fix todo, bug not appears and change theme (#525)

* fix todo, bug not appears and change theme

* fix warning
This commit is contained in:
coco875
2024-01-01 03:56:14 +01:00
committed by GitHub
parent 2727a5e5dd
commit 98474c5b94
64 changed files with 138 additions and 105 deletions
+3 -3
View File
@@ -3562,7 +3562,7 @@ void func_8000F2DC(void) {
D_801645E0 = D_801645A0[0];
// zero allocated memory?
// @warning does not appear to zero all the above allocated variables.
//! @warning does not appear to zero all the above allocated variables.
for (i = 0; i < 4; i++) {
func_8000F2BC(D_80164550[i], D_80163368[i]);
func_8000F2BC(D_80164560[i], D_80163368[i]);
@@ -3800,7 +3800,7 @@ void func_800100F0(s32 pathIndex) {
// If path data higher than 3000 something has gone wrong.
// Skip processing the data.
// todo: Confirm this comment
//! @todo Confirm this comment
if (!bInvalidPath) {
var_v0 = func_80011014(pathDest, path, sp24, pathIndex);
gWaypointCountByPathIndex[pathIndex] = (u16) var_v0;
@@ -7124,7 +7124,7 @@ void func_8001969C(s32 playerId, f32 arg1, s32 cameraId, s16 pathIndex) {
waypoint = &D_80164550[0][gNearestWaypointByCameraId[cameraId]];
D_801645F8[cameraId] = waypoint->posX;
// @bug Adding an (f32) cast changes asm, why?
//! @bug Adding an (f32) cast changes asm, why?
D_80164618[cameraId] = waypoint->posY + 10.0;
D_80164638[cameraId] = waypoint->posZ;
D_80164648[cameraId] = 0.0f;