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https://github.com/n64decomp/mk64
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Cleaning Up Warnings (#317)
* Update mk64 makefile to reflect sm64 makefile * print func matches and fix some warnings
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+6
-6
@@ -23,16 +23,16 @@ typedef struct
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/* 0x54 */ s32 unk_054;
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/* 0x58 */ s32 unk_058;
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/* 0x5C */ s32 unk_05C;
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/* 0x60 */ s32 *unk_060;
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/* 0x64 */ s8 *unk_064;
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/* 0x68 */ s32 *unk_068;
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/* 0x6C */ s8 *unk_06C;
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/* 0x60 */ u32 *unk_060;
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/* 0x64 */ u8 *unk_064; // ptr to a texture
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/* 0x68 */ u32 *unk_068;
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/* 0x6C */ u8 *unk_06C; // ptr to a texture
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/* 0x70 */ Gfx *unk_070;
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// For at least 1 object type this is meant to be a Vtx*. See func_800555BC
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/* 0x74 */ Vtx *unk_074;
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/* 0x78 */ s8 unk_078[0x04];
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/* 0x7C */ s32 unk_07C;
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/* 0x80 */ s32 unk_080;
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/* 0x80 */ u16 *unk_080; // unk_080[][4]?
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/* 0x84 */ s16 unk_084[0xA];
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/* 0x98 */ u16 unk_098;
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/* 0x9A */ s16 unk_09A;
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@@ -48,7 +48,7 @@ typedef struct
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/* 0xAE */ s16 unk_0AE;
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/* 0xB0 */ s16 unk_0B0;
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/* 0xB2 */ Vec3su unk_0B2;
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/* 0xB8 */ Vec3s unk_0B8;
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/* 0xB8 */ Vec3su unk_0B8;
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/* 0xBE */ Vec3su unk_0BE;
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/* 0xC4 */ u16 unk_0C4;
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/* 0xC6 */ u16 unk_0C6;
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