mirror of
https://github.com/n64decomp/mk64
synced 2026-06-10 12:22:30 -04:00
+5
-5
@@ -18,17 +18,17 @@
|
||||
|
||||
f32 D_800DDB30[] = { 0.4f, 0.6f, 0.275f, 0.3f };
|
||||
|
||||
// Future BSS section, replaces unknown amount of stuff in bss_8001C4D0.s
|
||||
// f32 D_80164A30;
|
||||
// s32 D_80164A2C;
|
||||
// f32 D_8016524C; <- could maybe, maybe be part of spawn_players' bss stuff?
|
||||
|
||||
Camera cameras[4];
|
||||
Camera *camera1 = &cameras[0];
|
||||
Camera *camera2 = &cameras[1];
|
||||
Camera *camera3 = &cameras[2];
|
||||
Camera *camera4 = &cameras[3];
|
||||
|
||||
// Future BSS section, replaces unknown amount of stuff in bss_8001C4D0.s
|
||||
// f32 D_80164A30;
|
||||
// s32 D_80164A2C;
|
||||
// f32 D_8016524C; <- could maybe, maybe be part of spawn_players' bss stuff?
|
||||
|
||||
extern f32 D_80164498[];
|
||||
extern s16 D_80164678[];
|
||||
extern f32 D_801649D8[]; // f32[4]
|
||||
|
||||
Reference in New Issue
Block a user