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audio load.c decomp (#176)
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@@ -387,7 +387,7 @@ typedef struct {
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/* 0x023A */ s16 unk_23A;
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/* 0x023C */ f32 unk_23C;
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/* 0x0240 */ s32 unk_240;
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/* 0x0244 */ u16 unk_244[4];
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/* 0x0244 */ u16 unk_244[4]; // [0] Active texture group
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/* 0x0244 */ u16 unk_24C[4];
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/* 0x0254 */ u16 characterId;
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/* 0x0256 */ s16 unk_256;
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