Commit Graph

21 Commits

Author SHA1 Message Date
MegaMech 208fecdd28 Match bss for code_800029B0 and clean headers (#406)
* Match bss for code_800029B0 and clean headers

* Fix dvdl and a warning
2023-09-08 13:39:13 -06:00
MegaMech 05d3636835 Label memory allocation with proper size (#388)
* Renamed D_8015F734 to FreeMemoryResetAnchor
2023-08-28 12:14:19 -06:00
Tyler McGavran 31d3ac14ec Put void in several function prototypes (#387)
I have historically made prototypes for argument-less functions
 with just plain `()` for the argument list. This has caused some
 minor pains when using `m2c` and is, pendatically, incorrect.

So I have changed all argument-less function protoypes to instead
 have `(void)` as the argument list. This required a couple small
 fixes here and there.
2023-08-26 12:48:45 -06:00
MegaMech baaa2f930d Match Segment 3 -> Matched code_80280650.c (#363)
* Match & doc code_80280650.c

* Update readme
2023-08-10 20:54:11 -06:00
MegaMech d6eb25aae3 Cleaning Up Warnings (#317)
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings
2023-06-28 14:30:11 -06:00
MegaMech eda4a3f117 Various documentation (#309)
* Various matches

* Various documentation

* fix
2023-04-18 22:31:05 -06:00
MegaMech fb7c3bce61 Various matches (#304) 2023-04-10 01:40:47 -06:00
MegaMech afb29a5a65 Match memory.c, remove warnings, fix fake matches (#301)
* Match memory, remove warnings, fix fake matches

* label switch
2023-04-07 22:13:28 -06:00
Tyler McGavran 1897d232a6 Add lots of headers (#252)
* Add a lot of header files

Did my best to move all relevant function prototypes and external
 variable declarations into the header files too.

Matched a few functions in the process

* Updated progress.py

Some of the listed files/folders have been deleted/renamed,
 so I reflected those changes in progress.py

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-08-25 17:57:58 -07:00
MegaMech c29ae8d069 More actor decomp (#184)
* More actor decomp
2022-04-26 22:16:52 -07:00
MegaMech 2f8a1bfcb6 Actor decomp (#183)
* Actor decomp
2022-04-26 15:48:36 -07:00
Tyler McGavran e371625acb Add in a struct for surface map entires (#150)
Sourced from https://github.com/micro500/mariokart64/wiki/Surface-Map,
 only minor adjustments were made.

Updated the bounding box corner struct a little based on information from
 the surface map struct.

Refreshed several mips_to_c outputs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-24 21:22:05 -07:00
Maciek Baron 1bbc7674ff Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
Maciek Baron 20d9e8afba Relabel/identify more variables and functions based on current knowledge (#127)
* Update labels and names based on current knowledge

* Create gChatacterSelections/gCharacterGridSelections distinction
2022-01-02 17:30:23 -07:00
Maciek Baron 7df6d01ef3 Add player and controller labels, rename function (#123)
* Add player labels, rename function

* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
ChiefFruitcake 4d9ca02750 Naming global variables related to menu navigation (#119)
* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
ChiefFruitcake 1b40669f0d Menu selection global variable (#113)
* Rename D_800E86A0 to gMenuSelection. Add menu selection options to defines.h

* Other namings
2021-12-24 20:43:17 -07:00
MegaMech b7f8765d72 Decomped more crash_screen, code_80280650, fixed import shortcut (#115)
* Decomped more crash_screen, code_80280650, fixed import shortcut
2021-12-24 20:31:54 -07:00
Tyler McGavran 7387724509 Give names to some Grand Prix related variables (#67)
* Give names to some Grand Prix related variables

Namely variables related to points and standings

Also added some observational comments to a function
or two

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Add defines for character IDs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-26 17:22:39 -07:00
duncanspumpkin 51608e6776 Rename offsets 2021-03-02 01:48:18 -07:00
CoderStig 5ef48aa2eb Refresh 1 2021-03-02 01:48:17 -07:00