Tyler McGavran
a753895359
Assorted matches, mostly focussing on 80027D00 ( #277 )
...
* Assorted Matches
* Matches in code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-21 11:57:07 -07:00
Tyler McGavran
4647cdcd7e
Assorted, unrelated matches ( #267 )
...
* Assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-11-01 15:07:35 -06:00
MegaMech
82b53f5928
Player struct member naming and matched a few funcs ( #262 )
...
* Player struct member naming
* Matched a few funcs
2022-09-26 12:59:41 -07:00
coco875
32358c30fd
Change a variety of constants to defines ( #257 )
...
* Change a variety of constants to defines
* Add notes regarding menu columns
* Change unknown type to known types
2022-09-18 21:54:14 -06:00
Tyler McGavran
2c57c81f3a
Match the rest of actors.h ( #254 )
...
* Matched rest of actors and more
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-09-08 16:19:53 -07:00
MegaMech
df9ad2d23b
Matched a few funcs and renamed seg to virt funcs ( #253 )
...
* Matched a few funcs and renamed seg to virt funcs
2022-09-07 22:41:04 -07:00
Tyler McGavran
dfd54d9a10
Match a lot of functions, add header for objects ( #251 )
...
* Match a lot of functions, add header for objects
* Refreshed a TON of functions and created/added to several
header files
* Add header for code_800431B0, address comments
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-08-23 09:33:00 -07:00
Maciek Baron
2fe6c6a2f9
Match a few small functions ( #249 )
...
* Match func_8000B820
* Match func_80011AB8
* Match a few small functions
2022-08-02 18:44:33 -07:00
MegaMech
e9383d1b7a
code_8001F980 decomp + profiler doc + more ( #250 )
2022-08-01 16:32:20 -07:00
Tyler McGavran
a536985a13
Add structs for "vehicle" types in 80005FD0 ( #248 )
...
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-07-27 19:03:35 -07:00
MegaMech
db95b4b9e8
8000FD0 decomp and various ( #247 )
...
* 80005FD0 decomp and various changes
2022-07-27 00:25:50 -07:00
Tyler McGavran
fb010e4186
More miscellaneous matches ( #246 )
...
And more mips_to_c refreshes
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-07-18 20:40:17 -07:00
MegaMech
fd7941e841
Split out some unused asm and documented main.c ( #242 )
...
* Splitting out unused asm
* Documented main.c
2022-07-11 00:02:41 -07:00
MegaMech
a8e984d2fd
Decomp 800 byte sized funcs and smaller ( #241 )
...
* Decomp 800 byte sized funcs and below
2022-07-09 04:05:11 -07:00
MegaMech
42b81c1979
Decomp various small funcs ( #240 )
2022-07-09 02:37:17 -07:00
Tyler McGavran
f2eef3b82e
Identify some stuff in the Camera struct ( #238 )
...
Make a header file for all the camera stuff, refresh a lot of
mips_to_c output
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-07-06 17:36:27 -07:00
MegaMech
bf106ede73
Decomp every func under 500 bytes (except audio) ( #237 )
2022-07-06 00:07:55 -07:00
Tyler McGavran
a8e5c0f212
Match several functions in code_80005FD0 ( #230 )
...
Introduce waypoint struct, which code_80005FD0 seems to be
involved with.
Updated several mips_to_c outputs as well.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-07-01 13:14:20 -07:00
MegaMech
bcf65f3883
import random_u16 to sm64, match random_s32, and match actor func ( #203 )
...
* import random_u16 and atans from sm64
* rand math decomp
* Match func_80298AC0
2022-05-19 01:39:18 -07:00
Tyler McGavran
b1c0c05bd3
Identify some Actor count variables ( #202 )
...
* Identify some Actor count variables
* Match place_all_item_boxes
Also more accurately define the UknownRock struct. Some of the
track specific data is spawning points for the "permanent"
actors (stuff like falling rocks, shrubbery, item boxes, etc.)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-16 19:46:07 -06:00
Tyler McGavran
55a30f5c8c
Give a name to the list of actors ( #200 )
...
Add a define for the size of the actor list, and add a comment
cautioning people about how to appropriately interact with
the specialized types.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-14 20:03:42 -06:00
Tyler McGavran
bbfdb9338c
Give names to a couple vec3*_set functions ( #197 )
...
* Give names to a couple vec3*_set functions
Change vec3f_set to sm64_vec3f_set
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-05-13 22:31:54 -07:00
Tyler McGavran
2f6c87f14f
Identify a credits related struct ( #156 )
...
Move some structs around, place them in more meaningful headers
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-02-02 13:19:51 -07:00
Tyler McGavran
78681aa5ba
Variety of changes ( #147 )
...
* Update player struct with lap count and rank
Also rename some arrays to better reflect what they are tracking
* Add bounding box corner struct and surface type enum
* Create a .h file and move stuff into it
See https://github.com/DeadHamster35/Tarmac64/wiki/Surface-Types and
https://github.com/micro500/mariokart64/wiki/Surface-Map for reference
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-22 22:46:07 -07:00
Maciek Baron
1bbc7674ff
Identify active screen mode, relabel accordingly ( #141 )
2022-01-17 06:44:14 -07:00
ChiefFruitcake
7acd1cbc20
More matching in code_800AF9B0 ( #131 )
...
* Name variables related to selecting a game from the main menu
* Match a couple functions requiring jumptable
* Match func_800B4728
* Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8
* Name functions related to loading and validating SaveData
* Match func_800B4CB4
* Update selected player defines
* Match func_800B5404
* Match func_800B6088
2022-01-06 20:32:57 -07:00
Tyler McGavran
d6cbf56537
Add a couple header files, add some mips_to_c of some previously un-decomped functions ( #132 )
...
* Add a couple header files
These files contain function prototypes for matches functions, NON_MATCHING functions,
and functions used by matched functions.
At this point in time those headers may contain prototypes for functions defined in
unrelated files, but fixing that will have take time
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2022-01-04 19:57:16 -07:00
Maciek Baron
20d9e8afba
Relabel/identify more variables and functions based on current knowledge ( #127 )
...
* Update labels and names based on current knowledge
* Create gChatacterSelections/gCharacterGridSelections distinction
2022-01-02 17:30:23 -07:00
Maciek Baron
7df6d01ef3
Add player and controller labels, rename function ( #123 )
...
* Add player labels, rename function
* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
ChiefFruitcake
4d9ca02750
Naming global variables related to menu navigation ( #119 )
...
* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
Tyler McGavran
ae7451596a
Texture related structs and some controller pak menu stuff ( #116 )
...
Some of this is identifying some functions and structs related to the Controller
pak menu
Some of it is related to structs concerning textures and "animations" and their
associated functions
* Match draw_box, func_80098C18, func_80098FC8
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-12-26 16:10:11 -07:00
Tyler McGavran
d587580bd5
Rename a couple variables ( #93 )
...
* Rename a couple variables
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2021-12-14 20:40:38 -07:00
Tyler McGavran
6d70872c5b
Identification of some race related varaibles ( #78 )
...
* Renamed time/race related variables
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-12-04 00:04:07 -07:00
CoderStig
632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c ( #68 )
...
* fixed float issue brought over from zeldaret
* Import trig_tables.inc.c
* Delete game_data_802BA370.s
* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
Tyler McGavran
3e0bed79d3
Add defines for cup selection ( #66 )
...
* Add defines for cup selection
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Change BATTTLE (3 T's) to BATTLE (2 T's)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-23 21:19:21 -07:00
CoderStig
bd6c82588a
Added gamemode and CC defines ( #64 )
...
* Added gamemode and CC defines
2021-11-23 13:34:54 -07:00
CoderStig
f88c578b98
Added defines for Player->unk_000 bitfields ( #63 )
2021-11-23 04:24:12 -07:00
Tyler McGavran
a2dc62ccf8
Jump Table Related Disassembly ( #60 )
...
* Part 1, Commit 1 of 24
audio/effects
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 2 of 24
audio/external
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 3 of 24
audio/heap
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 4 of 24
audio/port_eu
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 5 of 24
audio/seqplayer
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 6 of 24
code_80005FD0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 7 of 24
code_8001C4D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 8 of 24
code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 9 of 24
code_800393C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 10 of 24
code_8003DC40
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 11 of 24
code_800431B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 12 of 24
code_80057C60
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 13 of 24
code_8006E9C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 14 of 24
code_80071F00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 15 of 24
code_80086E70
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 16 of 24
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 17 of 24
code_80091750
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 18 of 24
code_800AF9B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 19 of 24
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 20 of 24
code_80290C20
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 21 of 24
code_802B0210
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 22 of 24
code_actors
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 23 of 24
memory
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 1, Commit 24 of 24
os/__osException
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 1 of 20
audio/effects.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 2 of 20
audio/external.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 3 of 24
audio/heap.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 4 of 20
audio/port_eu.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 5 of 20
audio/seqplayer.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 6 of 20
code_80005FD0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 7 of 20
code_8001C4D0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 8 of 20
code_80027D00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 9 of 20
code_8003DC40.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 10 of 20
code_800431B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 11 of 20
code_80057C60.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 12 of 20
code_8006E9C0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 13 of 20
code_80071F00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 14 of 20
code_80086E70.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 15 of 20
code_80091750.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 16 of 20
code_800AF9B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 17 of 20
code_80290C20.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 18 of 20
code_802B0210.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 19 of 20
code_80296A50.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 2, Commit 20 of 20
memory.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 1 of 4
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 2 of 4
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 3 of 4
math_util
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Part 3, Commit 4 of 4
crash_screen
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
* Recreated disassemblies with a context file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-23 01:47:54 -08:00
Tyler McGavran
f6a11c734a
Found the variable that tracks the CC type selected. ( #57 )
...
Added some comments for the possible values of Mode and CC
selection
Signed-off-by: Taggerung <tyler.taggerung@gmail.com >
2021-11-16 12:37:58 -07:00
CoderStig
f959f03184
Matched some memory.c and other ( #55 )
...
* Matched some memory.c
* And more
2021-11-16 02:39:33 -07:00
CoderStig
8ab4557b39
Split asm using autodecompiler ( #49 )
...
* Split asm using autodecompiler
* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
duncanspumpkin
51608e6776
Rename offsets
2021-03-02 01:48:18 -07:00
n64
1c84a90d5e
Initial commit
2020-10-14 21:13:33 -07:00