Mario Kart 64
code_800AF9B0.h
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#ifndef CODE_800AF9B0_H
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#define CODE_800AF9B0_H
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#include "
common_structs.h
"
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#include <
types.h
>
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/* Function Prototypes */
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void
func_800AF9B0
(
void
);
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void
func_800B0004
(
void
);
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/* This is where I'd put my static data, if I had any */
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extern
s16
gCurrentCourseId
;
// D_800DC5A0
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extern
s32
gIsMirrorMode
;
// D_800DC5F4
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#endif
/* CODE_800AF9B0_H */
gCurrentCourseId
s16 gCurrentCourseId
func_800B0004
void func_800B0004(void)
func_800AF9B0
void func_800AF9B0(void)
Definition:
code_800AF9B0.c:35
gIsMirrorMode
s32 gIsMirrorMode
Definition:
code_800029B0.c:116
common_structs.h
types.h
s32
signed int s32
Definition:
ultratypes.h:15
s16
signed short int s16
Definition:
ultratypes.h:13
src
code_800AF9B0.h
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