Mostly relocating rodata from data/* files to the appropriate
asm/nonmatching/* files, although there is some plain data
relocating to be found in here too.
Big change to note is the addition of the code_802AAA70.c file,
split from memory.c. Based on some padding in the ro/data for
memory it seems clear that a split is needed, although it is
not clear that exact spot chosen for the split is correct.
Still, it gets the file padding for the ro/data and text segments
correct so it can't be too wrong.
Also included is an update to the asm_processor tool to support
the .hword directive. I made a PR to the main repo of that
project with an identical change and it was accepted.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Remove some bin2c calls from the Makefile
* Found a way to make n64graphics use shared tluts
* Added an option that makes n64graphics operate in a mode where it
takes an image and tlut (as pngs) and spits out the appropriate
CI8 indices inc.c form
* Turns out all the TLUTs for Lakitu are kept in one place, far away
from the textures that use them
* Names some textures and tluts
* Pretty helpful actually, helped identify where a few different
objects types are initialized. Should be a little useful to
whoever dives into the object stuff more deeply
* Minor cleanup in n64graphics
* Added some comments, gave more appropriate names to some
variables.
* Leaving the new mode argument as `-Z` for now
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Textures compile using makefile rules
* Patched n64 graphics memory leak and ci output
* Added memset16safe to initialize ci palettes to magic numbers (transparent pixels).
---------
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
* Add a lot of header files
Did my best to move all relevant function prototypes and external
variable declarations into the header files too.
Matched a few functions in the process
* Updated progress.py
Some of the listed files/folders have been deleted/renamed,
so I reflected those changes in progress.py
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Introduce waypoint struct, which code_80005FD0 seems to be
involved with.
Updated several mips_to_c outputs as well.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>