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Document alpha, movement (#721)
* Document alpha, movement * Fix typo * Add missing ~
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@@ -1801,7 +1801,7 @@ void render_texture_tile_rgba32_block(s16 x, s16 y, u8* texture, u32 width, u32
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centerY += heightDiv;
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}
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gSPDisplayList(gDisplayListHead++, D_0D007EB8);
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// FAKE
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centerX++;
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@@ -4478,12 +4478,12 @@ void func_800569F4(s32 playerIndex) {
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gObjectList[objectIndex].primAlpha = 0;
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}
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void func_80056A40(s32 playerIndex, s32 arg1) {
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void func_80056A40(s32 playerIndex, s32 primAlpha) {
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s32 objectIndex;
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objectIndex = gIndexObjectBombKart[playerIndex];
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init_object(objectIndex, 0);
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gObjectList[objectIndex].primAlpha = (s16) arg1;
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gObjectList[objectIndex].primAlpha = (s16) primAlpha;
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}
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void func_80056A94(s32 playerIndex) {
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