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Versus mode Bomb Kart stuff (#375)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
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@@ -4,7 +4,6 @@
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#include "common_structs.h"
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#define OBJECT_LIST_SIZE 0x226
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#define D_80183DD8_SIZE 7
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#define SOME_OBJECT_INDEX_LIST_SIZE 32
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typedef struct
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@@ -89,7 +88,6 @@ extern struct_80165C18_entry D_80165C18[];
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* Lakitu?
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**/
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extern s32 D_80183DB8[];
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extern s32 D_80183DD8[];
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// Appears to be a list of object list indices for the Item Window part of the HUD
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extern s32 gItemWindowObjectByPlayerId[];
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