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MegaMech
2026-04-13 23:26:32 +00:00
parent 0b4d4f60d1
commit f7cd34d20f
230 changed files with 8743 additions and 8739 deletions
+2 -2
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@@ -110,13 +110,13 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
<div class="contents">
<div class="textblock"><dl class="reflist">
<dt>Global <a class="el" href="crash__screen_8c.html#affae45bedac61b2d5c4e3f57283ba099">crash_screen_draw_info</a> (u16 *framebuffer, OSThread *thread)</dt>
<dd><a class="anchor" id="_bug000008"></a>if this check fails, the ra register is printed a second time. </dd>
<dd><a class="anchor" id="_bug000007"></a>if this check fails, the ra register is printed a second time. </dd>
<dt>Global <a class="el" href="collision_8h.html#a10c118854a3112e7a2e86fd88d538f01">detect_tyre_collision</a> (<a class="el" href="structKartTyre.html">KartTyre</a> *)</dt>
<dd><a class="anchor" id="_bug000013"></a> </dd>
<dt>Global <a class="el" href="defines_8h.html#aced0da00711d5b7b835fd72c22bd353e">ENABLE_DEBUG_MODE</a> </dt>
<dd><a class="anchor" id="_bug000014"></a>This looks like it should work at any point in the race. </dd>
<dt>Global <a class="el" href="cpu__vehicles__camera__path_8c.html#a61da9c57e00b21e4a075bf9d41b932a1">func_8001969C</a> (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex)</dt>
<dd><a class="anchor" id="_bug000007"></a>Adding an (f32) cast changes asm, why? </dd>
<dd><a class="anchor" id="_bug000008"></a>Adding an (f32) cast changes asm, why? </dd>
<dt>Global <a class="el" href="heap_8h.html#ab4f80aff560307d96b2c40b5c0ed82f8">func_800B9BE4</a> (f32, f32, u16 *)</dt>
<dd><a class="anchor" id="_bug000001"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
<dt>Global <a class="el" href="load_8h.html#ab3527402c5b0ba729e379fb33e802291">func_800BB388</a> (s32 bankId, s32 instId, s32 arg2)</dt>