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@@ -111,16 +111,18 @@ $(function(){initNavTree('green__shell_2render_8inc_8c_source.html',''); initRes
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<a href="green__shell_2render_8inc_8c.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#include <<a class="code" href="actors_8h.html">actors.h</a>></span></div>
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<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#include <<a class="code" href="gbi_8h.html">PR/gbi.h</a>></span></div>
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<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include <<a class="code" href="main_8h.html">main.h</a>></span></div>
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<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <assets/common_data.h></span></div>
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<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <<a class="code" href="common__data_8h.html">assets/common_data.h</a>></span></div>
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<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
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<div class="foldopen" id="foldopen00013" data-start="{" data-end="}">
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<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"><a class="line" href="green__shell_2render_8inc_8c.html#a39d6e7cdcb6d797ff42e8b68549ce944"> 13</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="green__shell_2render_8inc_8c.html#a39d6e7cdcb6d797ff42e8b68549ce944">render_actor_green_shell</a>(<a class="code hl_struct" href="structCamera.html">Camera</a> *camera, <a class="code hl_typedef" href="common__structs_8h.html#ab7160f77e736961cfa2aff581aeee005">Mat4</a> matrix, <span class="keyword">struct</span> <a class="code hl_struct" href="structShellActor.html">ShellActor</a> *shell) {</div>
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<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> gDPLoadTLUT_pal256(<a class="code hl_variable" href="main_8c.html#a126651d46f16435589024505d8aef7b7">gDisplayListHead</a>++, common_tlut_green_shell); <span class="comment">// set texture</span></div>
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<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> gDPLoadTLUT_pal256(<a class="code hl_variable" href="main_8c.html#a126651d46f16435589024505d8aef7b7">gDisplayListHead</a>++, <a class="code hl_variable" href="common__data_8h.html#a5b5e19112b95a7234fe04732faa1a502">common_tlut_green_shell</a>); <span class="comment">// set texture</span></div>
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<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <a class="code hl_function" href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a>(camera, matrix, shell);</div>
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<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span>}</div>
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</div>
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<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:668</div></div>
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<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
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<div class="ttc" id="acommon__data_8h_html"><div class="ttname"><a href="common__data_8h.html">common_data.h</a></div></div>
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<div class="ttc" id="acommon__data_8h_html_a5b5e19112b95a7234fe04732faa1a502"><div class="ttname"><a href="common__data_8h.html#a5b5e19112b95a7234fe04732faa1a502">common_tlut_green_shell</a></div><div class="ttdeci">u16 common_tlut_green_shell[]</div></div>
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<div class="ttc" id="acommon__structs_8h_html_ab7160f77e736961cfa2aff581aeee005"><div class="ttname"><a href="common__structs_8h.html#ab7160f77e736961cfa2aff581aeee005">Mat4</a></div><div class="ttdeci">f32 Mat4[4][4]</div><div class="ttdef"><b>Definition</b> common_structs.h:16</div></div>
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<div class="ttc" id="agbi_8h_html"><div class="ttname"><a href="gbi_8h.html">gbi.h</a></div></div>
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<div class="ttc" id="agreen__shell_2render_8inc_8c_html_a39d6e7cdcb6d797ff42e8b68549ce944"><div class="ttname"><a href="green__shell_2render_8inc_8c.html#a39d6e7cdcb6d797ff42e8b68549ce944">render_actor_green_shell</a></div><div class="ttdeci">void render_actor_green_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdoc">Renders the green shell actor.</div><div class="ttdef"><b>Definition</b> render.inc.c:13</div></div>
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