From 97a4f003467d05e40e7f8e099f3cb4e94b1414a9 Mon Sep 17 00:00:00 2001
From: MegaMech
Date: Sun, 14 Jun 2026 03:45:19 +0000
Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20n64decom?=
=?UTF-8?q?p/mk64@44fe054525ebfcb50528443eb71668814c419019=20=F0=9F=9A=80?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
actors__extended_8h_source.html | 26 +-
actorsmenu.html | 2 +-
actorsmenu.js | 2 +-
banana_2update_8inc_8c_source.html | 9 +-
basics.js | 2 +-
behaviour__utils_8inc_8c_source.html | 2 +-
...d__red__shells_2update_8inc_8c_source.html | 412 +++++++++---------
bomb__kart_8inc_8c_source.html | 6 +-
ceremony__and__credits_8c.html | 2 +-
ceremony__and__credits_8h.html | 2 +-
code__80281780_8c.html | 2 +-
code__80281780_8h.html | 2 +-
controlflow.html | 4 +-
cpu__speed__control_8inc_8c_source.html | 22 +-
defines_8h.html | 25 +-
defines_8h.js | 2 +-
defines_8h_source.html | 347 ++++++++-------
doxygen_crawl.html | 62 +--
effects_8c.html | 34 +-
fake__item__box_2render_8inc_8c_source.html | 208 ++++-----
fake__item__box_2update_8inc_8c_source.html | 21 +-
falling__rock_2update_8inc_8c_source.html | 2 +-
globals_d.html | 2 +-
globals_defs_d.html | 2 +-
green__shell_2update_8inc_8c_source.html | 240 +++++-----
guMtxCatL_8c.html | 2 +-
item__box_2render_8inc_8c_source.html | 214 ++++-----
item__box_2update_8inc_8c_source.html | 25 +-
kalimari__desert_2course__offsets_8c.html | 14 +-
kiwano__fruit_2update_8inc_8c_source.html | 4 +-
mario__sign_2update_8inc_8c_source.html | 5 +-
menu__items_8c.html | 4 +-
menu__items_8h.html | 2 +-
moo__moo__farm_2course__data_8c.html | 2 +-
moo__moo__farm_2course__data_8h.html | 2 +-
navtreeindex21.js | 2 +-
navtreeindex27.js | 2 +-
navtreeindex85.js | 2 +-
objects.html | 2 +-
osPiRawStartDma_8c.html | 2 +-
osPiStartDma_8c.html | 2 +-
osViBlack_8c.html | 2 +-
osViSwapBuffer_8c.html | 2 +-
os__pi_8h.html | 2 +-
os__vi_8h.html | 4 +-
paddle__boat_2update_8inc_8c_source.html | 3 +-
path__utils_8inc_8c_source.html | 2 +-
piint_8h.html | 6 +-
player__controller_8h_source.html | 32 +-
rainbow__road_2course__data_8c.html | 2 +-
rainbow__road_2course__data_8h.html | 2 +-
search/all_11.js | 2 +-
search/all_6.js | 2 +-
search/defines_4.js | 2 +-
todo.html | 26 +-
train_2render_8inc_8c_source.html | 29 +-
train_2update_8inc_8c_source.html | 7 +-
vehicle__utils_8inc_8c_source.html | 11 +-
wario__sign_2update_8inc_8c_source.html | 3 +-
yoshi__egg_2update_8inc_8c_source.html | 7 +-
60 files changed, 954 insertions(+), 918 deletions(-)
diff --git a/actors__extended_8h_source.html b/actors__extended_8h_source.html
index e3ff1ccb0..8e29ef7ed 100644
--- a/actors__extended_8h_source.html
+++ b/actors__extended_8h_source.html
@@ -163,24 +163,24 @@ $(function(){initNavTree('actors__extended_8h_source.html',''); initResizable(tr
void update_actor_banana_bunch(struct BananaBunchParent *banana_bunch)
Definition actors_extended.c:217
s32 func_802B09C0(s16 bananaId)
Definition actors_extended.c:202
void copy_collision(Collision *src, Collision *dest)
Definition actors_extended.c:19
-s32 use_triple_shell_item(Player *player, s16 tripleShellType)
Definition actors_extended.c:532
-void use_thunder_item(Player *player)
Definition actors_extended.c:862
-void player_use_item(Player *player)
Definition actors_extended.c:881
-s32 use_banana_item(Player *player)
Definition actors_extended.c:810
-void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:972
+s32 use_triple_shell_item(Player *player, s16 tripleShellType)
Definition actors_extended.c:533
+void use_thunder_item(Player *player)
Definition actors_extended.c:863
+void player_use_item(Player *player)
Definition actors_extended.c:882
+s32 use_banana_item(Player *player)
Definition actors_extended.c:811
+void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:973
void func_802B0788(s16 rawStickY, struct BananaBunchParent *banana_bunch, Player *player)
Definition actors_extended.c:155
-s32 use_banana_bunch_item(Player *player)
Definition actors_extended.c:513
-void use_blue_shell_item(Player *player)
Definition actors_extended.c:682
-s32 use_fake_itembox_item(Player *player)
Definition actors_extended.c:768
+s32 use_banana_bunch_item(Player *player)
Definition actors_extended.c:514
+void use_blue_shell_item(Player *player)
Definition actors_extended.c:683
+s32 use_fake_itembox_item(Player *player)
Definition actors_extended.c:769
void update_actor_triple_shell(TripleShellParent *parent, s16 shellType)
Definition actors_extended.c:334
void func_802B0464(s16 bananaIndex)
Definition actors_extended.c:77
-s32 use_red_shell_item(Player *player)
Definition actors_extended.c:640
-void func_802B2914(struct BananaBunchParent *banana_bunch, Player *player, s16 bananaId)
Definition actors_extended.c:689
-s32 init_triple_shell(TripleShellParent *parent, Player *player, s16 shellType, u16 shellId)
Definition actors_extended.c:554
+s32 use_red_shell_item(Player *player)
Definition actors_extended.c:641
+void func_802B2914(struct BananaBunchParent *banana_bunch, Player *player, s16 bananaId)
Definition actors_extended.c:690
+s32 init_triple_shell(TripleShellParent *parent, Player *player, s16 shellType, u16 shellId)
Definition actors_extended.c:555
void destroy_banana_in_banana_bunch(struct BananaActor *banana)
Definition actors_extended.c:98
-s32 use_green_shell_item(Player *player)
Definition actors_extended.c:600
+s32 use_green_shell_item(Player *player)
Definition actors_extended.c:601
bool is_shell_exist(s16 arg0)
Definition actors_extended.c:316
-void check_player_use_item(void)
Definition actors_extended.c:935
+void check_player_use_item(void)
Definition actors_extended.c:936
void update_actor_banana(struct BananaActor *banana)
Update the banana actor.
Definition update.inc.c:11
void func_802B3E7C(struct ShellActor *shell, Player *player)
Definition update.inc.c:114
void func_802B3B44(struct ShellActor *shell)
Definition update.inc.c:8
diff --git a/actorsmenu.html b/actorsmenu.html
index 7dbf4c584..b91851270 100644
--- a/actorsmenu.html
+++ b/actorsmenu.html
@@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });
-Actors Objects Vehicles Items
+Actors Objects Vehicles Items
diff --git a/actorsmenu.js b/actorsmenu.js
index 03d6a6bce..a1f7e0e44 100644
--- a/actorsmenu.js
+++ b/actorsmenu.js
@@ -4,7 +4,7 @@ var actorsmenu =
[ "Actors", "actors.html#actors", null ]
] ],
[ "Objects", "objects.html", [
- [ "Objects", "objects.html#objects", null ]
+ [ "Objects", "objects.html#objects-1", null ]
] ],
[ "Vehicles", "vehicles.html", [
[ "Trains", "vehicles.html#trains", null ],
diff --git a/banana_2update_8inc_8c_source.html b/banana_2update_8inc_8c_source.html
index b55271f41..6c4a382a2 100644
--- a/banana_2update_8inc_8c_source.html
+++ b/banana_2update_8inc_8c_source.html
@@ -280,9 +280,9 @@ $(function(){initNavTree('banana_2update_8inc_8c_source.html',''); initResizable
- 177 banana->
rot[0] += 0x16C;
- 178 banana->
rot[1] -= 0x5B0;
- 179 banana->
rot[2] += 0x38E;
+
+
+
181 if (banana->
unk_04 == 0) {
@@ -306,7 +306,7 @@ $(function(){initNavTree('banana_2update_8inc_8c_source.html',''); initResizable
void destroy_destructable_actor(struct Actor *actor)
Definition actors.c:1849
void destroy_actor(struct Actor *actor)
Definition actors.c:1321
-void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:972
+void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:973
void update_actor_banana(struct BananaActor *banana)
Update the banana actor.
Definition update.inc.c:11
s16 gCourseMinZ
Definition code_800029B0.c:95
s16 gCourseMaxZ
Definition code_800029B0.c:94
@@ -318,6 +318,7 @@ $(function(){initNavTree('banana_2update_8inc_8c_source.html',''); initResizable
u16 check_bounding_collision(Collision *collision, f32 boundingBoxSize, f32 posX, f32 posY, f32 posZ)
Definition collision.c:1358
f32 Vec3f[3]
Definition common_structs.h:6
+#define DEGREES(degree)
Definition defines.h:347
#define PLAYER_HUMAN
Definition defines.h:105
void func_800C9060(u8 playerId, u32 soundBits)
Definition external.c:2922
#define UNUSED
Definition macros.h:23
diff --git a/basics.js b/basics.js
index d8ca81661..256a27b47 100644
--- a/basics.js
+++ b/basics.js
@@ -26,7 +26,7 @@ var basics =
[ "Menus", "controlflow.html#menus", null ],
[ "Players", "controlflow.html#players", null ],
[ "Actors", "controlflow.html#actors-1", null ],
- [ "Objects", "controlflow.html#objects-1", null ],
+ [ "Objects", "controlflow.html#objects", null ],
[ "Courses", "controlflow.html#courses", [
[ "Course Folder", "controlflow.html#course-folder", null ]
] ],
diff --git a/behaviour__utils_8inc_8c_source.html b/behaviour__utils_8inc_8c_source.html
index 2df800478..d9a4b12b5 100644
--- a/behaviour__utils_8inc_8c_source.html
+++ b/behaviour__utils_8inc_8c_source.html
@@ -324,7 +324,7 @@ $(function(){initNavTree('behaviour__utils_8inc_8c_source.html',''); initResizab
@ CPU_BEHAVIOUR_STATE_RUNNING
Definition cpu_vehicles_camera_path.h:336
@ CPU_BEHAVIOUR_STATE_NONE
Definition cpu_vehicles_camera_path.h:336
@ CPU_BEHAVIOUR_STATE_START
Definition cpu_vehicles_camera_path.h:336
-#define DRIFTING_EFFECT
Definition defines.h:446
+#define DRIFTING_EFFECT
Definition defines.h:461
@ BEHAVIOUR_FAST_SPEED
Definition defines.h:310
@ BEHAVIOUR_NORMAL_SPEED
Definition defines.h:309
@ BEHAVIOUR_DRIVE_CENTER
Definition defines.h:306
diff --git a/blue__and__red__shells_2update_8inc_8c_source.html b/blue__and__red__shells_2update_8inc_8c_source.html
index e845b6c5e..d827073f8 100644
--- a/blue__and__red__shells_2update_8inc_8c_source.html
+++ b/blue__and__red__shells_2update_8inc_8c_source.html
@@ -352,7 +352,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
-
+
246 switch (shell->
state) {
@@ -387,209 +387,210 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 320 if (player->
speed > 8.0f) {
- 321 height = player->
speed * 1.2f;
-
- 323 somePosVel[0] = 0.0f;
- 324 somePosVel[1] = 0.0f;
- 325 somePosVel[2] = height;
-
-
-
-
-
-
-
-
-
- 335 shell->
pos[0] = player->
pos[0] + somePosVel[0];
- 336 shell->
pos[1] = player->
pos[1] + somePosVel[1];
- 337 shell->
pos[2] = player->
pos[2] + somePosVel[2];
-
-
-
-
-
-
- 344 shell->
flags &= 0xEFFF;
-
-
-
-
-
-
-
-
-
-
-
-
-
- 358 shell->
flags = 0x8000;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 395 origPos[0] = shell->
pos[0];
- 396 origPos[1] = shell->
pos[1];
- 397 origPos[2] = shell->
pos[2];
-
-
-
-
- 402 origPos[1], origPos[2]);
-
-
-
-
-
-
-
-
- 411 if (shell->someTimer == 0) {
- 412 if ((shell->
flags & 0xF) == 0) {
-
-
- 415 shell->someTimer -= 1;
-
-
-
-
-
- 421 player = &
gPlayers[shell->targetPlayer];
- 422 height = player->
pos[0];
- 423 height -= shell->
pos[0];
- 424 temp_f2 = player->
pos[2];
- 425 temp_f2 -= shell->
pos[2];
- 426 if (((height * height) + (temp_f2 * temp_f2)) < 40000.0f) {
-
-
-
-
- 431 player = &
gPlayers[shell->playerId];
-
-
-
-
-
- 437 somePosVel[0] =
sins(shell->rotAngle) * 8.0f;
-
- 439 somePosVel[2] =
coss(shell->rotAngle) * 8.0f;
-
- 441 origPos[0] = shell->
pos[0];
- 442 origPos[1] = shell->
pos[1];
- 443 origPos[2] = shell->
pos[2];
- 444 shell->
pos[0] = player->
pos[0] + somePosVel[0];
- 445 shell->
pos[1] = player->
pos[1] + somePosVel[1];
- 446 shell->
pos[2] = player->
pos[2] + somePosVel[2];
-
- 448 origPos[1], origPos[2]);
-
-
-
-
-
-
-
-
- 457 shell->rotAngle += 0x5B0;
- 458 shell->someTimer -= 1;
-
- 460 if (shell->someTimer == 0) {
-
-
-
-
-
-
-
- 468 height = player->
pos[0];
- 469 height -= shell->
pos[0];
- 470 temp_f2 = player->
pos[2];
- 471 temp_f2 -= shell->
pos[2];
- 472 if (((height * height) + (temp_f2 * temp_f2)) < 40000.0f) {
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 321 if (player->
speed > 8.0f) {
+ 322 height = player->
speed * 1.2f;
+
+ 324 somePosVel[0] = 0.0f;
+ 325 somePosVel[1] = 0.0f;
+ 326 somePosVel[2] = height;
+
+
+
+
+
+
+
+
+
+ 336 shell->
pos[0] = player->
pos[0] + somePosVel[0];
+ 337 shell->
pos[1] = player->
pos[1] + somePosVel[1];
+ 338 shell->
pos[2] = player->
pos[2] + somePosVel[2];
+
+
+
+
+
+
+ 345 shell->
flags &= 0xEFFF;
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 359 shell->
flags = 0x8000;
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 396 origPos[0] = shell->
pos[0];
+ 397 origPos[1] = shell->
pos[1];
+ 398 origPos[2] = shell->
pos[2];
+
+
+
+
+ 403 origPos[1], origPos[2]);
+
+
+
+
+
+
+
+
+ 412 if (shell->someTimer == 0) {
+ 413 if ((shell->
flags & 0xF) == 0) {
+
+
+ 416 shell->someTimer -= 1;
+
+
+
+
+
+ 422 player = &
gPlayers[shell->targetPlayer];
+ 423 height = player->
pos[0];
+ 424 height -= shell->
pos[0];
+ 425 temp_f2 = player->
pos[2];
+ 426 temp_f2 -= shell->
pos[2];
+ 427 if (((height * height) + (temp_f2 * temp_f2)) < 40000.0f) {
+
+
+
+
+ 432 player = &
gPlayers[shell->playerId];
+
+
+
+
+
+ 438 somePosVel[0] =
sins(shell->rotAngle) * 8.0f;
+
+ 440 somePosVel[2] =
coss(shell->rotAngle) * 8.0f;
+
+ 442 origPos[0] = shell->
pos[0];
+ 443 origPos[1] = shell->
pos[1];
+ 444 origPos[2] = shell->
pos[2];
+ 445 shell->
pos[0] = player->
pos[0] + somePosVel[0];
+ 446 shell->
pos[1] = player->
pos[1] + somePosVel[1];
+ 447 shell->
pos[2] = player->
pos[2] + somePosVel[2];
+
+ 449 origPos[1], origPos[2]);
+
+
+
+
+
+
+
+
+
+ 459 shell->someTimer -= 1;
+
+ 461 if (shell->someTimer == 0) {
+
+
+
+
+
+
+
+ 469 height = player->
pos[0];
+ 470 height -= shell->
pos[0];
+ 471 temp_f2 = player->
pos[2];
+ 472 temp_f2 -= shell->
pos[2];
+ 473 if (((height * height) + (temp_f2 * temp_f2)) < 40000.0f) {
+
+
+
+
+
+
+
+
+
+
@ ACTOR_BLUE_SPINY_SHELL
Definition actor_types.h:80
@ ACTOR_RED_SHELL
Definition actor_types.h:46
@@ -608,7 +609,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
void destroy_actor(struct Actor *actor)
Definition actors.c:1321
void copy_collision(Collision *src, Collision *dest)
Definition actors_extended.c:19
-void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:972
+void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:973
void func_802B3E7C(struct ShellActor *shell, Player *player)
Definition update.inc.c:114
void func_802B3B44(struct ShellActor *shell)
Definition update.inc.c:8
@@ -633,7 +634,8 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
s32 add_red_shell_in_unexpired_actor_list(s32)
Definition actor_utils.inc.c:22
s32 add_blue_shell_in_unexpired_actor_list(s32)
Definition actor_utils.inc.c:38
-#define BOO_EFFECT
Definition defines.h:473
+#define BOO_EFFECT
Definition defines.h:488
+#define DEGREES(degree)
Definition defines.h:347
#define BATTLE
Definition defines.h:150
#define PLAYER_EXISTS
Definition defines.h:106
#define PLAYER_HUMAN
Definition defines.h:105
diff --git a/bomb__kart_8inc_8c_source.html b/bomb__kart_8inc_8c_source.html
index e20d66504..7bbeb2294 100644
--- a/bomb__kart_8inc_8c_source.html
+++ b/bomb__kart_8inc_8c_source.html
@@ -456,9 +456,9 @@ $(function(){initNavTree('bomb__kart_8inc_8c_source.html',''); initResizable(tru
u16 gNearestPathPointByPlayerId[12]
Definition cpu_vehicles_camera_path.c:163
s16 D_8016347C
Definition cpu_vehicles_camera_path.c:124
s16 func_8000D2B4(f32, f32, f32, s16, s32)
Definition path_utils.inc.c:553
-#define BOO_EFFECT
Definition defines.h:473
-#define HIT_BY_STAR_TRIGGER
Definition defines.h:421
-#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:419
+#define BOO_EFFECT
Definition defines.h:488
+#define HIT_BY_STAR_TRIGGER
Definition defines.h:436
+#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:434
#define UNUSED
Definition macros.h:23
Player gPlayers[NUM_PLAYERS]
Definition main.c:68
Player * gPlayerFour
Definition main.c:72
diff --git a/ceremony__and__credits_8c.html b/ceremony__and__credits_8c.html
index b8a3cf0da..dade69c39 100644
--- a/ceremony__and__credits_8c.html
+++ b/ceremony__and__credits_8c.html
@@ -2017,7 +2017,7 @@ Here is the call graph for this function:
-
- Todo
- What does this even do?
+
- Todo
- What does this even do?
diff --git a/ceremony__and__credits_8h.html b/ceremony__and__credits_8h.html
index 078986035..23e197f6f 100644
--- a/ceremony__and__credits_8h.html
+++ b/ceremony__and__credits_8h.html
@@ -1988,7 +1988,7 @@ Here is the call graph for this function:
-
- Todo
- What does this even do?
+
- Todo
- What does this even do?
diff --git a/code__80281780_8c.html b/code__80281780_8c.html
index 6a739edee..0e4106bbe 100644
--- a/code__80281780_8c.html
+++ b/code__80281780_8c.html
@@ -170,7 +170,7 @@ Variables
-
- Todo
- confirm this.
+
- Todo
- confirm this.
diff --git a/code__80281780_8h.html b/code__80281780_8h.html
index 256551134..9ae89542e 100644
--- a/code__80281780_8h.html
+++ b/code__80281780_8h.html
@@ -170,7 +170,7 @@ Variables
-
- Todo
- confirm this.
+
- Todo
- confirm this.
diff --git a/controlflow.html b/controlflow.html
index f53013d1b..9be31c2c1 100644
--- a/controlflow.html
+++ b/controlflow.html
@@ -116,7 +116,7 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); });
Code Breakdown- Menus
- Players
- Actors
-- Objects
+- Objects
- Courses
@@ -239,7 +239,7 @@ Actors
| cpu_vehicles_camera_path | Vehicles; trains, cars, trucks, boats |
-
+
Objects
Object related code resides in
diff --git a/cpu__speed__control_8inc_8c_source.html b/cpu__speed__control_8inc_8c_source.html
index 466177e23..b1e764690 100644
--- a/cpu__speed__control_8inc_8c_source.html
+++ b/cpu__speed__control_8inc_8c_source.html
@@ -367,27 +367,27 @@ $(function(){initNavTree('cpu__speed__control_8inc_8c_source.html',''); initResi
@ SPEED_CPU_BEHAVIOUR_SLOW
Definition cpu_vehicles_camera_path.h:345
@ SPEED_CPU_BEHAVIOUR_MAX
Definition cpu_vehicles_camera_path.h:345
@ SPEED_CPU_BEHAVIOUR_NORMAL
Definition cpu_vehicles_camera_path.h:345
-#define BOO_EFFECT
Definition defines.h:473
+#define BOO_EFFECT
Definition defines.h:488
#define CC_EXTRA
Definition defines.h:163
-#define HIT_BY_STAR_TRIGGER
Definition defines.h:421
+#define HIT_BY_STAR_TRIGGER
Definition defines.h:436
#define PLAYER_CINEMATIC_MODE
Definition defines.h:102
-#define LOW_TUMBLE_TRIGGER
Definition defines.h:405
-#define LIGHTNING_STRIKE_EFFECT
Definition defines.h:459
+#define LOW_TUMBLE_TRIGGER
Definition defines.h:420
+#define LIGHTNING_STRIKE_EFFECT
Definition defines.h:474
#define CC_50
Options for gCCSelection CC stands for cubic-centimetres. It measures engine displacement composed fr...
Definition defines.h:160
-#define DRIVING_SPINOUT_EFFECT
Definition defines.h:448
+#define DRIVING_SPINOUT_EFFECT
Definition defines.h:463
#define CC_150
Definition defines.h:162
-#define STAR_EFFECT
Definition defines.h:451
-#define BANANA_SPINOUT_EFFECT
Definition defines.h:449
-#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:419
+#define STAR_EFFECT
Definition defines.h:466
+#define BANANA_SPINOUT_EFFECT
Definition defines.h:464
+#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:434
#define CC_100
Definition defines.h:161
-#define HIGH_TUMBLE_TRIGGER
Definition defines.h:404
-#define CPU_FAST_EFFECT
Definition defines.h:463
+#define HIGH_TUMBLE_TRIGGER
Definition defines.h:419
+#define CPU_FAST_EFFECT
Definition defines.h:478
#define UNUSED
Definition macros.h:23
s32 gCCSelection
Definition main.c:181
u16 gDemoMode
Definition main.c:169
void player_accelerate_alternative(Player *player)
Definition player_controller.c:3302
void player_decelerate_alternative(Player *player, f32 speed)
Definition player_controller.c:3416
-void func_80038BE4(Player *player, s16 arg1)
Definition player_controller.c:4935
+void func_80038BE4(Player *player, s16 arg1)
Definition player_controller.c:4934
Definition common_structs.h:249
f32 currentSpeed
Definition common_structs.h:286
f32 speed
Definition common_structs.h:284
diff --git a/defines_8h.html b/defines_8h.html
index a72f57770..056876614 100644
--- a/defines_8h.html
+++ b/defines_8h.html
@@ -355,8 +355,8 @@ Macros
| #define | MAX_TIME 0x927C0 |
| | Max representable time, 100 minutes measured in centiseconds.
|
| |
-| #define | DEGREES_CONVERSION_FACTOR 182 |
-| |
+| #define | DEGREES(degree) ((u16) (degree * 65536.0f / 360.0f)) |
+| |
| #define | CRITTER_TOUCH 0x2 |
| |
| #define | CRITTER_TOUCH_GATE 0x4 |
@@ -1460,14 +1460,17 @@ Enumerations
-
-◆ DEGREES_CONVERSION_FACTOR
+
+◆ DEGREES
- | #define DEGREES_CONVERSION_FACTOR 182 |
+ #define DEGREES |
+ ( |
+ | degree | ) |
+ ((u16) (degree * 65536.0f / 360.0f)) |
@@ -2075,12 +2078,12 @@ Enumerations
Value:
-
#define HIT_BY_STAR_TRIGGER
Definition defines.h:421
-
#define THWOMP_SQUISH_TRIGGER
Definition defines.h:407
-
#define LOW_TUMBLE_TRIGGER
Definition defines.h:405
-
#define LIGHTNING_STRIKE_TRIGGER
Definition defines.h:412
-
#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:419
-
#define HIGH_TUMBLE_TRIGGER
Definition defines.h:404
+
#define HIT_BY_STAR_TRIGGER
Definition defines.h:436
+
#define THWOMP_SQUISH_TRIGGER
Definition defines.h:422
+
#define LOW_TUMBLE_TRIGGER
Definition defines.h:420
+
#define LIGHTNING_STRIKE_TRIGGER
Definition defines.h:427
+
#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:434
+
#define HIGH_TUMBLE_TRIGGER
Definition defines.h:419
diff --git a/defines_8h.js b/defines_8h.js
index 0b17c49eb..4e0ce1162 100644
--- a/defines_8h.js
+++ b/defines_8h.js
@@ -52,7 +52,7 @@ var defines_8h =
[ "CRITTER_TOUCH", "defines_8h.html#a833689b3e0bc04d2b19b9d1eafed0ea7", null ],
[ "CRITTER_TOUCH_GATE", "defines_8h.html#aceca3d6acc1b6dabc20c4c2deff0b9ff", null ],
[ "DATA_MENU", "defines_8h.html#a8158aa6dfe340352f5a9ce22c3295d31", null ],
- [ "DEGREES_CONVERSION_FACTOR", "defines_8h.html#a5fe5c9e278625a540997d87c80f22208", null ],
+ [ "DEGREES", "defines_8h.html#a29a687ccf66fa4e1e852ecfaca24a63b", null ],
[ "DEMO_FIVE", "defines_8h.html#a4d0cd80c1d8a9c1b8668c6bd4f8509de", null ],
[ "DEMO_FOUR", "defines_8h.html#a718455dd2e94947933201e3718c5d87e", null ],
[ "DEMO_MODE_ACTIVE", "defines_8h.html#a091671188899d1f6910c2c8a08d26697", null ],
diff --git a/defines_8h_source.html b/defines_8h_source.html
index 548060710..402d2e88e 100644
--- a/defines_8h_source.html
+++ b/defines_8h_source.html
@@ -339,175 +339,190 @@ $(function(){initNavTree('defines_8h_source.html',''); initResizable(true); });
326#define BALLOON_STATUS_DEPARTING 2
331#define MAX_TIME 0x927C0
- 332#define DEGREES_CONVERSION_FACTOR 182
-
-
-
-
-
-
-
- 340#define CRITTER_TOUCH 0x2
- 341#define CRITTER_TOUCH_GATE 0x4
- 342#define INSTANT_SPINOUT 0x40
-
-
-
-
- 347#define UNDER_OOB_OR_FLUID_LEVEL 0x1
- 348#define PASS_OOB_OR_FLUID_LEVEL 0x2
-
- 350#define UNDER_FLUID_LEVEL 0x4
- 351#define UNDER_OOB_LEVEL 0x8
-
-
-
-
-
- 357#define CHANGING_ANIMATION 0x1
- 358#define UNK_002_UNKNOWN_0x2 0x2
- 359#define UNK_002_UNKNOWN_0x4 0x4
-
- 361#define SIDE_OF_KART 0x8
-
-
-
-
-
-
- 368#define EXPLOSION 0x1000
-
-
- 371#define LAKITU_RETRIEVAL 0x1
- 372#define HELD_BY_LAKITU 0x2
- 373#define LAKITU_FIZZLE 0x4
- 374#define LAKITU_SCENE 0x8
- 375#define FRIGID_EFFECT 0x10
- 376#define THAWING_EFFECT 0x20
- 377#define FROZEN_EFFECT 0x80
- 378#define WENT_OVER_OOB 0x100
- 379#define LAKITU_LAVA 0x1000
- 380#define LAKITU_WATER 0x2000
-
-
-
- 384#define RIGHT_TURN 0x2
-
- 386#define MOVE_BACKWARDS 0x8
- 387#define LOSE_GP_RACE 0x10
-
- 389#define EARLY_SPINOUT_RIGHT 0x40
- 390#define EARLY_SPINOUT_LEFT 0x80
- 391#define POST_TUMBLE_GAS 0x100
- 392#define BECOME_INVISIBLE 0x200
- 393#define UNUSED_0x400 0x400
- 394#define UNUSED_0x800 0x800
- 395#define UNUSED_0x1000 0x1000
- 396#define UNUSED_0x2000 0x2000
-
- 398#define DRIVING_NEAR_SPINOUT 0x4000
- 399#define UNKNOWN_BATTLE_VAR 0x8000
-
-
-
-
- 404#define HIT_BANANA_TRIGGER 0x1
- 405#define HIGH_TUMBLE_TRIGGER 0x2
- 406#define LOW_TUMBLE_TRIGGER 0x4
- 407#define DRIVING_SPINOUT_TRIGGER 0x80
- 408#define THWOMP_SQUISH_TRIGGER 0x100
- 409#define SHROOM_TRIGGER 0x200
- 410#define BOO_TRIGGER 0x800
- 411#define UNUSED_TRIGGER_0x1000 0x1000
- 412#define STAR_TRIGGER 0x2000
- 413#define LIGHTNING_STRIKE_TRIGGER 0x4000
- 414#define BOOST_RAMP_WOOD_TRIGGER 0x8000
- 415#define UNUSED_TRIGGER_0x20000 0x20000
- 416#define DRAG_ITEM_EFFECT 0x40000
- 417#define HIT_PADDLE_BOAT_TRIGGER 0x80000
- 418#define UNUSED_TRIGGER_0x10000 0x100000
- 419#define SPINOUT_TRIGGER 0x200000
- 420#define VERTICAL_TUMBLE_TRIGGER 0x400000
- 421#define BOOST_RAMP_ASPHALT_TRIGGER 0x800000
- 422#define HIT_BY_STAR_TRIGGER 0x1000000
- 423#define START_BOOST_TRIGGER 0x2000000
- 424#define LOSE_BATTLE_EFFECT 0x4000000
- 425#define BECOME_BOMB_EFFECT 0x8000000
- 426#define START_SPINOUT_TRIGGER 0x10000000
-
- 428#define ALL_TRIGGERS (0xFFFFFFFF)
- 429#define RACING_SPINOUT_TRIGGERS (SPINOUT_TRIGGER | DRIVING_SPINOUT_TRIGGER | HIT_BANANA_TRIGGER)
- 430#define RAMP_BOOST_TRIGGERS (BOOST_RAMP_ASPHALT_TRIGGER | BOOST_RAMP_WOOD_TRIGGER)
-
-
431#define ANY_BOOST_TRIGGERS (RAMP_BOOST_TRIGGERS | SHROOM_TRIGGER)
-
432#define STATE_TRANSITION_TRIGGERS \
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
347#define DEGREES(degree) ((u16) (degree * 65536.0f / 360.0f))
+
+
+
+
+
+
+
+
355#define CRITTER_TOUCH 0x2
+
356#define CRITTER_TOUCH_GATE 0x4
+
357#define INSTANT_SPINOUT 0x40
+
+
+
+
+
362#define UNDER_OOB_OR_FLUID_LEVEL 0x1
+
363#define PASS_OOB_OR_FLUID_LEVEL 0x2
+
+
365#define UNDER_FLUID_LEVEL 0x4
+
366#define UNDER_OOB_LEVEL 0x8
+
+
+
+
+
+
372#define CHANGING_ANIMATION 0x1
+
373#define UNK_002_UNKNOWN_0x2 0x2
+
374#define UNK_002_UNKNOWN_0x4 0x4
+
+
376#define SIDE_OF_KART 0x8
+
+
+
+
+
+
+
383#define EXPLOSION 0x1000
+
+
+
386#define LAKITU_RETRIEVAL 0x1
+
387#define HELD_BY_LAKITU 0x2
+
388#define LAKITU_FIZZLE 0x4
+
389#define LAKITU_SCENE 0x8
+
390#define FRIGID_EFFECT 0x10
+
391#define THAWING_EFFECT 0x20
+
392#define FROZEN_EFFECT 0x80
+
393#define WENT_OVER_OOB 0x100
+
394#define LAKITU_LAVA 0x1000
+
395#define LAKITU_WATER 0x2000
+
+
+
+
399#define RIGHT_TURN 0x2
+
+
401#define MOVE_BACKWARDS 0x8
+
402#define LOSE_GP_RACE 0x10
+
+
404#define EARLY_SPINOUT_RIGHT 0x40
+
405#define EARLY_SPINOUT_LEFT 0x80
+
406#define POST_TUMBLE_GAS 0x100
+
407#define BECOME_INVISIBLE 0x200
+
408#define UNUSED_0x400 0x400
+
409#define UNUSED_0x800 0x800
+
410#define UNUSED_0x1000 0x1000
+
411#define UNUSED_0x2000 0x2000
+
+
413#define DRIVING_NEAR_SPINOUT 0x4000
+
414#define UNKNOWN_BATTLE_VAR 0x8000
+
+
+
+
+
419#define HIT_BANANA_TRIGGER 0x1
+
420#define HIGH_TUMBLE_TRIGGER 0x2
+
421#define LOW_TUMBLE_TRIGGER 0x4
+
422#define DRIVING_SPINOUT_TRIGGER 0x80
+
423#define THWOMP_SQUISH_TRIGGER 0x100
+
424#define SHROOM_TRIGGER 0x200
+
425#define BOO_TRIGGER 0x800
+
426#define UNUSED_TRIGGER_0x1000 0x1000
+
427#define STAR_TRIGGER 0x2000
+
428#define LIGHTNING_STRIKE_TRIGGER 0x4000
+
429#define BOOST_RAMP_WOOD_TRIGGER 0x8000
+
430#define UNUSED_TRIGGER_0x20000 0x20000
+
431#define DRAG_ITEM_EFFECT 0x40000
+
432#define HIT_PADDLE_BOAT_TRIGGER 0x80000
+
433#define UNUSED_TRIGGER_0x10000 0x100000
+
434#define SPINOUT_TRIGGER 0x200000
+
435#define VERTICAL_TUMBLE_TRIGGER 0x400000
+
436#define BOOST_RAMP_ASPHALT_TRIGGER 0x800000
+
437#define HIT_BY_STAR_TRIGGER 0x1000000
+
438#define START_BOOST_TRIGGER 0x2000000
+
439#define LOSE_BATTLE_EFFECT 0x4000000
+
440#define BECOME_BOMB_EFFECT 0x8000000
+
441#define START_SPINOUT_TRIGGER 0x10000000
+
+
443#define ALL_TRIGGERS (0xFFFFFFFF)
+
444#define RACING_SPINOUT_TRIGGERS (SPINOUT_TRIGGER | DRIVING_SPINOUT_TRIGGER | HIT_BANANA_TRIGGER)
+
445#define RAMP_BOOST_TRIGGERS (BOOST_RAMP_ASPHALT_TRIGGER | BOOST_RAMP_WOOD_TRIGGER)
+
+
446#define ANY_BOOST_TRIGGERS (RAMP_BOOST_TRIGGERS | SHROOM_TRIGGER)
+
447#define STATE_TRANSITION_TRIGGERS \
-
-
433 (STAR_TRIGGER | BOO_TRIGGER | UNUSED_TRIGGER_0x1000 | UNUSED_TRIGGER_0x20000)
-
434#define HIT_TRIGGERS \
-
435 (HIT_BY_STAR_TRIGGER | VERTICAL_TUMBLE_TRIGGER | LIGHTNING_STRIKE_TRIGGER | LOW_TUMBLE_TRIGGER | \
+
+
448 (STAR_TRIGGER | BOO_TRIGGER | UNUSED_TRIGGER_0x1000 | UNUSED_TRIGGER_0x20000)
+
449#define HIT_TRIGGERS \
+
450 (HIT_BY_STAR_TRIGGER | VERTICAL_TUMBLE_TRIGGER | LIGHTNING_STRIKE_TRIGGER | LOW_TUMBLE_TRIGGER | \
-
436 HIGH_TUMBLE_TRIGGER | THWOMP_SQUISH_TRIGGER)
-
-
-
443#define BRAKING_EFFECT 0x1
-
444#define HOP_EFFECT 0x2
-
445#define BOOST_RAMP_WOOD_EFFECT 0x4
-
446#define MIDAIR_EFFECT 0x8
-
447#define DRIFTING_EFFECT 0x10
-
448#define AB_SPIN_EFFECT 0x20
-
449#define DRIVING_SPINOUT_EFFECT 0x40
-
450#define BANANA_SPINOUT_EFFECT 0x80
-
451#define MINI_TURBO_EFFECT 0x100
-
452#define STAR_EFFECT 0x200
-
453#define HIT_BY_GREEN_SHELL_EFFECT 0x400
-
454#define BANANA_NEAR_SPINOUT_EFFECT 0x800
-
455#define LOST_RACE_EFFECT 0x1000
-
456#define MUSHROOM_EFFECT 0x2000
-
457#define EARLY_START_SPINOUT_EFFECT 0x4000
-
458#define ENEMY_BONK_EFFECT 0x8000
-
459#define TERRAIN_TUMBLE_EFFECT 0x10000
-
460#define LIGHTNING_STRIKE_EFFECT 0x20000
-
461#define BANANA_SPINOUT_SAVE_EFFECT 0x40000
-
462#define UNKNOWN_EFFECT_0x80000 0x80000
-
463#define BOOST_RAMP_ASPHALT_EFFECT 0x100000
-
464#define CPU_FAST_EFFECT 0x200000
-
465#define REVERSE_EFFECT 0x400000
-
466#define UNKNOWN_EFFECT_0x800000 0x800000
-
467#define EXPLOSION_CRASH_EFFECT 0x1000000
-
468#define HIT_BY_STAR_EFFECT 0x2000000
-
469#define SQUISH_EFFECT 0x4000000
-
470#define POST_SQUISH_EFFECT 0x8000000
-
471#define UNKNOWN_EFFECT_0x10000000 0x10000000
-
472#define DRIFT_OUTSIDE_EFFECT 0x20000000
-
473#define LIGHTNING_EFFECT 0x40000000
-
474#define BOO_EFFECT 0x80000000
-
475#define ALL_EFFECTS 0xFFFFFFFF
-
-
-
481#define STAR_EFFECT_DURATION 0xA
-
482#define BOO_EFFECT_DURATION 0x7
-
-
487#define ALPHA_MAX 0xFF
-
-
489#define ALPHA_BOO_EFFECT 0x60
-
-
495#define SPAWN_FIRST_SHELL 0
-
496#define SPAWN_SECOND_SHELL 1
-
497#define SPAWN_THIRD_SHELL 2
-
-
499#define GPACK_RGB888(r, g, b) (((r) << 16) | ((g) << 8) | (b))
-
500#define COLOR_LIGHT GPACK_RGB888(0x1C, 0x00, 0x00)
-
501#define COLOR_LAVA GPACK_RGB888(0x34, 0x00, 0x00)
-
502#define COLOR_BLACK GPACK_RGB888(0, 0, 0)
-
-
+
451 HIGH_TUMBLE_TRIGGER | THWOMP_SQUISH_TRIGGER)
+
+
+
458#define BRAKING_EFFECT 0x1
+
459#define HOP_EFFECT 0x2
+
460#define BOOST_RAMP_WOOD_EFFECT 0x4
+
461#define MIDAIR_EFFECT 0x8
+
462#define DRIFTING_EFFECT 0x10
+
463#define AB_SPIN_EFFECT 0x20
+
464#define DRIVING_SPINOUT_EFFECT 0x40
+
465#define BANANA_SPINOUT_EFFECT 0x80
+
466#define MINI_TURBO_EFFECT 0x100
+
467#define STAR_EFFECT 0x200
+
468#define HIT_BY_GREEN_SHELL_EFFECT 0x400
+
469#define BANANA_NEAR_SPINOUT_EFFECT 0x800
+
470#define LOST_RACE_EFFECT 0x1000
+
471#define MUSHROOM_EFFECT 0x2000
+
472#define EARLY_START_SPINOUT_EFFECT 0x4000
+
473#define ENEMY_BONK_EFFECT 0x8000
+
474#define TERRAIN_TUMBLE_EFFECT 0x10000
+
475#define LIGHTNING_STRIKE_EFFECT 0x20000
+
476#define BANANA_SPINOUT_SAVE_EFFECT 0x40000
+
477#define UNKNOWN_EFFECT_0x80000 0x80000
+
478#define BOOST_RAMP_ASPHALT_EFFECT 0x100000
+
479#define CPU_FAST_EFFECT 0x200000
+
480#define REVERSE_EFFECT 0x400000
+
481#define UNKNOWN_EFFECT_0x800000 0x800000
+
482#define EXPLOSION_CRASH_EFFECT 0x1000000
+
483#define HIT_BY_STAR_EFFECT 0x2000000
+
484#define SQUISH_EFFECT 0x4000000
+
485#define POST_SQUISH_EFFECT 0x8000000
+
486#define UNKNOWN_EFFECT_0x10000000 0x10000000
+
487#define DRIFT_OUTSIDE_EFFECT 0x20000000
+
488#define LIGHTNING_EFFECT 0x40000000
+
489#define BOO_EFFECT 0x80000000
+
490#define ALL_EFFECTS 0xFFFFFFFF
+
+
+
496#define STAR_EFFECT_DURATION 0xA
+
497#define BOO_EFFECT_DURATION 0x7
+
+
502#define ALPHA_MAX 0xFF
+
+
504#define ALPHA_BOO_EFFECT 0x60
-
-
-
514#define FACING_Y_AXIS 0x4000
-
515#define FACING_X_AXIS 0x8000
-
516#define FACING_Z_AXIS 0x2000
+
510#define SPAWN_FIRST_SHELL 0
+
511#define SPAWN_SECOND_SHELL 1
+
512#define SPAWN_THIRD_SHELL 2
+
+
514#define GPACK_RGB888(r, g, b) (((r) << 16) | ((g) << 8) | (b))
+
515#define COLOR_LIGHT GPACK_RGB888(0x1C, 0x00, 0x00)
+
516#define COLOR_LAVA GPACK_RGB888(0x34, 0x00, 0x00)
+
517#define COLOR_BLACK GPACK_RGB888(0, 0, 0)
+
+
+
+
+
+
529#define FACING_Y_AXIS 0x4000
+
530#define FACING_X_AXIS 0x8000
+
531#define FACING_Z_AXIS 0x2000
COLOR_ID
Text color options The 2 cycling options cycle through Blue -> Green -> Red Cycle 2 appears to be one...
Definition defines.h:248
@ TEXT_BLUE_GREEN_RED_CYCLE_2
Definition defines.h:254
@ TEXT_BLUE_GREEN_RED_CYCLE_1
Definition defines.h:253
diff --git a/doxygen_crawl.html b/doxygen_crawl.html
index 0e2670166..b9f8f34f4 100644
--- a/doxygen_crawl.html
+++ b/doxygen_crawl.html
@@ -9,13 +9,10 @@
-
+
-
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@@ -70,12 +67,15 @@
-
+
+
+
+
@@ -96,11 +96,11 @@
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@@ -259,9 +259,6 @@
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@@ -384,8 +381,8 @@
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+
@@ -415,15 +412,18 @@
+
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+
+
+
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@@ -436,9 +436,9 @@
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@@ -447,12 +447,12 @@
+
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+
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+
@@ -573,10 +573,10 @@
+
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+
@@ -655,8 +655,8 @@
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+
@@ -755,8 +755,8 @@
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@@ -858,13 +858,14 @@
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@@ -873,7 +874,6 @@
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+
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@@ -907,7 +908,6 @@
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+
@@ -947,8 +947,8 @@
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+
@@ -1002,9 +1002,9 @@
+
-
@@ -6837,7 +6837,7 @@
-
+
@@ -8274,6 +8274,7 @@
+
@@ -8325,7 +8326,6 @@
-
@@ -22642,7 +22642,7 @@
-
+
diff --git a/effects_8c.html b/effects_8c.html
index f0b8d5231..a1757628d 100644
--- a/effects_8c.html
+++ b/effects_8c.html
@@ -397,23 +397,23 @@ Variables
-
#define BOOST_RAMP_ASPHALT_EFFECT
Definition defines.h:462
-
#define SQUISH_EFFECT
Definition defines.h:468
-
#define LIGHTNING_STRIKE_EFFECT
Definition defines.h:459
-
#define DRIVING_SPINOUT_EFFECT
Definition defines.h:448
-
#define BANANA_NEAR_SPINOUT_EFFECT
Definition defines.h:453
-
#define UNKNOWN_EFFECT_0x10000000
Definition defines.h:470
-
#define STAR_EFFECT
Definition defines.h:451
-
#define LIGHTNING_EFFECT
Definition defines.h:472
-
#define UNKNOWN_EFFECT_0x800000
Definition defines.h:465
-
#define BANANA_SPINOUT_EFFECT
Definition defines.h:449
-
#define EARLY_START_SPINOUT_EFFECT
Definition defines.h:456
-
#define BOOST_RAMP_WOOD_EFFECT
Definition defines.h:444
-
#define TERRAIN_TUMBLE_EFFECT
Definition defines.h:458
-
#define EXPLOSION_CRASH_EFFECT
Definition defines.h:466
-
#define POST_SQUISH_EFFECT
Definition defines.h:469
-
#define HIT_BY_GREEN_SHELL_EFFECT
Definition defines.h:452
-
#define HIT_BY_STAR_EFFECT
Definition defines.h:467
+
#define BOOST_RAMP_ASPHALT_EFFECT
Definition defines.h:477
+
#define SQUISH_EFFECT
Definition defines.h:483
+
#define LIGHTNING_STRIKE_EFFECT
Definition defines.h:474
+
#define DRIVING_SPINOUT_EFFECT
Definition defines.h:463
+
#define BANANA_NEAR_SPINOUT_EFFECT
Definition defines.h:468
+
#define UNKNOWN_EFFECT_0x10000000
Definition defines.h:485
+
#define STAR_EFFECT
Definition defines.h:466
+
#define LIGHTNING_EFFECT
Definition defines.h:487
+
#define UNKNOWN_EFFECT_0x800000
Definition defines.h:480
+
#define BANANA_SPINOUT_EFFECT
Definition defines.h:464
+
#define EARLY_START_SPINOUT_EFFECT
Definition defines.h:471
+
#define BOOST_RAMP_WOOD_EFFECT
Definition defines.h:459
+
#define TERRAIN_TUMBLE_EFFECT
Definition defines.h:473
+
#define EXPLOSION_CRASH_EFFECT
Definition defines.h:481
+
#define POST_SQUISH_EFFECT
Definition defines.h:484
+
#define HIT_BY_GREEN_SHELL_EFFECT
Definition defines.h:467
+
#define HIT_BY_STAR_EFFECT
Definition defines.h:482
diff --git a/fake__item__box_2render_8inc_8c_source.html b/fake__item__box_2render_8inc_8c_source.html
index e180e85cc..9f0e91686 100644
--- a/fake__item__box_2render_8inc_8c_source.html
+++ b/fake__item__box_2render_8inc_8c_source.html
@@ -165,109 +165,110 @@ $(function(){initNavTree('fake__item__box_2render_8inc_8c_source.html',''); init
- 63 if ((fakeItemBox->
rot[1] < 0xAA1) && (fakeItemBox->
rot[1] > 0)) {
-
- 65 }
else if ((fakeItemBox->
rot[1] >= 0x6AA5) && (fakeItemBox->
rot[1] < 0x754E)) {
-
- 67 }
else if ((fakeItemBox->
rot[1] >= 0x38E1) && (fakeItemBox->
rot[1] < 0x438A)) {
-
- 69 }
else if ((fakeItemBox->
rot[1] >= 0xC711) && (fakeItemBox->
rot[1] < 0xD1BA)) {
-
-
-
-
-
-
-
-
-
-
-
-
-
- 83 someMultiplier = 1.0f;
-
- 85 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
-
-
-
-
-
-
-
- 93 temp_f2 = 2.0f * thing;
-
-
-
-
-
-
-
-
-
-
- 104 temp_f2_2 = 0.8f * thing;
- 105 temp_f12 = 0.5f * thing;
- 106 someVec[0] = temp_f2_2;
- 107 someVec[1] = 2.3f * thing;
- 108 someVec[2] = temp_f12;
-
-
-
-
-
-
-
- 116 temp_f0_2 = -0.5f * thing;
- 117 someVec[0] = temp_f2_2;
- 118 someVec[1] = 1.2f * thing;
- 119 someVec[2] = temp_f0_2;
-
-
-
-
-
-
-
-
-
-
-
-
-
- 133 someVec[1] = 1.8f * thing;
- 134 someVec[2] = -1.0f * thing;
-
-
-
-
-
-
-
- 142 temp_f0_3 = -0.8f * thing;
- 143 someVec[0] = temp_f0_3;
- 144 someVec[1] = 0.6f * thing;
- 145 someVec[2] = temp_f0_2;
-
-
-
-
-
-
-
- 153 someVec[0] = temp_f0_3;
- 154 someVec[1] = temp_f2;
- 155 someVec[2] = temp_f12;
-
-
-
-
-
-
-
-
-
-
+
+ 64 if ((fakeItemBox->
rot[1] <
DEGREES(14.95f)) && (fakeItemBox->
rot[1] > 0)) {
+
+ 66 }
else if ((fakeItemBox->
rot[1] > (150 *
DEGREES(1))) && (fakeItemBox->
rot[1] < (165 *
DEGREES(1)))) {
+
+ 68 }
else if ((fakeItemBox->
rot[1] > (80 *
DEGREES(1))) && (fakeItemBox->
rot[1] < (95 *
DEGREES(1)))) {
+
+ 70 }
else if ((fakeItemBox->
rot[1] > (280 *
DEGREES(1))) && (fakeItemBox->
rot[1] < (295 *
DEGREES(1)))) {
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 84 someMultiplier = 1.0f;
+
+ 86 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
+
+
+
+
+
+
+
+ 94 temp_f2 = 2.0f * thing;
+
+
+
+
+
+
+
+
+
+
+ 105 temp_f2_2 = 0.8f * thing;
+ 106 temp_f12 = 0.5f * thing;
+ 107 someVec[0] = temp_f2_2;
+ 108 someVec[1] = 2.3f * thing;
+ 109 someVec[2] = temp_f12;
+
+
+
+
+
+
+
+ 117 temp_f0_2 = -0.5f * thing;
+ 118 someVec[0] = temp_f2_2;
+ 119 someVec[1] = 1.2f * thing;
+ 120 someVec[2] = temp_f0_2;
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 134 someVec[1] = 1.8f * thing;
+ 135 someVec[2] = -1.0f * thing;
+
+
+
+
+
+
+
+ 143 temp_f0_3 = -0.8f * thing;
+ 144 someVec[0] = temp_f0_3;
+ 145 someVec[1] = 0.6f * thing;
+ 146 someVec[2] = temp_f0_2;
+
+
+
+
+
+
+
+ 154 someVec[0] = temp_f0_3;
+ 155 someVec[1] = temp_f2;
+ 156 someVec[2] = temp_f12;
+
+
+
+
+
+
+
+
+
+
void actor_not_rendered(Camera *arg0, struct Actor *arg1)
Definition actors.c:283
void actor_rendered(Camera *arg0, struct Actor *arg1)
Definition actors.c:300
@@ -287,6 +288,7 @@ $(function(){initNavTree('fake__item__box_2render_8inc_8c_source.html',''); init
f32 Vec3f[3]
Definition common_structs.h:6
s16 Vec3s[3]
Definition common_structs.h:11
f32 Mat4[4][4]
Definition common_structs.h:16
+#define DEGREES(degree)
Definition defines.h:347
void render_actor_fake_item_box(Camera *camera, struct FakeItemBox *fakeItemBox)
Renders the fake item box actor.
Definition render.inc.c:12
#define G_CULL_BACK
Definition gbi.h:351
diff --git a/fake__item__box_2update_8inc_8c_source.html b/fake__item__box_2update_8inc_8c_source.html
index a98052447..7669c2cf6 100644
--- a/fake__item__box_2update_8inc_8c_source.html
+++ b/fake__item__box_2update_8inc_8c_source.html
@@ -127,9 +127,9 @@ $(function(){initNavTree('fake__item__box_2update_8inc_8c_source.html',''); init
21 switch (fake_item_box->
state) {
- 24 fake_item_box->
rot[0] -= 0xB6;
- 25 fake_item_box->
rot[1] += 0x16C;
- 26 fake_item_box->
rot[2] -= 0xB6;
+
+
+
28 temp_f14 = temp_v0_4->
pos[0] - fake_item_box->
pos[0];
29 temp_f16 = temp_v0_4->
pos[1] - fake_item_box->
pos[1];
@@ -177,9 +177,9 @@ $(function(){initNavTree('fake__item__box_2update_8inc_8c_source.html',''); init
71 fake_item_box->someTimer--;
- 74 fake_item_box->
rot[0] -= 0xB6;
- 75 fake_item_box->
rot[1] += 0x16C;
- 76 fake_item_box->
rot[2] -= 0xB6;
+
+
+
@@ -187,9 +187,9 @@ $(function(){initNavTree('fake__item__box_2update_8inc_8c_source.html',''); init
83 fake_item_box->someTimer++;
- 84 fake_item_box->
rot[0] += 0x444;
- 85 fake_item_box->
rot[1] -= 0x2D8;
- 86 fake_item_box->
rot[2] += 0x16C;
+
+
+
@@ -201,8 +201,9 @@ $(function(){initNavTree('fake__item__box_2update_8inc_8c_source.html',''); init
void destroy_actor(struct Actor *actor)
Definition actors.c:1321
void func_802A1064(struct FakeItemBox *fake_item_box)
Definition actors.c:2377
-void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:972
+void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:973
u16 check_bounding_collision(Collision *collision, f32 boundingBoxSize, f32 posX, f32 posY, f32 posZ)
Definition collision.c:1358
+#define DEGREES(degree)
Definition defines.h:347
#define PLAYER_HUMAN
Definition defines.h:105
void func_800C9060(u8 playerId, u32 soundBits)
Definition external.c:2922
void update_actor_fake_item_box(struct FakeItemBox *fake_item_box)
Updates the fake item box actor.
Definition update.inc.c:9
diff --git a/falling__rock_2update_8inc_8c_source.html b/falling__rock_2update_8inc_8c_source.html
index 12174e18a..2515ee838 100644
--- a/falling__rock_2update_8inc_8c_source.html
+++ b/falling__rock_2update_8inc_8c_source.html
@@ -170,7 +170,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
-
+
diff --git a/globals_d.html b/globals_d.html
index 6affa3002..806afd109 100644
--- a/globals_d.html
+++ b/globals_d.html
@@ -8736,7 +8736,7 @@ $(function(){initNavTree('globals_d.html',''); initResizable(true); });
- DEFAULT_LEN_1CH : synthesis.h
- DEFAULT_LEN_2CH : synthesis.h
- defaultCharacterIds : code_80281780.c, code_80281780.h
-- DEGREES_CONVERSION_FACTOR : defines.h
+- DEGREES : defines.h
- delete_actor_in_unexpired_actor_list() : cpu_vehicles_camera_path.h, actor_utils.inc.c
- delete_object() : update_objects.c
- delete_object_wrapper() : update_objects.c
diff --git a/globals_defs_d.html b/globals_defs_d.html
index c8b5e0f1b..d14431e60 100644
--- a/globals_defs_d.html
+++ b/globals_defs_d.html
@@ -172,7 +172,7 @@ $(function(){initNavTree('globals_defs_d.html',''); initResizable(true); });
- DECLARE_KART_TUMBLE_TABLE : kart_dma.c
- DEFAULT_LEN_1CH : synthesis.h
- DEFAULT_LEN_2CH : synthesis.h
-- DEGREES_CONVERSION_FACTOR : defines.h
+- DEGREES : defines.h
- DELETED_OBJECT_ID : objects.h
- DEMO_FIVE : defines.h
- DEMO_FOUR : defines.h
diff --git a/green__shell_2update_8inc_8c_source.html b/green__shell_2update_8inc_8c_source.html
index b5913628d..12b40c7d3 100644
--- a/green__shell_2update_8inc_8c_source.html
+++ b/green__shell_2update_8inc_8c_source.html
@@ -141,7 +141,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
-
+
39 switch (shell->
state) {
@@ -185,124 +185,125 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 113 if (shell->
state == 2) {
-
- 115 if (player->
speed > 8.0f) {
- 116 var_f2 = player->
speed * 1.2f;
-
- 118 somePosVel[0] = 0.0f;
- 119 somePosVel[1] = 0.0f;
- 120 somePosVel[2] = var_f2;
-
-
-
-
-
-
-
-
-
- 130 shell->
pos[0] = player->
pos[0] + somePosVel[0];
- 131 shell->
pos[1] = player->
pos[1] + somePosVel[1];
- 132 shell->
pos[2] = player->
pos[2] + somePosVel[2];
-
-
-
-
-
-
- 139 shell->
flags &= ~0x1000;
-
-
-
-
-
-
- 146 somePos2[0] = shell->
pos[0];
- 147 somePos2[1] = shell->
pos[1];
- 148 somePos2[2] = shell->
pos[2];
-
-
-
-
- 153 somePos2[1], somePos2[2]);
-
-
-
-
- 158 shell->
flags |= 0x80;
-
-
-
- 162 player = &
gPlayers[shell->playerId];
-
-
-
-
-
- 168 somePosVel[0] =
sins(shell->rotAngle) * 8.0f;
-
- 170 somePosVel[2] =
coss(shell->rotAngle) * 8.0f;
-
- 172 somePos2[0] = shell->
pos[0];
- 173 somePos2[1] = shell->
pos[1];
- 174 somePos2[2] = shell->
pos[2];
- 175 shell->
pos[0] = player->
pos[0] + somePosVel[0];
- 176 shell->
pos[1] = player->
pos[1] + somePosVel[1];
- 177 shell->
pos[2] = player->
pos[2] + somePosVel[2];
-
- 179 somePos2[1], somePos2[2]);
-
-
-
-
-
-
-
-
-
- 189 shell->rotAngle += 0x5B0;
- 190 shell->someTimer -= 1;
-
- 192 if (shell->someTimer == 0) {
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 114 if (shell->
state == 2) {
+
+ 116 if (player->
speed > 8.0f) {
+ 117 var_f2 = player->
speed * 1.2f;
+
+ 119 somePosVel[0] = 0.0f;
+ 120 somePosVel[1] = 0.0f;
+ 121 somePosVel[2] = var_f2;
+
+
+
+
+
+
+
+
+
+ 131 shell->
pos[0] = player->
pos[0] + somePosVel[0];
+ 132 shell->
pos[1] = player->
pos[1] + somePosVel[1];
+ 133 shell->
pos[2] = player->
pos[2] + somePosVel[2];
+
+
+
+
+
+
+ 140 shell->
flags &= ~0x1000;
+
+
+
+
+
+
+ 147 somePos2[0] = shell->
pos[0];
+ 148 somePos2[1] = shell->
pos[1];
+ 149 somePos2[2] = shell->
pos[2];
+
+
+
+
+ 154 somePos2[1], somePos2[2]);
+
+
+
+
+ 159 shell->
flags |= 0x80;
+
+
+
+ 163 player = &
gPlayers[shell->playerId];
+
+
+
+
+
+ 169 somePosVel[0] =
sins(shell->rotAngle) * 8.0f;
+
+ 171 somePosVel[2] =
coss(shell->rotAngle) * 8.0f;
+
+ 173 somePos2[0] = shell->
pos[0];
+ 174 somePos2[1] = shell->
pos[1];
+ 175 somePos2[2] = shell->
pos[2];
+ 176 shell->
pos[0] = player->
pos[0] + somePosVel[0];
+ 177 shell->
pos[1] = player->
pos[1] + somePosVel[1];
+ 178 shell->
pos[2] = player->
pos[2] + somePosVel[2];
+
+ 180 somePos2[1], somePos2[2]);
+
+
+
+
+
+
+
+
+
+
+ 191 shell->someTimer -= 1;
+
+ 193 if (shell->someTimer == 0) {
+
+
+
+
+
+
+
@ ACTOR_TRIPLE_GREEN_SHELL
Definition actor_types.h:59
@ MOVING_SHELL
Definition actor_types.h:95
@@ -314,7 +315,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
void destroy_actor(struct Actor *actor)
Definition actors.c:1321
void copy_collision(Collision *src, Collision *dest)
Definition actors_extended.c:19
-void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:972
+void func_802B4E30(struct Actor *arg0)
Definition actors_extended.c:973
s16 gCourseMinZ
Definition code_800029B0.c:95
s16 gCourseMaxZ
Definition code_800029B0.c:94
s16 gCourseMinX
Definition code_800029B0.c:89
@@ -329,6 +330,7 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
f32 Vec3f[3]
Definition common_structs.h:6
s32 add_green_shell_in_unexpired_actor_list(s32)
Definition actor_utils.inc.c:30
+#define DEGREES(degree)
Definition defines.h:347
#define PLAYER_HUMAN
Definition defines.h:105
void func_800C9060(u8 playerId, u32 soundBits)
Definition external.c:2922
void func_800C90F4(u8 playerId, u32 soundBits)
Definition external.c:2935
diff --git a/guMtxCatL_8c.html b/guMtxCatL_8c.html
index 6fb7c4478..94f5321eb 100644
--- a/guMtxCatL_8c.html
+++ b/guMtxCatL_8c.html
@@ -184,7 +184,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/item__box_2render_8inc_8c_source.html b/item__box_2render_8inc_8c_source.html
index b9137fbcd..543a9b94d 100644
--- a/item__box_2render_8inc_8c_source.html
+++ b/item__box_2render_8inc_8c_source.html
@@ -176,112 +176,113 @@ $(function(){initNavTree('item__box_2render_8inc_8c_source.html',''); initResiza
-
74 if ((item_box->
rot[1] < 0xAA1) && (item_box->
rot[1] > 0)) {
-
-
76 }
else if ((item_box->
rot[1] >= 0x6AA5) && (item_box->
rot[1] < 0x754E)) {
-
-
78 }
else if ((item_box->
rot[1] >= 0x38E1) && (item_box->
rot[1] < 0x438A)) {
-
-
80 }
else if ((item_box->
rot[1] >= 0xC711) && (item_box->
rot[1] < 0xD1BA)) {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
95 someMultiplier = 1.0f;
-
-
97 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
-
-
-
-
-
-
-
-
105 temp_f2 = 2.0f * thing;
-
-
107 someVec1[1] = temp_f2;
-
-
-
-
-
-
-
-
-
116 temp_f2_2 = 0.8f * thing;
-
117 temp_f12 = 0.5f * thing;
-
118 someVec1[0] = temp_f2_2;
-
119 someVec1[1] = 2.3f * thing;
-
120 someVec1[2] = temp_f12;
-
-
-
-
-
-
-
-
128 temp_f0_2 = -0.5f * thing;
-
129 someVec1[0] = temp_f2_2;
-
130 someVec1[1] = 1.2f * thing;
-
131 someVec1[2] = temp_f0_2;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
145 someVec1[1] = 1.8f * thing;
-
146 someVec1[2] = -1.0f * thing;
-
-
-
-
-
-
-
-
154 temp_f0_3 = -0.8f * thing;
-
155 someVec1[0] = temp_f0_3;
-
156 someVec1[1] = 0.6f * thing;
-
157 someVec1[2] = temp_f0_2;
-
-
-
-
-
-
-
-
165 someVec1[0] = temp_f0_3;
-
166 someVec1[1] = temp_f2;
-
167 someVec1[2] = temp_f12;
-
-
-
-
-
-
-
-
-
-
-
-
+
+
75 if ((item_box->
rot[1] <
DEGREES(14.95f)) && (item_box->
rot[1] > 0)) {
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
96 someMultiplier = 1.0f;
+
+
98 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
+
+
+
+
+
+
+
+
106 temp_f2 = 2.0f * thing;
+
+
108 someVec1[1] = temp_f2;
+
+
+
+
+
+
+
+
+
117 temp_f2_2 = 0.8f * thing;
+
118 temp_f12 = 0.5f * thing;
+
119 someVec1[0] = temp_f2_2;
+
120 someVec1[1] = 2.3f * thing;
+
121 someVec1[2] = temp_f12;
+
+
+
+
+
+
+
+
129 temp_f0_2 = -0.5f * thing;
+
130 someVec1[0] = temp_f2_2;
+
131 someVec1[1] = 1.2f * thing;
+
132 someVec1[2] = temp_f0_2;
+
+
+
+
+
+
+
+
+
+
+
+
+
+
146 someVec1[1] = 1.8f * thing;
+
147 someVec1[2] = -1.0f * thing;
+
+
+
+
+
+
+
+
155 temp_f0_3 = -0.8f * thing;
+
156 someVec1[0] = temp_f0_3;
+
157 someVec1[1] = 0.6f * thing;
+
158 someVec1[2] = temp_f0_2;
+
+
+
+
+
+
+
+
166 someVec1[0] = temp_f0_3;
+
167 someVec1[1] = temp_f2;
+
168 someVec1[2] = temp_f12;
+
+
+
+
+
+
+
+
+
+
+
+
Camera * camera1
Definition camera.c:25
@@ -297,6 +298,7 @@ $(function(){initNavTree('item__box_2render_8inc_8c_source.html',''); initResiza
f32 Vec3f[3]
Definition common_structs.h:6
s16 Vec3s[3]
Definition common_structs.h:11
f32 Mat4[4][4]
Definition common_structs.h:16
+
#define DEGREES(degree)
Definition defines.h:347
#define G_CULL_BACK
Definition gbi.h:351
#define G_RM_NOOP2
Definition gbi.h:968
#define G_RM_ZB_CLD_SURF2
Definition gbi.h:949
diff --git a/item__box_2update_8inc_8c_source.html b/item__box_2update_8inc_8c_source.html
index 76a162c7f..cb65f5f48 100644
--- a/item__box_2update_8inc_8c_source.html
+++ b/item__box_2update_8inc_8c_source.html
@@ -114,9 +114,9 @@ $(function(){initNavTree('item__box_2update_8inc_8c_source.html',''); initResiza
11 switch (itemBox->
state) {
-
13 itemBox->
rot[0] += 0xB6;
-
14 itemBox->
rot[1] -= 0x16C;
-
15 itemBox->
rot[2] += 0xB6;
+
+
+
@@ -124,9 +124,9 @@ $(function(){initNavTree('item__box_2update_8inc_8c_source.html',''); initResiza
20 itemBox->
flags = -0x4000;
-
23 itemBox->
rot[0] += 0x444;
-
24 itemBox->
rot[1] -= 0x2D8;
-
25 itemBox->
rot[2] += 0x16C;
+
+
+
@@ -149,9 +149,9 @@ $(function(){initNavTree('item__box_2update_8inc_8c_source.html',''); initResiza
-
51 itemBox->
rot[0] += 0xB6;
-
52 itemBox->
rot[1] -= 0x16C;
-
53 itemBox->
rot[2] += 0xB6;
+
+
+
@@ -160,15 +160,16 @@ $(function(){initNavTree('item__box_2update_8inc_8c_source.html',''); initResiza
59 itemBox->
flags = 0xC000;
-
62 itemBox->
rot[0] += 0x444;
-
63 itemBox->
rot[1] -= 0x2D8;
-
64 itemBox->
rot[2] += 0x16C;
+
+
+
+
#define DEGREES(degree)
Definition defines.h:347
void update_actor_item_box_hot_air_balloon(struct ItemBox *itemBox)
Updates the item box under the hot air balloon object. It used in Luigi Raceway. (here it's just upda...
Definition update.inc.c:10
void update_actor_item_box(struct ItemBox *itemBox)
Updates the item box actor.
Definition update.inc.c:36
Definition actor_types.h:331
diff --git a/kalimari__desert_2course__offsets_8c.html b/kalimari__desert_2course__offsets_8c.html
index 3e94d96cf..9fbda0a21 100644
--- a/kalimari__desert_2course__offsets_8c.html
+++ b/kalimari__desert_2course__offsets_8c.html
@@ -872,9 +872,9 @@ Variables
-
-
-
+
+
+
}
u8 gTextureCheckerboardBlueGray[]
@@ -887,20 +887,20 @@ Variables
u8 gTextureRailroadTrack[]
u8 gTextureRailroadCrossingTrack[]
+
u8 gTextureSignKoopaAir0[]
+
u8 gTextureSignShellShot1[]
+
u8 gTextureSignShellShot0[]
u8 gTextureSignMarioStar0[]
+
u8 gTextureSignKoopaAir1[]
u8 gTextureFenceBarbedWire[]
u8 gTextureSignMarioStar1[]
-
u8 gTextureSignKoopaAir0[]
-
u8 gTextureSignShellShot1[]
-
u8 gTextureSignShellShot0[]
-
u8 gTextureSignKoopaAir1[]
diff --git a/kiwano__fruit_2update_8inc_8c_source.html b/kiwano__fruit_2update_8inc_8c_source.html
index c0f980940..6a17d4ec0 100644
--- a/kiwano__fruit_2update_8inc_8c_source.html
+++ b/kiwano__fruit_2update_8inc_8c_source.html
@@ -198,9 +198,9 @@ $(function(){initNavTree('kiwano__fruit_2update_8inc_8c_source.html',''); initRe
TrackPathPoint * gCurrentTrackPath
Definition cpu_vehicles_camera_path.c:167
u16 gNearestPathPointByPlayerId[12]
Definition cpu_vehicles_camera_path.c:163
-#define STAR_EFFECT
Definition defines.h:451
+#define STAR_EFFECT
Definition defines.h:466
#define GRAND_PRIX
Options for gModeSelection.
Definition defines.h:147
-#define ENEMY_BONK_EFFECT
Definition defines.h:457
+#define ENEMY_BONK_EFFECT
Definition defines.h:472
#define PLAYER_CPU
Definition defines.h:103
void func_800C9060(u8 playerId, u32 soundBits)
Definition external.c:2922
void update_actor_kiwano_fruit(struct KiwanoFruit *fruit)
Updates the kiwano fruit actor. Actor used in DK's Jungle Parkway.
Definition update.inc.c:12
diff --git a/mario__sign_2update_8inc_8c_source.html b/mario__sign_2update_8inc_8c_source.html
index 079041645..5d4fb45b5 100644
--- a/mario__sign_2update_8inc_8c_source.html
+++ b/mario__sign_2update_8inc_8c_source.html
@@ -117,15 +117,16 @@ $(function(){initNavTree('mario__sign_2update_8inc_8c_source.html',''); initResi
12 if (arg0->
pos[1] > 800.0f) {
-
+
-
+
+#define DEGREES(degree)
Definition defines.h:347
void update_actor_mario_sign(struct Actor *arg0)
Updates the Mario sign actor.
Definition update.inc.c:8
Definition actor_types.h:120
Vec3s rot
Definition actor_types.h:127
diff --git a/menu__items_8c.html b/menu__items_8c.html
index 39a64ae40..09ccead28 100644
--- a/menu__items_8c.html
+++ b/menu__items_8c.html
@@ -2082,7 +2082,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
@@ -8954,7 +8954,7 @@ Here is the caller graph for this function:
-
- Todo
- Move gGfxPool out of main.h
+
- Todo
- Move gGfxPool out of main.h
diff --git a/menu__items_8h.html b/menu__items_8h.html
index 76855be41..14d5d2c56 100644
--- a/menu__items_8h.html
+++ b/menu__items_8h.html
@@ -2700,7 +2700,7 @@ Here is the caller graph for this function:
-
- Todo
- These sizes need to be sizeof() for shiftability if possible
+
- Todo
- These sizes need to be sizeof() for shiftability if possible
diff --git a/moo__moo__farm_2course__data_8c.html b/moo__moo__farm_2course__data_8c.html
index a192d459b..7d8d7c8bd 100644
--- a/moo__moo__farm_2course__data_8c.html
+++ b/moo__moo__farm_2course__data_8c.html
@@ -492,7 +492,7 @@ Variables
#define G_RM_AA_ZB_OPA_SURF2
Definition gbi.h:879
#define G_LIGHTING
Definition gbi.h:355
#define G_CC_MODULATEI
Definition gbi.h:480
-
- Todo
- Replace addresses with variables
+
- Todo
- Replace addresses with variables
diff --git a/moo__moo__farm_2course__data_8h.html b/moo__moo__farm_2course__data_8h.html
index 29d43d179..a7eb1d50f 100644
--- a/moo__moo__farm_2course__data_8h.html
+++ b/moo__moo__farm_2course__data_8h.html
@@ -482,7 +482,7 @@ Variables
-
- Todo
- Replace addresses with variables
+
- Todo
- Replace addresses with variables
diff --git a/navtreeindex21.js b/navtreeindex21.js
index a97ba2bd2..e366ede23 100644
--- a/navtreeindex21.js
+++ b/navtreeindex21.js
@@ -173,7 +173,7 @@ var NAVTREEINDEX21 =
"controlflow.html#engine":[1,2,4,6],
"controlflow.html#math":[1,2,4,7],
"controlflow.html#menus":[1,2,4,0],
-"controlflow.html#objects-1":[1,2,4,3],
+"controlflow.html#objects":[1,2,4,3],
"controlflow.html#overall-control-flow":[1,2,2],
"controlflow.html#paradigm":[1,2,0],
"controlflow.html#players":[1,2,4,1],
diff --git a/navtreeindex27.js b/navtreeindex27.js
index c1353d480..812e253ab 100644
--- a/navtreeindex27.js
+++ b/navtreeindex27.js
@@ -117,6 +117,7 @@ var NAVTREEINDEX27 =
"defines_8h.html#a26ddda3177948a34eaf3c4d953b92b6b":[8,0,2,11,126],
"defines_8h.html#a2871d7a02126585577a298308febbf93":[8,0,2,11,4],
"defines_8h.html#a28d1cba03bcdd4fff1922efbd92a2673":[8,0,2,11,33],
+"defines_8h.html#a29a687ccf66fa4e1e852ecfaca24a63b":[8,0,2,11,52],
"defines_8h.html#a2bbfe6ff4f130e0985ee29c71a816b50":[8,0,2,11,207],
"defines_8h.html#a2f525ee1d4444807b6d6d63db4ec8579":[8,0,2,11,45],
"defines_8h.html#a31213c9fb13bbc97f0ae1e30c1a6b1cf":[8,0,2,11,110],
@@ -168,7 +169,6 @@ var NAVTREEINDEX27 =
"defines_8h.html#a5af9b5343563ff68ae7d252d560ebb0d":[8,0,2,11,57],
"defines_8h.html#a5c9df8d9502c3c234100b291c1628394":[8,0,2,11,22],
"defines_8h.html#a5e748dc6af74a4076772106205f0d897":[8,0,2,11,219],
-"defines_8h.html#a5fe5c9e278625a540997d87c80f22208":[8,0,2,11,52],
"defines_8h.html#a60528aaa3366d7dfd35145c2bfd62f69":[8,0,2,11,107],
"defines_8h.html#a60db4f58cdf07e448d79a8806cdf482e":[8,0,2,11,95],
"defines_8h.html#a62645260c4c31608ddd6702527a0b9e8":[8,0,2,11,138],
diff --git a/navtreeindex85.js b/navtreeindex85.js
index b6d6ce119..f39a584e9 100644
--- a/navtreeindex85.js
+++ b/navtreeindex85.js
@@ -51,7 +51,7 @@ var NAVTREEINDEX85 =
"new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36":[8,0,3,7,55,0],
"new__func_8h_source.html":[8,0,3,7,55],
"objects.html":[0,1],
-"objects.html#objects":[0,1,0],
+"objects.html#objects-1":[0,1,0],
"objects_8h.html":[8,0,2,16],
"objects_8h.html#a015cc1fa03690348fb398b9be74ecc15":[8,0,2,16,34],
"objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584":[8,0,2,16,86],
diff --git a/objects.html b/objects.html
index 45cf27317..831310619 100644
--- a/objects.html
+++ b/objects.html
@@ -108,7 +108,7 @@ $(function(){initNavTree('objects.html',''); initResizable(true); });
diff --git a/osPiRawStartDma_8c.html b/osPiRawStartDma_8c.html
index 2cc167b60..7a7dc9554 100644
--- a/osPiRawStartDma_8c.html
+++ b/osPiRawStartDma_8c.html
@@ -191,7 +191,7 @@ Here is the caller graph for this function:
-
- Todo
- figure out why this is like this
+
- Todo
- figure out why this is like this
diff --git a/osPiStartDma_8c.html b/osPiStartDma_8c.html
index 94ac5d4fa..1fb40a7cb 100644
--- a/osPiStartDma_8c.html
+++ b/osPiStartDma_8c.html
@@ -172,7 +172,7 @@ Variables
-
- Todo
- name magic constants
+
- Todo
- name magic constants
diff --git a/osViBlack_8c.html b/osViBlack_8c.html
index c581bdb45..4b653ae85 100644
--- a/osViBlack_8c.html
+++ b/osViBlack_8c.html
@@ -143,7 +143,7 @@ Variables
-
- Todo
- name magic constants
+
- Todo
- name magic constants
diff --git a/osViSwapBuffer_8c.html b/osViSwapBuffer_8c.html
index 42e357004..696742037 100644
--- a/osViSwapBuffer_8c.html
+++ b/osViSwapBuffer_8c.html
@@ -143,7 +143,7 @@ Variables
-
- Todo
- figure out what this flag means
+
- Todo
- figure out what this flag means
diff --git a/os__pi_8h.html b/os__pi_8h.html
index 1badf506c..0cd785792 100644
--- a/os__pi_8h.html
+++ b/os__pi_8h.html
@@ -446,7 +446,7 @@ Here is the caller graph for this function:
-
- Todo
- name magic constants
+
- Todo
- name magic constants
diff --git a/os__vi_8h.html b/os__vi_8h.html
index e0edb9097..a0b2b90d1 100644
--- a/os__vi_8h.html
+++ b/os__vi_8h.html
@@ -877,7 +877,7 @@ Here is the caller graph for this function:
-
- Todo
- name magic constants
+
- Todo
- name magic constants
@@ -995,7 +995,7 @@ Here is the caller graph for this function:
-
- Todo
- figure out what this flag means
+
- Todo
- figure out what this flag means
diff --git a/paddle__boat_2update_8inc_8c_source.html b/paddle__boat_2update_8inc_8c_source.html
index 1b8c495b1..ad9199d09 100644
--- a/paddle__boat_2update_8inc_8c_source.html
+++ b/paddle__boat_2update_8inc_8c_source.html
@@ -113,10 +113,11 @@ $(function(){initNavTree('paddle__boat_2update_8inc_8c_source.html',''); initRes
+
#define DEGREES(degree)
Definition defines.h:347
void update_actor_paddle_boat(struct PaddleWheelBoat *boat)
Updates the paddle boat actor. Actor used in DK's Jungle Parkway. Rotate only the paddle wheel,...
Definition update.inc.c:11
Definition actor_types.h:248
s16 wheelRot
Definition actor_types.h:252
diff --git a/path__utils_8inc_8c_source.html b/path__utils_8inc_8c_source.html
index 68860335d..1870aa256 100644
--- a/path__utils_8inc_8c_source.html
+++ b/path__utils_8inc_8c_source.html
@@ -987,7 +987,7 @@ $(function(){initNavTree('path__utils_8inc_8c_source.html',''); initResizable(tr
s32 D_80163488
Definition cpu_vehicles_camera_path.c:128
-
#define LAKITU_RETRIEVAL
Definition defines.h:370
+
#define LAKITU_RETRIEVAL
Definition defines.h:385
#define PLAYER_EXISTS
Definition defines.h:106
#define PLAYER_HUMAN
Definition defines.h:105
#define PLAYER_CPU
Definition defines.h:103
diff --git a/piint_8h.html b/piint_8h.html
index 1757237ae..af327be25 100644
--- a/piint_8h.html
+++ b/piint_8h.html
@@ -786,7 +786,7 @@ Variables
@@ -801,7 +801,7 @@ Variables
@@ -816,7 +816,7 @@ Variables
diff --git a/player__controller_8h_source.html b/player__controller_8h_source.html
index 6609b8ffd..a0f5b7aac 100644
--- a/player__controller_8h_source.html
+++ b/player__controller_8h_source.html
@@ -306,7 +306,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
f32 Vec3f[3]
Definition common_structs.h:6
s16 cpu_forMarioAndPeach[]
Definition player_controller.c:56
-void func_800371F4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4419
+void func_800371F4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4418
void player_accelerate(Player *)
Definition player_controller.c:3708
s16 * gListCPUforLuigi[]
Definition player_controller.c:161
void func_80029200(Player *, s8)
Definition player_controller.c:694
@@ -317,7 +317,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
void detect_triple_a_combo_a_pressed(Player *)
Definition player_controller.c:3242
void apply_effect(Player *, s8, s8)
Definition player_controller.c:1981
void func_8002A704(Player *, s8)
Definition player_controller.c:1112
-void cancel_drift_effect(Player *)
Definition player_controller.c:4336
+void cancel_drift_effect(Player *)
Definition player_controller.c:4335
s16 * gListCPUforBowser[]
Definition player_controller.c:179
void player_decelerate(Player *, f32)
Definition player_controller.c:3748
s16 cpu_forWarioAndBowser[]
Definition player_controller.c:128
@@ -326,7 +326,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forLuigiAndMario[]
Definition player_controller.c:60
s16 cpu_forToadAndYoshi[]
Definition player_controller.c:92
s16 cpu_forBowserAndDk[]
Definition player_controller.c:150
-void apply_cpu_turn(Player *, s16)
Definition player_controller.c:4247
+void apply_cpu_turn(Player *, s16)
Definition player_controller.c:4246
s16 cpu_forMarioAndBowser[]
Definition player_controller.c:58
void player_accelerate_global(Player *, s32)
Definition player_controller.c:3759
void detect_triple_a_combo_a_released(Player *)
Definition player_controller.c:3182
@@ -339,7 +339,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
void player_accelerate_during_start_sequence(Player *)
Definition player_controller.c:3633
s16 cpu_forMarioAndLuigi[]
Definition player_controller.c:46
void func_800291F8(void)
Definition player_controller.c:691
-void func_80037A4C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4569
+void func_80037A4C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4568
s16 cpu_forPeachAndDk[]
Definition player_controller.c:136
s16 cpu_forToadAndLuigi[]
Definition player_controller.c:90
s16 cpu_forDkAndWario[]
Definition player_controller.c:110
@@ -348,10 +348,10 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forLuigiAndPeach[]
Definition player_controller.c:70
void player_decelerate_during_start_sequence(Player *, f32)
Definition player_controller.c:3689
s16 cpu_forYoshiAndLuigi[]
Definition player_controller.c:76
-void func_80037BB4(Player *player, Vec3f)
Definition player_controller.c:4596
+void func_80037BB4(Player *player, Vec3f)
Definition player_controller.c:4595
s16 cpu_forWario[]
Definition player_controller.c:37
void func_8002C954(Player *, s8, Vec3f)
Definition player_controller.c:1920
-void func_80036DB4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4357
+void func_80036DB4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4356
s16 cpu_forMarioAndWario[]
Definition player_controller.c:54
s16 cpu_forToadAndMario[]
Definition player_controller.c:88
void update_steering_small(Player *, s32 *, s32 *, s32, s32, s32, f32)
Definition player_controller.c:3881
@@ -363,7 +363,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
void func_8002A79C(Player *, s8)
Definition player_controller.c:1123
void func_8002FE84(Player *, f32)
Definition player_controller.c:2943
void update_drift_state_counter(Player *, s8)
Definition player_controller.c:1148
-void func_80037614(Player *, Vec3f, Vec3f)
Definition player_controller.c:4483
+void func_80037614(Player *, Vec3f, Vec3f)
Definition player_controller.c:4482
void func_8002C4F8(Player *, s8)
Definition player_controller.c:1826
void func_80028F70(void)
Definition player_controller.c:650
void func_80029150(void)
Definition player_controller.c:674
@@ -376,10 +376,10 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forToadAndBowser[]
Definition player_controller.c:100
s16 cpu_forPeachAndWario[]
Definition player_controller.c:138
s16 cpu_forLuigiAndDk[]
Definition player_controller.c:66
-void handle_a_press_for_all_players_during_race(void)
Definition player_controller.c:4765
+void handle_a_press_for_all_players_during_race(void)
Definition player_controller.c:4764
s16 cpu_forYoshiAndToad[]
Definition player_controller.c:78
s16 ** cpu_forTwoPlayer[]
Definition player_controller.c:184
-void func_80037CFC(Player *, struct Controller *, s8)
Definition player_controller.c:4635
+void func_80037CFC(Player *, struct Controller *, s8)
Definition player_controller.c:4634
void func_8002AB70(Player *)
Definition player_controller.c:1241
s16 cpu_forBowserAndMario[]
Definition player_controller.c:144
s16 cpu_forDkAndToad[]
Definition player_controller.c:106
@@ -390,7 +390,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forYoshiAndPeach[]
Definition player_controller.c:84
s16 cpu_forToadAndPeach[]
Definition player_controller.c:98
void func_8002C17C(Player *, s8)
Definition player_controller.c:1769
-s16 get_clamped_stickX_with_deadzone(struct Controller *)
Definition player_controller.c:4828
+s16 get_clamped_stickX_with_deadzone(struct Controller *)
Definition player_controller.c:4827
s16 cpu_forToadAndWario[]
Definition player_controller.c:96
void func_80027EDC(Player *, s8)
Definition player_controller.c:241
void player_accelerate_alternative(Player *)
Definition player_controller.c:3302
@@ -400,14 +400,14 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forPeach[]
Definition player_controller.c:39
s16 cpu_forBowserAndWario[]
Definition player_controller.c:152
void func_8002F730(Player *player, Camera *camera, s8 arg2, s8 playerId)
-void func_8003777C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4513
+void func_8003777C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4512
s16 cpu_forYoshiAndMario[]
Definition player_controller.c:74
void func_8002AAC0(Player *)
Definition player_controller.c:1219
void func_8002D028(Player *, s8)
Definition player_controller.c:2055
s16 cpu_forWarioAndDk[]
Definition player_controller.c:122
s16 cpu_forToad[]
Definition player_controller.c:33
void func_800339C4(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3864
-void func_80038BE4(Player *, s16)
Definition player_controller.c:4935
+void func_80038BE4(Player *, s16)
Definition player_controller.c:4934
void player_decelerate_global(Player *, f32, s32)
Definition player_controller.c:3801
s16 cpu_forPeachAndYoshi[]
Definition player_controller.c:134
void apply_triggers(Player *, s8, s8)
@@ -419,7 +419,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forWarioAndYoshi[]
Definition player_controller.c:120
void kart_hop(Player *)
Definition player_controller.c:1192
void update_player_drift_duration(Player *)
Definition player_controller.c:1755
-void func_800378E8(Player *, Vec3f, Vec3f)
Definition player_controller.c:4542
+void func_800378E8(Player *, Vec3f, Vec3f)
Definition player_controller.c:4541
void func_80028C44(Player *, Camera *, s8, s8)
Definition player_controller.c:571
void func_800291F0(void)
Definition player_controller.c:688
s16 cpu_forYoshiAndWario[]
Definition player_controller.c:82
@@ -430,12 +430,12 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
s16 cpu_forYoshiAndDk[]
Definition player_controller.c:80
s16 cpu_forPeachAndBowser[]
Definition player_controller.c:142
void func_80028F5C(s32, s32, s32, s32)
-void func_80036C5C(Player *)
Definition player_controller.c:4328
+void func_80036C5C(Player *)
Definition player_controller.c:4327
s32 get_player_index_for_player(Player *)
Definition player_controller.c:188
void func_8002A5F4(Vec3f, f32, Vec3f, f32, f32)
Definition player_controller.c:1079
s16 cpu_forWarioAndMario[]
Definition player_controller.c:116
void func_80029060(void)
Definition player_controller.c:662
-s16 get_clamped_stickY_with_deadzone(struct Controller *)
Definition player_controller.c:4881
+s16 get_clamped_stickY_with_deadzone(struct Controller *)
Definition player_controller.c:4880
s16 cpu_forDk[]
Definition player_controller.c:35
s16 cpu_forMario[]
Definition player_controller.c:27
void func_8002AE28(void)
Definition player_controller.c:1294
@@ -457,7 +457,7 @@ $(function(){initNavTree('player__controller_8h_source.html',''); initResizable(
void func_80029B4C(Player *, f32, f32, f32)
void func_80038C6C(Player *, Camera *, s8, s8)
void func_80033940(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3845
-void handle_a_press_for_player_during_race(Player *, struct Controller *, s8)
Definition player_controller.c:4733
+void handle_a_press_for_player_during_race(Player *, struct Controller *, s8)
Definition player_controller.c:4732
s16 cpu_forLuigiAndBowser[]
Definition player_controller.c:72
void func_8002C7E4(Player *, s8, s8)
Definition player_controller.c:1881
void func_80030A34(Player *)
Definition player_controller.c:3132
diff --git a/rainbow__road_2course__data_8c.html b/rainbow__road_2course__data_8c.html
index 35925bacb..bb10edc22 100644
--- a/rainbow__road_2course__data_8c.html
+++ b/rainbow__road_2course__data_8c.html
@@ -715,7 +715,7 @@ Variables
#define G_RM_AA_ZB_XLU_SURF2
Definition gbi.h:881
#define G_ON
Definition mbi.h:51
u8 gRRTextureStarOutline[]
Definition course_textures.linkonly.c:4
-- Todo
- Replace addresses with variables
+- Todo
- Replace addresses with variables
diff --git a/rainbow__road_2course__data_8h.html b/rainbow__road_2course__data_8h.html
index 74d6581ac..469b116bf 100644
--- a/rainbow__road_2course__data_8h.html
+++ b/rainbow__road_2course__data_8h.html
@@ -600,7 +600,7 @@ Variables
-
- Todo
- Replace addresses with variables
+
- Todo
- Replace addresses with variables
diff --git a/search/all_11.js b/search/all_11.js
index 2631a9dc4..71a7e4f28 100644
--- a/search/all_11.js
+++ b/search/all_11.js
@@ -19,7 +19,7 @@ var searchData=
['object_5forigin_5fpos_5frandomize_5faround_5fz_16',['object_origin_pos_randomize_around_z',['../code__80086E70_8c.html#ac6428c27f0022ef2f12b28a39c386945',1,'object_origin_pos_randomize_around_z(s32 objectIndex, s16 z, u16 arg2): code_80086E70.c'],['../code__80086E70_8h.html#af49d1527179dc119222464883ebe5174',1,'object_origin_pos_randomize_around_z(s32, s16, u16): code_80086E70.c']]],
['objectindex_17',['objectIndex',['../structstruct__D__8018CE10.html#a127e1b12aed47ab382b129edabb71d52',1,'struct_D_8018CE10']]],
['objectlistsize_18',['objectListSize',['../code__80057C60_8c.html#a619a9cb4ca05d69a44a5928af9e499ad',1,'code_80057C60.c']]],
- ['objects_19',['Objects',['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]],
+ ['objects_19',['Objects',['../objects.html',1,'Objects'],['../controlflow.html#objects',1,'Objects'],['../objects.html#objects-1',1,'Objects']]],
['objects_2eh_20',['objects.h',['../objects_8h.html',1,'']]],
['objects_2emd_21',['objects.md',['../objects_8md.html',1,'']]],
['objx_22',['objX',['../structuObjSprite__t.html#aa56aa472d1ac710dd829e6f1cd9f7ad0',1,'uObjSprite_t']]],
diff --git a/search/all_6.js b/search/all_6.js
index b42c195ba..31c62a13c 100644
--- a/search/all_6.js
+++ b/search/all_6.js
@@ -8661,7 +8661,7 @@ var searchData=
['defaultcharacterids_8658',['defaultCharacterIds',['../code__80281780_8c.html#ad88934a4bcda92e222b2a466e1e26c12',1,'defaultCharacterIds: code_80281780.c'],['../code__80281780_8h.html#ad88934a4bcda92e222b2a466e1e26c12',1,'defaultCharacterIds: code_80281780.c']]],
['defines_2eh_8659',['defines.h',['../defines_8h.html',1,'']]],
['definitions_8660',['Technical Definitions',['../terminology.html#technical-definitions',1,'']]],
- ['degrees_5fconversion_5ffactor_8661',['DEGREES_CONVERSION_FACTOR',['../defines_8h.html#a5fe5c9e278625a540997d87c80f22208',1,'defines.h']]],
+ ['degrees_8661',['DEGREES',['../defines_8h.html#a29a687ccf66fa4e1e852ecfaca24a63b',1,'defines.h']]],
['delay_8662',['delay',['../structVibratoState.html#ac7b0ebaf890134933a4888c2be0fbfc9',1,'VibratoState::delay'],['../structAdsrEnvelope.html#a0cb5b8f0c8cd0c0133ef589e194dd9a1',1,'AdsrEnvelope::delay'],['../structSequencePlayer.html#aa22d2a5a381563d6357394d5208a1778',1,'SequencePlayer::delay'],['../structAdsrState.html#a6ccfb81ff3259a289e5cc122e788807d',1,'AdsrState::delay'],['../structSequenceChannel.html#aca133567ad3c965a02afe14490e9e4ea',1,'SequenceChannel::delay'],['../structSequenceChannelLayer.html#a847c174ff1b4e29c3e717188bb5b76f4',1,'SequenceChannelLayer::delay']]],
['delayunused_8663',['delayUnused',['../structSequenceChannelLayer.html#a9ed3e8ff831716e3e68c38c5131ffc8d',1,'SequenceChannelLayer']]],
['delete_5factor_5fin_5funexpired_5factor_5flist_8664',['delete_actor_in_unexpired_actor_list',['../cpu__vehicles__camera__path_8h.html#a6cc38ffe3621fcb43db305340f3ab4c9',1,'delete_actor_in_unexpired_actor_list(s32): actor_utils.inc.c'],['../actor__utils_8inc_8c.html#ad301b978cdd3c4cc190b10be050d51d8',1,'delete_actor_in_unexpired_actor_list(s32 actorIndex): actor_utils.inc.c']]],
diff --git a/search/defines_4.js b/search/defines_4.js
index 7c5c3bcd3..38df630c4 100644
--- a/search/defines_4.js
+++ b/search/defines_4.js
@@ -64,7 +64,7 @@ var searchData=
['declare_5fkart_5ftumble_5ftable_61',['DECLARE_KART_TUMBLE_TABLE',['../kart__dma_8c.html#a9ce3390a2f0fbde77667e9ae510e9844',1,'kart_dma.c']]],
['default_5flen_5f1ch_62',['DEFAULT_LEN_1CH',['../synthesis_8h.html#a595997d04904dfb0bf3bcef45336e373',1,'synthesis.h']]],
['default_5flen_5f2ch_63',['DEFAULT_LEN_2CH',['../synthesis_8h.html#af8e8ccd276f35d9a4cee4a4a3d624373',1,'synthesis.h']]],
- ['degrees_5fconversion_5ffactor_64',['DEGREES_CONVERSION_FACTOR',['../defines_8h.html#a5fe5c9e278625a540997d87c80f22208',1,'defines.h']]],
+ ['degrees_64',['DEGREES',['../defines_8h.html#a29a687ccf66fa4e1e852ecfaca24a63b',1,'defines.h']]],
['deleted_5fobject_5fid_65',['DELETED_OBJECT_ID',['../objects_8h.html#a5da8f460a22c441fb5bb00bd5b3bac2a',1,'objects.h']]],
['demo_5ffive_66',['DEMO_FIVE',['../defines_8h.html#a4d0cd80c1d8a9c1b8668c6bd4f8509de',1,'defines.h']]],
['demo_5ffour_67',['DEMO_FOUR',['../defines_8h.html#a718455dd2e94947933201e3718c5d87e',1,'defines.h']]],
diff --git a/todo.html b/todo.html
index 28543d1f5..8ce1a1bd2 100644
--- a/todo.html
+++ b/todo.html
@@ -150,9 +150,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global d_course_mario_raceway_dl_0 []
Replace addresses with variables
Global d_course_moo_moo_farm_dl_0 []
-Replace addresses with variables
-Global d_course_rainbow_road_dl_0 []
Replace addresses with variables
+Global d_course_rainbow_road_dl_0 []
+Replace addresses with variables
Global d_course_royal_raceway_dl_0 []
Replace addresses with variables
Global d_course_sherbet_land_dl_0 []
@@ -164,7 +164,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global d_course_yoshi_valley_dl_0 []
Replace addresses with variables
Global debug_switch_character_ceremony_cutscene (void)
-confirm this.
+confirm this.
Union du
is it possible to remove them somehow?
is it possible to remove them somehow?
@@ -182,13 +182,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global func_800745C8 (s32 objectIndex, uintptr_t arg1)
arg1 should likely be a u8 *
Global func_80091FA4 (void)
-These sizes need to be sizeof() for shiftability if possible
+These sizes need to be sizeof() for shiftability if possible
Global func_800CBC24 (void)
clenanup, something's weird with the variables. D_800EA4A4 is probably EuAudioCmd bc of the + 0x100
Global func_8028336C (UNUSED CinematicCamera *arg0, UNUSED Camera *camera)
Does this match as a return of s8?
Global func_802846E4 (CinematicCamera *)
-What does this even do?
+What does this even do?
Global func_8028F970 (void)
increasing players past four would require increase this loop iterator.
Global gen_random_item (s16 rank, s16 isCpu)
@@ -198,15 +198,15 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global gTorchSpawns []
fix this extern
Global guMtxCatL (Mtx *m, Mtx *n, Mtx *res)
-Move gGfxPool out of main.h
+Move gGfxPool out of main.h
Global IO_WRITE (addr, data)
These defines are from PR/rcp.h, but including that causes problems...
Global LEO_CMD_TYPE_0
-name
+name
Global LEO_CMD_TYPE_1
-name
+name
Global LEO_CMD_TYPE_2
-name
+name
Global load_track_path (s32 pathIndex)
Confirm this comment
Global M_TASK_FLAG0
@@ -224,13 +224,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
Global osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
magic constant
Global osPiStartDma (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)
-name magic constants
+name magic constants
Global osRomBase
-figure out why this is like this
+figure out why this is like this
Global osViBlack (u8 active)
-name magic constants
+name magic constants
Global osViSwapBuffer (void *vaddr)
-figure out what this flag means
+figure out what this flag means
Global PI_DOMAIN1
This define is from os.h, but including that causes problems...
Global render_actor_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell)
diff --git a/train_2render_8inc_8c_source.html b/train_2render_8inc_8c_source.html
index 85fe95bd8..332244835 100644
--- a/train_2render_8inc_8c_source.html
+++ b/train_2render_8inc_8c_source.html
@@ -183,7 +183,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -196,7 +196,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -209,7 +209,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -222,7 +222,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -235,7 +235,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -248,7 +248,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -325,7 +325,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -337,7 +337,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -417,7 +417,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -429,7 +429,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -441,7 +441,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -453,7 +453,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -465,7 +465,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -477,7 +477,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
-
+
@@ -495,6 +495,7 @@ $(function(){initNavTree('train_2render_8inc_8c_source.html',''); initResizable(
Camera * camera1
Definition camera.c:25
f32 Vec3f[3]
Definition common_structs.h:6
f32 Mat4[4][4]
Definition common_structs.h:16
+#define DEGREES(degree)
Definition defines.h:347
#define G_CULL_BACK
Definition gbi.h:351
#define G_MTX_MODELVIEW
Definition gbi.h:305
diff --git a/train_2update_8inc_8c_source.html b/train_2update_8inc_8c_source.html
index 79d6506ae..3f2a7aa7a 100644
--- a/train_2update_8inc_8c_source.html
+++ b/train_2update_8inc_8c_source.html
@@ -112,7 +112,7 @@ $(function(){initNavTree('train_2update_8inc_8c_source.html',''); initResizable(
-
+
13 if (arg0->
unk_08 != 0.0f) {
@@ -123,16 +123,17 @@ $(function(){initNavTree('train_2update_8inc_8c_source.html',''); initResizable(
+
#define DEGREES(degree)
Definition defines.h:347
void func_800C9D80(Vec3f position, Vec3f velocity, u32 soundBits)
Definition external.c:3177
#define SOUND_ARG_LOAD(sound_bank, byte2, byte3, sound_id)
Definition sounds.h:14
Definition actor_types.h:144
diff --git a/vehicle__utils_8inc_8c_source.html b/vehicle__utils_8inc_8c_source.html
index 7e987563f..5472c768d 100644
--- a/vehicle__utils_8inc_8c_source.html
+++ b/vehicle__utils_8inc_8c_source.html
@@ -161,7 +161,7 @@ $(function(){initNavTree('vehicle__utils_8inc_8c_source.html',''); initResizable
-
+
@@ -1312,17 +1312,18 @@ $(function(){initNavTree('vehicle__utils_8inc_8c_source.html',''); initResizable
s16 update_vehicle_following_path(Vec3f, s16 *, f32)
Definition path_utils.inc.c:794
s32 generate_2d_path(Path2D *, TrackPathPoint *, s32)
Definition path_calc.inc.c:462
#define SCREEN_MODE_2P_SPLITSCREEN_VERTICAL
Definition defines.h:226
+
#define DEGREES(degree)
Definition defines.h:347
#define SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL
Definition defines.h:225
#define SCREEN_MODE_1P
Options for gScreenModeSelection and gActiveScreenMode.
Definition defines.h:224
#define CC_50
Options for gCCSelection CC stands for cubic-centimetres. It measures engine displacement composed fr...
Definition defines.h:160
#define GRAND_PRIX
Options for gModeSelection.
Definition defines.h:147
-
#define HIT_PADDLE_BOAT_TRIGGER
Definition defines.h:416
+
#define HIT_PADDLE_BOAT_TRIGGER
Definition defines.h:431
#define PLAYER_HUMAN
Definition defines.h:105
-
#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:419
+
#define VERTICAL_TUMBLE_TRIGGER
Definition defines.h:434
#define PLAYER_CPU
Definition defines.h:103
-
#define EXPLOSION_CRASH_EFFECT
Definition defines.h:466
+
#define EXPLOSION_CRASH_EFFECT
Definition defines.h:481
#define TIME_TRIALS
Definition defines.h:148
-
#define HIT_BY_STAR_EFFECT
Definition defines.h:467
+
#define HIT_BY_STAR_EFFECT
Definition defines.h:482
TrackPathPoint d_course_dks_jungle_parkway_ferry_path[]
Definition course_data.c:4003
void func_800C9EF4(Vec3f arg0, u32 soundBits)
Definition external.c:3196
void func_800C9D80(Vec3f position, Vec3f velocity, u32 soundBits)
Definition external.c:3177
diff --git a/wario__sign_2update_8inc_8c_source.html b/wario__sign_2update_8inc_8c_source.html
index 151d01388..24a9d793b 100644
--- a/wario__sign_2update_8inc_8c_source.html
+++ b/wario__sign_2update_8inc_8c_source.html
@@ -112,10 +112,11 @@ $(function(){initNavTree('wario__sign_2update_8inc_8c_source.html',''); initResi
+
#define DEGREES(degree)
Definition defines.h:347
Definition actor_types.h:120
Vec3s rot
Definition actor_types.h:127
void update_actor_wario_sign(struct Actor *arg0)
Updates the Wario sign actor. Used in Wario Stadium.
Definition update.inc.c:9
diff --git a/yoshi__egg_2update_8inc_8c_source.html b/yoshi__egg_2update_8inc_8c_source.html
index f868e4af3..528b75303 100644
--- a/yoshi__egg_2update_8inc_8c_source.html
+++ b/yoshi__egg_2update_8inc_8c_source.html
@@ -112,7 +112,7 @@ $(function(){initNavTree('yoshi__egg_2update_8inc_8c_source.html',''); initResiz
-
+
12 if ((egg->
flags & 0x400) != 0) {
@@ -126,12 +126,13 @@ $(function(){initNavTree('yoshi__egg_2update_8inc_8c_source.html',''); initResiz
21 egg->
flags &= ~(1 << 10);
-
+
-
+
+
#define DEGREES(degree)
Definition defines.h:347
f32 coss(u16 angle)
Definition math_util.c:1319
f32 sins(u16 angle)
Definition math_util.c:1310
Definition actor_types.h:212