Commit Graph

4 Commits

Author SHA1 Message Date
coco875 362f2012d0 rename some texture (#698)
* rename some texture

* ok document drifting effect and player particle

* continue rename

* push more rename

* more documentation

* minor rename test

* continue rename texture

* continue rename

* some rename

* more rename

* other fix

* fix comment

* fix a missing I

* fix a mistake

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-12-08 09:10:45 -07:00
Tyler McGavran a966aa1787 Add some more asset make and json files (#322)
Course outlines, course previews, unused traffic light, and
 character portraits

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-06-30 08:34:33 -06:00
Tyler McGavran 1b67ee01df New asset extraction utility (#306)
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
 in the ROM.

    each frame has a palette that is actually
    composed of 2 other, incomplete palettes. As such, the existent
    extract.py isn't really able to handle them.

* Move a variety of assets to new extract tool
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-06-17 15:13:06 -06:00
n64 1c84a90d5e Initial commit 2020-10-14 21:13:33 -07:00