From f20221fab6357123d10d62a0b5e19a0924c0aafe Mon Sep 17 00:00:00 2001 From: MegaMech Date: Mon, 11 Sep 2023 15:08:40 -0600 Subject: [PATCH] Fix comment white-space (#415) * Update main.c --- src/main.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/main.c b/src/main.c index 6cfebeec6..c753b4192 100644 --- a/src/main.c +++ b/src/main.c @@ -263,8 +263,6 @@ void create_gfx_task_structure(void) { gGfxSPTask->task.t.flags = OS_TASK_DP_WAIT; gGfxSPTask->task.t.ucode_boot = rspbootTextStart; gGfxSPTask->task.t.ucode_boot_size = ((u8 *) rspbootTextEnd - (u8 *) rspbootTextStart); - - // The split-screen multiplayer racing state uses F3DLX which has a simple subpixel calculation. // Singleplayer race mode and all other game states use F3DEX. // http://n64devkit.square7.ch/n64man/ucode/gspF3DEX.htm