MegaMech
8ebae23080
Label a save info loop ( #645 )
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* save info
* more gcc progress
2024-08-22 23:59:04 -06:00
coco875
81fe450051
fix typo src ( #654 )
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* fix typo src
* fix non matcing
* Update code_80091750.c
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-08-16 15:38:16 -06:00
coco875
3d0c047cc9
change bool ( #644 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-07-21 21:42:14 -06:00
Tyler McGavran
d65aa8729d
Update some attempts ( #595 )
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* Update some attempts
* Matched a func
2024-04-19 20:06:26 -06:00
John Liljegren
e05474030f
Matched func_800B69BC ( #597 )
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* Matched func_800B69BC
* Delete asm/non_matchings/save/func_800B69BC.s
2024-04-17 11:21:41 -06:00
Tyler McGavran
e63ea937d2
Match a couple functions ( #558 )
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The matches in code_80057C60 required changes to several other
function signatures. Thankfully that didn't cause any problems
2024-01-21 19:11:13 -07:00
Tyler McGavran
4429c49062
Match a function, add some comments for some NON_MATCHING functions ( #528 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2024-01-05 16:03:45 -07:00
coco875
7c44252daa
Finish bss ( #527 )
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* Finish importing bss
2024-01-02 14:53:51 -07:00
coco875
3638f19145
some rename in code_8006e9c0 ( #512 )
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* some basic function renames
* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
coco875
670a930f31
Rename code_8001F980 to render_player and code_800B45E0 to save ( #507 )
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* Update and rename code_8001F980.c to render_player.c
* Rename code_8001F980.h to render_player.h
* rename import file to render_player
* Update and rename code_80004740.c to save.c
* Rename code_80004740.h to save.h
2023-12-24 15:52:09 -07:00