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https://github.com/n64decomp/mk64
synced 2026-08-09 18:37:20 -04:00
small changes. One matching func, Two nonmatching funcs (#355)
* Various decomp and non_matchings.
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@@ -12,6 +12,12 @@ typedef s16 Vec4s[4];
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typedef f32 Mat3[3][3];
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typedef f32 Mat4[4][4];
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// might not be real, used by func_8002C954
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typedef struct
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{
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f32 x, y, z;
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} Vec3fs;
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#define COURSE_NULL 0xFF
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typedef enum {
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@@ -327,7 +333,7 @@ typedef struct {
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/* 0x0244 */ u16 unk_244[4]; // [0] Active texture group
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/* 0x024C */ u16 unk_24C[4];
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/* 0x0254 */ u16 characterId;
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/* 0x0256 */ s16 unk_256;
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/* 0x0256 */ u16 unk_256;
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/* 0x0258 */ UnkPlayerStruct258 unk_258[40];
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/* 0x0D98 */ s16 unk_D98;
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/* 0x0D9A */ s16 unk_D9A;
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@@ -26,4 +26,6 @@
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#define SET_HIGH_S16_OF_32(var, x) ((((s16 *)&(var))[0]) = (x))
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#endif
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#define SQUARE(x) ((x) * (x))
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#endif // MK64_H
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