REVERSE_DIR := assets/lakitu/reverse REVERSE_PALETTE := $(REVERSE_DIR)/common_tlut_lakitu_reverse.png REVERSE_FRAMES := \ $(REVERSE_DIR)/gTextureLakituReverse01.png \ $(REVERSE_DIR)/gTextureLakituReverse02.png \ $(REVERSE_DIR)/gTextureLakituReverse03.png \ $(REVERSE_DIR)/gTextureLakituReverse04.png \ $(REVERSE_DIR)/gTextureLakituReverse05.png \ $(REVERSE_DIR)/gTextureLakituReverse06.png \ $(REVERSE_DIR)/gTextureLakituReverse07.png \ $(REVERSE_DIR)/gTextureLakituReverse08.png \ $(REVERSE_DIR)/gTextureLakituReverse09.png \ $(REVERSE_DIR)/gTextureLakituReverse10.png \ $(REVERSE_DIR)/gTextureLakituReverse11.png \ $(REVERSE_DIR)/gTextureLakituReverse12.png \ $(REVERSE_DIR)/gTextureLakituReverse13.png \ $(REVERSE_DIR)/gTextureLakituReverse14.png \ $(REVERSE_DIR)/gTextureLakituReverse15.png \ $(REVERSE_DIR)/gTextureLakituReverse16.png REVERSE_EXPORT_SENTINEL := $(REVERSE_DIR)/.export $(BUILD_DIR)/$(DATA_DIR)/other_textures.o: $(REVERSE_FRAMES:%.png=%.bin) $(REVERSE_FRAMES:%.png=%.bin): %.bin : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -Z $@ -g $< -s raw -f ci8 -c rgba16 -p $(REVERSE_PALETTE) $(BUILD_DIR)/src/data/common_textures.o: $(REVERSE_PALETTE:%.png=%.inc.c) $(REVERSE_PALETTE:%.png=%.inc.c): %.inc.c : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16 $(REVERSE_FRAMES) $(REVERSE_PALETTE): $(REVERSE_EXPORT_SENTINEL) ; $(REVERSE_EXPORT_SENTINEL): assets/lakitu/reverse.json $(V)$(ASSET_EXTRACT) $(BASEROM) $< $(V)$(TOUCH) $@ .PHONY: distclean_lakitu_reverse distclean_lakitu_reverse: rm -rf $(REVERSE_DIR) distclean_assets: distclean_lakitu_reverse