Mario Kart 64
variables.h
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1 #ifndef _VARIABLES_H_
2 #define _VARIABLES_H_
3 
4 #include "global.h"
5 #include "defines.h"
6 #include "common_structs.h"
7 
8 extern s8 gCharacterIdByGPOverallRank[8]; // D_8018D9D0
9 
10 extern hud_player playerHUD[];
11 
12 extern Mtx D_80183D60[];
13 
15 
16 extern f32 D_80164510[];
17 extern s16 gMatrixEffectCount;
18 
19 extern bool8 D_801657E8;
20 
21 extern s8 D_801658FE;
22 
23 extern s32 gMatrixHudCount;
24 extern s32 D_8018D900[];
25 
26 #endif
Definition: common_structs.h:409
Definition: common_structs.h:380
signed int s32
Definition: ultratypes.h:15
signed char s8
Definition: ultratypes.h:11
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32
signed char bool8
Definition: ultratypes.h:21
s32 D_8018D900[]
hud_player playerHUD[]
s8 gCharacterIdByGPOverallRank[8]
s8 D_801658FE
struct_D_8018CE10 D_8018CE10[]
Mtx D_80183D60[]
s32 gMatrixHudCount
s16 gMatrixEffectCount
Definition: render_player.c:40
bool8 D_801657E8
f32 D_80164510[]
Definition: code_80005FD0.c:172