Update cpu_vehicles_camera_path.c (#738)

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MegaMech 2025-07-12 20:16:14 -06:00 committed by GitHub
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commit b8823f12a1
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@ -1495,7 +1495,6 @@ void update_player(s32 playerId) {
gPlayerTrackPositionFactorInstruction[playerId].target = 0.0f;
gPlayerTrackPositionFactorInstruction[playerId].unkC = 0.0f;
}
// gNearestPathPointByPlayerId[playerId] might need to be saved to a temp
gPlayerPathY[playerId] =
gTrackPaths[gPlayerPathIndex][gNearestPathPointByPlayerId[playerId]].posY + 4.3f;
if ((D_801631F8[playerId] == 1) && (D_801631E0[playerId] == false)) {