fix typo include (#658)

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
coco875 2024-08-01 05:10:19 +02:00 committed by GitHub
parent 8f44a7e07e
commit b1161c2ce8
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13 changed files with 13 additions and 12 deletions

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@ -3,7 +3,7 @@
#include <PR/mbi.h>
#include <PR/ultratypes.h>
#include "common_structs.h"
#include <common_structs.h>
#define GU_PI 3.1415926
/* Functions */

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@ -36,7 +36,7 @@ extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_message.h"
#include <PR/os_message.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)

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@ -38,6 +38,7 @@ typedef double f64;
typedef u32 size_t;
typedef s32 ssize_t;
typedef u32 uintptr_t;
typedef u8 uint8_t;
typedef s32 intptr_t;
typedef s32 ptrdiff_t;
#else

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@ -1,7 +1,7 @@
#ifndef BOMB_KART_H
#define BOMB_KART_H
#include "common_structs.h"
#include <common_structs.h>
#include <mk64.h>
#define NUM_BOMB_KARTS_MAX 7

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@ -1,7 +1,7 @@
#ifndef _COMMON_STRUCTS_H_
#define _COMMON_STRUCTS_H_
#include "ultra64.h"
#include <ultra64.h>
typedef f32 Vec3f[3];
typedef f32 Vec4f[4];

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@ -1,7 +1,7 @@
#ifndef _FUNCTIONS_H_
#define _FUNCTIONS_H_
#include "common_structs.h"
#include <common_structs.h>
void mio0decode(u8* arg0, u8* arg1);

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@ -1,7 +1,7 @@
#ifndef STDDEF_H
#define STDDEF_H
#include "PR/ultratypes.h"
#include <PR/ultratypes.h>
#ifndef offsetof
#define offsetof(st, m) ((size_t)&(((st *)0)->m))

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@ -1,7 +1,7 @@
#ifndef STRING_H
#define STRING_H
#include "PR/ultratypes.h"
#include <PR/ultratypes.h>
void *memcpy(void *dst, const void *src, size_t size);
size_t strlen(const char *str);

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@ -2,7 +2,7 @@
#define OBJECTS_H
#include "spline.h"
#include "common_structs.h"
#include <common_structs.h>
#define OBJECT_LIST_SIZE 0x226
#define SOME_OBJECT_INDEX_LIST_SIZE 32

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@ -1,7 +1,7 @@
#ifndef SAVE_DATA_H
#define SAVE_DATA_H
#include "common_structs.h"
#include <common_structs.h>
typedef struct {
// 6 little endian 3-byte records.

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@ -1,7 +1,7 @@
#ifndef SPLINE_H
#define SPLINE_H
#include "common_structs.h"
#include <common_structs.h>
/*
These are some very good videos about splines/Bezier curves in general

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@ -1,7 +1,7 @@
#ifndef VEHICLES_H
#define VEHICLES_H
#include "common_structs.h"
#include <common_structs.h>
#define NUM_1P_PASSENGER_CARS 4
#define NUM_2P_PASSENGER_CARS 1

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@ -1,7 +1,7 @@
#ifndef WAYPOINTS_H
#define WAYPOINTS_H
#include "common_structs.h"
#include <common_structs.h>
typedef struct {
/* 0x00 */ s16 posX;