@@ -191,6 +192,8 @@ Functions
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| f32 | func_8000D3B8 (s32 playerId) |
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| void | func_8000D438 (s32 arg0, u16 arg1) |
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| void | set_bomb_kart_spawn_positions (void) |
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| s32 | func_8000ED14 (s32 actorIndex, s16 arg1) |
@@ -391,6 +394,8 @@ Functions
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| void | func_8001A518 (s32 arg0, s32 arg1, s32 arg2) |
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| void | func_8001AAAC (s16 arg0, s16 arg1, s16 arg2) |
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| void | func_8001AB00 (void) |
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| void | func_8001AB74 (s32 arg0, s16 *arg1, s32 arg2) |
@@ -403,6 +408,8 @@ Functions
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| void | func_8001C05C (void) |
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| void | func_8001C14C (void) |
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| void | func_8001C3C4 (s32 arg0) |
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| UNUSED void | func_8001C42C (void) |
@@ -806,12 +813,6 @@ Variables
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| char * | D_800ECF60 = "OGAWA DEBUG DRAW\n" |
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| u16 | D_80163258 [] |
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| u16 | D_80163270 [] |
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| s32 | D_80163288 [] |
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@@ -1442,6 +1443,12 @@ Here is the call graph for this function: