Rename Object Timing Related Code (#673)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* rename around object

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

* rename to initiate_next_state

* Revert "Merge branch '3d-objects' into general-object"

This reverts commit f5347b38cc, reversing
changes made to a353c4d954.

* revert the revert...

* revert 3d-models PR

* finish some revert

* Update code_80005FD0.c

* fix code_80091750.c

* Update code_80091750.c

* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state

* rename to initialize_next_state

* rename to object_next_state

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
coco875
2024-09-15 23:03:40 +02:00
committed by GitHub
parent 39be31b758
commit 93aebabaa3
7 changed files with 346 additions and 343 deletions
+3 -3
View File
@@ -26,11 +26,11 @@ void func_800722CC(s32, s32);
void func_800722F8(s32, s32);
bool func_80072320(s32, s32);
bool func_80072354(s32, s32);
void set_object_unk_0CB(s32, s32);
void set_object_timer_state(s32, s32);
void init_object(s32, s32);
void func_80072408(s32);
void func_80072428(s32);
void func_80072488(s32);
void object_next_state(s32);
void func_800724DC(s32);
void func_800724F8(s32, s32);
s16 func_80072530(s32);
@@ -41,7 +41,7 @@ void func_8007266C(s32);
void func_800726CC(s32, s32);
void func_8007271C(s32, s32);
void func_8007274C(s32);
s32 func_8007278C(s32, s32);
s32 set_and_run_timer_object(s32, s32);
s32 func_8007281C(s32, s32);
s32 func_800728B0(s32, s32, s32);
void func_80072950(s32, s32, s32, s32);