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@@ -115,7 +115,7 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
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<dd><a class="anchor" id="_bug000013"></a> </dd>
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<dt>Global <a class="el" href="defines_8h.html#aced0da00711d5b7b835fd72c22bd353e">ENABLE_DEBUG_MODE</a> </dt>
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<dd><a class="anchor" id="_bug000014"></a>This looks like it should work at any point in the race. </dd>
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<dt>Global <a class="el" href="code__80005FD0_8c.html#a61da9c57e00b21e4a075bf9d41b932a1">func_8001969C</a> (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex)</dt>
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<dt>Global <a class="el" href="cpu__vehicles__camera__path_8c.html#a61da9c57e00b21e4a075bf9d41b932a1">func_8001969C</a> (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex)</dt>
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<dd><a class="anchor" id="_bug000007"></a>Adding an (f32) cast changes asm, why? </dd>
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<dt>Global <a class="el" href="heap_8h.html#ab4f80aff560307d96b2c40b5c0ed82f8">func_800B9BE4</a> (f32, f32, u16 *)</dt>
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<dd><a class="anchor" id="_bug000001"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
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