Commit Graph

47 Commits

Author SHA1 Message Date
Jed Grabman a5526cc5bf Document effects and define magic values (#733)
* Document projection matrix function

Document function for computing a projection matrix. Used for camera and graphics.

* Fix loop index bug

Fix straightforward loop index bug introduced in last commit

* Style guide updates

Changes to match style recommendations
* Update function variables to camelCase
* Use dOxygen tags
* Use block comment

* Document math functions

* Give all functions in src\racing\math_util.c descriptive names

* Improve documentation for math_util

Improves a number of functions by giving descriptive argument names and comments

* Additional merge

* Fix style issues

update variables / parameters to use camelCase instead of snakeCase

* doxygen and other documentation

* Add doxygen documentation
* Rename mat -> mtx for consistency among matrices
* Theta -> Angle for angles
* Give some arguments more descriptive names

* Partial documentation for calculate_orientation_matrix

Documentation for when cosAxisY is 1 and observations that things break when if it does not equal 1.

* Rename functions

Renamed multiple functions for accuracy or clarity

* doxygen whitespace alignment

Improve readability of doxygen info by aligning text

* Make format check

Formatting updates suggested by make format

* Make skyboxes static

* Change function name

angle_from_coords -> get_angle_between_coords

* Math values renamed

Functions:
render_distance_squared -> distance_if_visible
mtxf_rotation_zxy_translate -> mtxf_rotate_zxy_translate

Arguments:
vecTrans -> translate

* Document many effects

Define effects for
* Braking
* Drifting
* Spinning out (driving and bananas)
* Mini turbos
* Losing at GP
* Tumbling on terrain
* CPU rubberbanding

And substitute some pre-existing defined effect names in place of bit flags

* Replace effect magic numbers with defined values

* Separate effect bit-flags into components

* Document more effects

* Rename some effects

* Replace effect bit_flags with defined values

* Formatting fixes

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-17 20:53:11 -06:00
MegaMech 0a27fbbba0 Revert "Document sound effects (#735)" (#741)
This reverts commit e88f33fb18.
2025-07-17 20:52:44 -06:00
Jed Grabman e88f33fb18 Document sound effects (#735)
* Naming sound effects

* Update sound effect names and categorize

* Add bomb effect and fix bug

* HIT_FAKE_ITEM -> EXPLOSION_CRASH

* Rename sound_effects to triggers

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-17 20:44:27 -06:00
Jed Grabman 91ee36c539 Rewrite of math_util (#727)
* Document projection matrix function

Document function for computing a projection matrix. Used for camera and graphics.

* Fix loop index bug

Fix straightforward loop index bug introduced in last commit

* Style guide updates

Changes to match style recommendations
* Update function variables to camelCase
* Use dOxygen tags
* Use block comment

* Document math functions

* Give all functions in src\racing\math_util.c descriptive names

* Improve documentation for math_util

Improves a number of functions by giving descriptive argument names and comments

* Additional merge

* Fix style issues

update variables / parameters to use camelCase instead of snakeCase

* doxygen and other documentation

* Add doxygen documentation
* Rename mat -> mtx for consistency among matrices
* Theta -> Angle for angles
* Give some arguments more descriptive names

* Partial documentation for calculate_orientation_matrix

Documentation for when cosAxisY is 1 and observations that things break when if it does not equal 1.

* Rename functions

Renamed multiple functions for accuracy or clarity

* doxygen whitespace alignment

Improve readability of doxygen info by aligning text

* Make format check

Formatting updates suggested by make format

* Make skyboxes static

* Change function name

angle_from_coords -> get_angle_between_coords

* Math values renamed

Functions:
render_distance_squared -> distance_if_visible
mtxf_rotation_zxy_translate -> mtxf_rotate_zxy_translate

Arguments:
vecTrans -> translate

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-06-28 11:39:14 -06:00
coco875 731b24eabf Doc code 80005fd0 (#697)
* Document code_80005FD0.c
2025-01-18 17:24:09 -07:00
coco875 8901f82f5a some rename and allow change the course engine (#691)
* some rename and allow change the course engine

* fix comment

* add more comment

* rename and change description
2024-10-20 17:24:37 -06:00
coco875 17a6f4bb3d update clang and add action (#664)
* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-24 15:27:53 -06:00
MegaMech 3d7cdcee8a Collision Documentation (#640)
* Collision related renames
2024-06-26 19:22:38 -06:00
MegaMech 7a10ba89f6 Header cleanup and some renames (#616)
* Place macros for addr conversions

* dl renames

* fixes

* changes ok

* Delete types.h

* move enums
2024-04-20 19:10:53 -06:00
coco875 639fec1458 place surface type const and unassemble flag in vtx and document effects (#553)
* place surface type const and unassemble flag in vtx
2024-01-20 21:22:35 -07:00
coco875 a86b3b0a2e document player and cpu (#534)
* document player and cpu

* cpu_descisions_branch_item to cpu_decisions_branch_item
2024-01-17 16:19:54 -07:00
coco875 03843d77fe some const placement and one rename (#529)
* some const placement and one rename
2024-01-06 07:46:59 -07:00
coco875 7c44252daa Finish bss (#527)
* Finish importing bss
2024-01-02 14:53:51 -07:00
MegaMech 9370701ca4 Fix Array D_80165230 Fake Match Usage (#521)
* Fix arr
2023-12-30 20:32:51 -07:00
coco875 e5a215cb7c Add bss render player and spawn player (#518)
* finish render_player

* finish normally spawn_player bss
2023-12-30 15:46:05 -07:00
coco875 7597ee4ea8 add bss variable to camera.c (#514)
* add bss variable to camera.c

* Rename bss_8001C4D0.s to bss_80164AB0.s
2023-12-25 08:57:38 -07:00
coco875 3638f19145 some rename in code_8006e9c0 (#512)
* some basic function renames

* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
coco875 670a930f31 Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
* Update and rename code_8001F980.c to render_player.c

* Rename code_8001F980.h to render_player.h

* rename import file to render_player

* Update and rename code_80004740.c to save.c

* Rename code_80004740.h to save.h
2023-12-24 15:52:09 -07:00
MegaMech f75460cb8b Matches in code_80005D0 (#487)
* Variety of matches
2023-11-07 20:17:28 -07:00
MegaMech a1f432e9dc match func_8000F628 and add NUM_PLAYERS define (#479)
* Match two funcs and add NUM_PLAYERS define
2023-10-28 12:39:32 -06:00
coco875 134e126cd9 some define comment and replace number by const (#469) 2023-10-19 12:06:12 -06:00
Tyler McGavran a870180a2c Couple matches (#466)
Removed some things from variables.h and functions.h

Added headers for some src/data files
2023-10-18 23:19:07 -06:00
coco875 10e0e61731 rename in code_8001F980.c (#456)
* some renames

* Update code_8001F980.c
2023-10-13 20:55:46 -06:00
MegaMech 7f14bf80df Rename wayPoint to waypoint (#448)
* Rename wayPoint to waypoint

* other
2023-10-09 20:46:56 -06:00
coco875 d8cfed9491 Various Naming (#445)
* Mass renames
2023-10-07 16:31:48 -06:00
coco875 ab2be40711 Function renaming for math_utils and math_utils_2 (#440)
* Renaming functions in math_utils
2023-09-27 14:42:14 -06:00
coco875 2f583fdb42 cleaning camera, kart_dma, menu, math_util (#436)
* cleaning camera.h

* cleaning math_utils.h and remove space

* cleaning kart_dma

* cleaning menu.h
2023-09-22 22:00:30 -06:00
coco875 f4fc23bada Header & General Cleanup (#431)
* Header cleanup
2023-09-20 11:59:55 -06:00
coco875 378144b35b some renaming (#419)
* Renames
2023-09-19 12:23:12 -06:00
MegaMech 208fecdd28 Match bss for code_800029B0 and clean headers (#406)
* Match bss for code_800029B0 and clean headers

* Fix dvdl and a warning
2023-09-08 13:39:13 -06:00
MegaMech 6e3f6aee63 Matched some funcs (#378)
* Matched code
2023-08-22 19:12:51 -06:00
Tyler McGavran 70c082d303 Update some header files (#373)
Also moved a lot of extern variable declarations into the
 their appropriate header file(s)

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-08-20 21:15:07 -06:00
MegaMech 27af470a46 Bumped Total Progress Script by 1.04% (#371)
* Matched camera.c
2023-08-15 13:07:23 -06:00
MegaMech 870c39ad77 Matched code_80091440.c and named gDemoMode variable (#358)
* matched code_80091440.c

* Named gDemoMode

* Remove asm for matching func

* Matched and namings for random_u16_credits func in code_80280650.c
2023-08-09 14:53:55 -06:00
tomas 9d716d921a very cool debug display list (#348)
* added a very cool debug display list ^^ (prints variables to screen)

* Decompiled various functions
2023-08-04 13:04:49 -06:00
MegaMech d6eb25aae3 Cleaning Up Warnings (#317)
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings
2023-06-28 14:30:11 -06:00
Tyler McGavran 782ed71f61 Massive data relocation (#295)
Mostly relocating rodata from data/* files to the appropriate
 asm/nonmatching/* files, although there is some plain data
 relocating to be found in here too.

Big change to note is the addition of the code_802AAA70.c file,
 split from memory.c. Based on some padding in the ro/data for
 memory it seems clear that a split is needed, although it is
 not clear that exact spot chosen for the split is correct.
 Still, it gets the file padding for the ro/data and text segments
 correct so it can't be too wrong.

Also included is an update to the asm_processor tool to support
 the .hword directive. I made a PR to the main repo of that
 project with an identical change and it was accepted.

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-03-29 18:52:15 -06:00
Tyler McGavran eeab33814d Yet more assorted matches (#278)
* Yet more assorted matches

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-11-29 18:03:40 -07:00
MegaMech 0c10beae0e Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)
* Matches, add permute, and add notice to quick runners

* 80281fa0 matches, render_courses, and create defines for audio

* Renamed 80281fa0.h, func naming, and deleted data_121DA0

* Added clang format

* Matched load_surface_map

* Match func in memory.c
2022-11-21 04:06:12 -07:00
Tyler McGavran 4647cdcd7e Assorted, unrelated matches (#267)
* Assorted matches

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-11-01 15:07:35 -06:00
Tyler McGavran b7e7b34998 A bunch of unrelated, assorted changes (#263)
Couple matches functions, an update to a struct, a bunch of header
 files adjustments, and some mips_to_c regenerations

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-09-30 22:48:59 -06:00
MegaMech 82b53f5928 Player struct member naming and matched a few funcs (#262)
* Player struct member naming
* Matched a few funcs
2022-09-26 12:59:41 -07:00
coco875 32358c30fd Change a variety of constants to defines (#257)
* Change a variety of constants to defines

* Add notes regarding menu columns

* Change unknown type to known types
2022-09-18 21:54:14 -06:00
MegaMech e9383d1b7a code_8001F980 decomp + profiler doc + more (#250) 2022-08-01 16:32:20 -07:00
Tyler McGavran f2eef3b82e Identify some stuff in the Camera struct (#238)
Make a header file for all the camera stuff, refresh a lot of
mips_to_c output

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-06 17:36:27 -07:00
Tyler McGavran a8e5c0f212 Match several functions in code_80005FD0 (#230)
Introduce waypoint struct, which code_80005FD0 seems to be
 involved with.

Updated several mips_to_c outputs as well.

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-01 13:14:20 -07:00
MegaMech 22ca23f32c Rename some files and Match spawn_players.c (#226)
* name some code files

* Match spawn_players func

* random decomp

* name more files
2022-06-17 03:05:27 -07:00