488(s32);
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void object_next_state(s32);
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void func_800724DC(s32);
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void func_800724F8(s32, s32);
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s16 func_80072530(s32);
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@@ -41,7 +41,7 @@ void func_8007266C(s32);
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void func_800726CC(s32, s32);
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void func_8007271C(s32, s32);
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void func_8007274C(s32);
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s32 func_8007278C(s32, s32);
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s32 set_and_run_timer_object(s32, s32);
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s32 func_8007281C(s32, s32);
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s32 func_800728B0(s32, s32, s32);
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void func_80072950(s32, s32, s32, s32);
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