Document render/update objects (#565)

* Document objects related code.
  * Including render/update objects code
* Various renamings
This commit is contained in:
coco875
2024-03-04 17:02:45 +01:00
committed by GitHub
parent 1aa6824d33
commit f99e242d97
72 changed files with 3063 additions and 3014 deletions
+4 -4
View File
@@ -200,7 +200,7 @@ void setup_race(void) {
func_802969F8();
func_80005310();
func_8003D080();
init_object_list();
init_hud();
D_800DC510 = 0;
gNumSpawnedShells = 0;
D_800DC5B8 = 0;
@@ -353,11 +353,11 @@ void func_80003040(void) {
break;
case COURSE_WARIO_STADIUM:
vec3f_set(position, -131.0f, 83.0f, 286.0f);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_STADIUM_SIGN);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_SIGN);
vec3f_set(position, -2353.0f, 72.0f, -1608.0f);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_STADIUM_SIGN);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_SIGN);
vec3f_set(position, -2622.0f, 79.0f, 739.0f);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_STADIUM_SIGN);
addActorToEmptySlot(position, rotation, velocity, ACTOR_WARIO_SIGN);
// d_course_wario_stadium_packed_dl_C50
find_vtx_and_set_colours(0x07000C50, 0x64, 0xFF, 0xFF, 0xFF);
// d_course_wario_stadium_packed_dl_BD8