coco875
3534198418
Update linkonly_generator.py ( #670 )
2024-08-24 15:36:12 -06:00
coco875
17a6f4bb3d
update clang and add action ( #664 )
...
* update clang and add action
* try clang on course folder only
* forget two file
* Update course_displaylists.inc.c
* forget few other file
* Update course_vertices.inc.c
* format all code while get it match
* second pass
* format other dir
* disable clang format on bad ido code
* fix some tabulation
* revert format on tool dir
* Update clang-format.yml
* ignore gbi.h
* add some read me instruction
* fix error
* format and fixing error
* Update README.md
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-08-24 15:27:53 -06:00
coco875
8733751fb5
start documenting animation ( #668 )
...
* start documenting animation
* Update course_data.c
* change comment
2024-08-22 13:40:13 -06:00
coco875
91dcf56629
Fix line endings in windows ( #611 )
...
* force lf windows
* Update torch
2024-04-17 13:58:11 -06:00
MegaMech
900a9f0f85
Remove some warnings ( #609 )
...
* Remove some warnings
* Update torch to latest version
2024-04-17 09:41:19 -06:00
MegaMech
d9c1ebb626
Initial gcc Support ( #568 )
...
* Added GCC
2024-04-15 10:53:58 -06:00
coco875
e2c19fd4bc
use github actions instead ( #605 )
...
* Create actions
2024-04-12 18:54:59 -06:00
MegaMech
2d3278d073
Fix torch ( #604 )
...
* Update Makefile
2024-04-10 21:39:16 -06:00
MegaMech
d04ce46573
Torchfix ( #601 )
...
* Update Makefile
2024-04-09 22:34:00 -06:00
MegaMech
ad495221f7
Fix torch ( #600 )
...
* Fixed torch
2024-04-09 22:24:11 -06:00
MegaMech
3da5a4f343
Add ymls for Torch code generator ( #497 )
...
* Add torch
* update jenkinsfile
2024-04-09 21:29:57 -06:00
coco875
2b66867af1
Rename cpu behaviour related symbols ( #586 )
...
* Rename cpu related symbols
2024-04-06 11:35:13 -06:00
MegaMech
c4d596d297
trig tables shiftable ( #596 )
2024-04-05 21:42:14 -06:00
coco875
12f332614e
move actors code in actors folder and rename thing related to actor ( #584 )
...
* Move actors into their folders
* Renamings and documentation
2024-04-03 12:44:44 -06:00
MegaMech
40700ce9ad
Remove inc from linked file names ( #593 )
...
* Remove inc from linked file names
2024-04-02 13:12:38 -06:00
Tyler McGavran
6af653ad3d
Update some attempts, got a couple matches ( #591 )
...
* Update some attempts, got a couple matches
* More matches and updates
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2024-04-02 13:00:35 -06:00
Tyler McGavran
893ecbe838
Turn D_802BFB80 into a union ( #582 )
...
* Turn D_802BFB80 into a union
As much as I hate it, it does make more matches possible
Got a few more, unrelated matches
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Update based on comment
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Update to address comment
Signed-off-by: Taggerung <tyler.taggerung@email.com >
---------
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-03-25 13:25:13 -04:00
Tyler McGavran
6f4decf6b3
Update StarSpawn to StarCloudData ( #578 )
...
* Update StarSpawn to StarCloudData
Add and better specify the struct used to control how stars and
clouds are handled in various courses.
2024-03-04 19:28:31 -07:00
Tyler McGavran
18e7c8939b
Matches in code_80005FD0 ( #580 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-03-04 11:26:36 -05:00
coco875
f99e242d97
Document render/update objects ( #565 )
...
* Document objects related code.
* Including render/update objects code
* Various renamings
2024-03-04 09:02:45 -07:00
Tyler McGavran
1aa6824d33
Match the last 2 data files ( #574 )
...
* Match the last 2 data files
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Update one of the file names based on comments
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Fix bad path in onomatopoeia asset file
Signed-off-by: Taggerung <tyler.taggerung@email.com >
---------
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-28 10:11:38 -05:00
Tyler McGavran
5c698ffffc
More matches in code_80091750 ( #575 )
...
* More matches in code_80091750
Fixed some missing balign directives in some assembly files.
A lot of these matches are dependent on flattening a bunch of
arrays, which feels icky but makes matching possible.
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* Matched another function
Updated the attempts for a couple others
Signed-off-by: Taggerung <tyler.taggerung@email.com >
---------
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-22 12:43:10 -05:00
Tyler McGavran
91e881c107
Matches in audio/external ( #570 )
...
Also deleted an unused .c file, its current name is `effects.c`
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-22 12:33:39 -05:00
coco875
4c4cb36b4d
add compatibilty for Windows build ( #564 )
...
* Add Windows Support
* Modify readme instructions for windows building
* Remove unused files
* Modified extract_assets.py, new_extract_assets.py, and build.py to work on windows
2024-02-22 08:33:46 -07:00
Tyler McGavran
811e05c297
Some matches in code_80091750 ( #567 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-02-14 18:50:16 -05:00
coco875
d6663422b0
fix warning, type and document audio ( #559 )
...
* Document audio
* Update external.h
* fix warnings
* put a do while on one line
2024-02-13 07:27:58 -07:00
MegaMech
19410f2825
Code Segments Shiftable ( #566 )
...
his PR cleans up segment related code in main.c.
Also cleans up the linker a bit.
Add memory pool to linker as .bss to validate that it exists properly.
Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment.
Rename framebuffers.c to buffers.c as it contains more than just framebuffers.
Import asserts from sm64 to validate that code segments are not overlapping
Rename segNoload to segmentNoload
Rename 802BA370 segment to trigTables
Rename gMenuSelectionFromEndingSequence to gGotoMenu
Rename gMenuSelectionFromQuit to gGotoMode
Rename SEG_ENDING_SEQUENCES to SEG_ENDING
Rename data_821D10 to ceremonyData
Rename data_825800 to startupLogo
2024-02-05 17:08:29 -07:00
MegaMech
c2d7f1077c
Match ( #562 )
2024-02-05 17:07:30 -07:00
coco875
27e0f763e0
update docs ( #555 )
...
* Update doxygen-gh-pages.yml
* reorganise docs folder add ref and a button to switch between dark and light, optimise doxygen
2024-01-20 21:24:05 -07:00
coco875
639fec1458
place surface type const and unassemble flag in vtx and document effects ( #553 )
...
* place surface type const and unassemble flag in vtx
2024-01-20 21:22:35 -07:00
coco875
a86b3b0a2e
document player and cpu ( #534 )
...
* document player and cpu
* cpu_descisions_branch_item to cpu_decisions_branch_item
2024-01-17 16:19:54 -07:00
coco875
6716570e2a
Rename some Object related function and property ( #531 )
...
* rename some variables
2024-01-17 15:10:26 -07:00
Tyler McGavran
34aaf7808e
Some matches in code_80091750 ( #535 )
...
* Some matches in code_80091750
Found a couple functions that had not been split out properly
Signed-off-by: Taggerung <tyler.taggerung@email.com >
* More matches
Signed-off-by: Taggerung <tyler.taggerung@email.com >
---------
Signed-off-by: Taggerung <tyler.taggerung@email.com >
Co-authored-by: Taggerung <tyler.taggerung@email.com >
2024-01-10 18:36:52 -05:00
coco875
03843d77fe
some const placement and one rename ( #529 )
...
* some const placement and one rename
2024-01-06 07:46:59 -07:00
coco875
7c44252daa
Finish bss ( #527 )
...
* Finish importing bss
2024-01-02 14:53:51 -07:00
coco875
21a639a480
some rename in player controller and spawn players ( #524 )
...
* some rename in player controller and spawn players
2023-12-31 20:36:11 -07:00
Tyler McGavran
2727a5e5dd
Turn loop unrolling back on for code_8006E9C0 ( #523 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-31 19:04:30 -07:00
MegaMech
c2c00db97d
Rename gTrains to gTrainList ( #522 )
2023-12-30 20:46:34 -07:00
MegaMech
9370701ca4
Fix Array D_80165230 Fake Match Usage ( #521 )
...
* Fix arr
2023-12-30 20:32:51 -07:00
Tyler McGavran
c3975f2865
Cleanup some references to fake variables ( #520 )
...
* Cleanup some references to fake variables
* Some matches, header stuff, and updated a BSS file
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-30 20:07:04 -07:00
MegaMech
efd984fb62
Match func_8006F008 ( #519 )
2023-12-30 16:04:04 -07:00
coco875
e5a215cb7c
Add bss render player and spawn player ( #518 )
...
* finish render_player
* finish normally spawn_player bss
2023-12-30 15:46:05 -07:00
Tyler McGavran
a38d338bf0
Some matches in code_80005FD0 ( #517 )
...
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-12-29 10:54:39 -07:00
coco875
7597ee4ea8
add bss variable to camera.c ( #514 )
...
* add bss variable to camera.c
* Rename bss_8001C4D0.s to bss_80164AB0.s
2023-12-25 08:57:38 -07:00
MegaMech
68347c23c5
Match func_8001A588 ( #513 )
...
* Match func_8001A588
* Update doxygen_symbol_gen.py
2023-12-25 07:06:10 -07:00
coco875
3638f19145
some rename in code_8006e9c0 ( #512 )
...
* some basic function renames
* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
coco875
4452b40f4b
Doxygen Syms Gen Ignores Switch Jumptables ( #510 )
...
* ignore switch jump tables for doxygen sym generator
2023-12-24 16:59:07 -07:00
MegaMech
dffedc1ab1
Remove blank lines from doxygen ( #509 )
2023-12-24 16:33:06 -07:00
coco875
f9bd2e8ae2
improve display of address and add link to function ( #508 )
...
* improve display of doxygen symbols file
2023-12-24 16:08:26 -07:00
coco875
670a930f31
Rename code_8001F980 to render_player and code_800B45E0 to save ( #507 )
...
* Update and rename code_8001F980.c to render_player.c
* Rename code_8001F980.h to render_player.h
* rename import file to render_player
* Update and rename code_80004740.c to save.c
* Rename code_80004740.h to save.h
2023-12-24 15:52:09 -07:00